Revision dd8041f16b117f63f40fb844d6cdebe8b03514d2 authored by Yasunori Goto on 04 July 2006, 09:57:51 UTC, committed by Linus Torvalds on 04 July 2006, 17:24:57 UTC
I found a bug in memory hot-add code for ia64. IA64's code has copies of pgdat's array on each node to reduce memory access over crossing node. This array is used by NODE_DATA() macro. When new node is hot-added, this pgdat's array should be updated and copied on new node too. However, I used for_each_online_node() in scatter_node_data() to copy it. This meant its array is not copied on new node. Because initialization of structures for new node was halfway, so online_node_map couldn't be set at this time. To copy arrays on new node, I changed it to check value of pgdat_list[] which is source array of copies. I tested this patch with my Memory Hotadd emulation on Tiger4. This patch is for 2.6.17-git20. Signed-off-by: Yasunori Goto <y-goto@jp.fujitsu.com> Cc: "Luck, Tony" <tony.luck@intel.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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drivers | ||
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include | ||
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.gitignore | -rw-r--r-- | 462 bytes |
COPYING | -rw-r--r-- | 18.3 KB |
CREDITS | -rw-r--r-- | 87.5 KB |
Kbuild | -rw-r--r-- | 1.2 KB |
MAINTAINERS | -rw-r--r-- | 69.5 KB |
Makefile | -rw-r--r-- | 45.4 KB |
README | -rw-r--r-- | 16.2 KB |
REPORTING-BUGS | -rw-r--r-- | 3.0 KB |
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