Revision dcae93ee072292ef164d2361c7f3c860f167b46a authored by Brad King on 06 May 2014, 14:02:08 UTC, committed by Brad King on 06 May 2014, 14:02:08 UTC
FindosgParticle.cmake
#.rst:
# FindosgParticle
# ---------------
#
#
#
# This is part of the Findosg* suite used to find OpenSceneGraph
# components. Each component is separate and you must opt in to each
# module. You must also opt into OpenGL and OpenThreads (and Producer
# if needed) as these modules won't do it for you. This is to allow you
# control over your own system piece by piece in case you need to opt
# out of certain components or change the Find behavior for a particular
# module (perhaps because the default FindOpenGL.cmake module doesn't
# work with your system as an example). If you want to use a more
# convenient module that includes everything, use the
# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
#
# Locate osgParticle This module defines
#
# OSGPARTICLE_FOUND - Was osgParticle found? OSGPARTICLE_INCLUDE_DIR -
# Where to find the headers OSGPARTICLE_LIBRARIES - The libraries to
# link for osgParticle (use this)
#
# OSGPARTICLE_LIBRARY - The osgParticle library
# OSGPARTICLE_LIBRARY_DEBUG - The osgParticle debug library
#
# $OSGDIR is an environment variable that would correspond to the
# ./configure --prefix=$OSGDIR used in building osg.
#
# Created by Eric Wing.
#=============================================================================
# Copyright 2007-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# Header files are presumed to be included like
# #include <osg/PositionAttitudeTransform>
# #include <osgParticle/FireEffect>
include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
OSG_FIND_PATH (OSGPARTICLE osgParticle/FireEffect)
OSG_FIND_LIBRARY(OSGPARTICLE osgParticle)
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgParticle DEFAULT_MSG
OSGPARTICLE_LIBRARY OSGPARTICLE_INCLUDE_DIR)
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