https://github.com/shader-slang/slang
Revision e510a287deb25f2542a68bf21382f2557740d70c authored by jsmall-nvidia on 06 May 2021, 16:45:00 UTC, committed by GitHub on 06 May 2021, 16:45:00 UTC
* #include an absolute path didn't work - because paths were taken to always be relative.

* Split out StringEscapeUtil.

* Added StringEscapeUtil.

* Fix typo in unix quoting type.

* Small comment improvements.

* Try to fix linux linking issue.

* Fix typo.

* Attempt to fix linux link issue.

* Update VS proj even though nothing really changed.

* Fix another typo issue.

* Fix for windows issue.
Fixed bug.

* Make separate Utils for escaping.

* Fix typo.

* Split out into StringEscapeHandler.

* Windows shell does handle removing quotes (so remove code to remove them).

* Handle unescaping if not initiating using the shell.

* Slight improvement around shell like decoding.

* Simplify command extraction.

* Add shared-library category type.

* Fix bug in command extraction.

* Typo in transcendental category.

* Enable unit-test on in smoke test category.

* Make parsing failing output as a failing test.

* Fixes for transcendental tests. Disable tests that do not work.

* Changed category parsing.

* Removed the TestResult parameter from _gatherTestsForFile.
Made testsList only output.

* Remove testing if all tests were disabled.

* Make args of CommandLine always unescaped.

* Add category.

* Don't need escaping on unix/linux.

* Remove some no longer used functions.

* Add requireSMVersion to CUDAExtensionTracker.

* half-calc.slang now works for CUDA.

* bit-cast-16-bit works on CUDA.

* WIP handling of CUDA vector<half> types.

* Half swizzle CUDA.

* Half vector test.

* Fix swizzle half bug.

* Fix compilation issue with narrowing to Index.

* Add unary ops.

* Add some vector scalar maths ops.

* Add half vector conversions for CUDA.

* Fix erroneous comment.

* Support for half comparisons.

* First pass test for half compare.

* Fix bug in CUDA specialized emit control.
Updated tests to have pre and post inc/dec.

* Removed unneeded parts of the cuda prelude.

* Half structured buffer works on CUDA.

* Added name lookup for Gfx::Format

* Support half texture type in test system.

* Test for half reading on CUDA.

* Add half formats to Vk and D3D utils.

* Fix getAt for CUDA - where there might not be a .x member in a vector.
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History
Tip revision: e510a287deb25f2542a68bf21382f2557740d70c authored by jsmall-nvidia on 06 May 2021, 16:45:00 UTC
Half texture support (#1836)
Tip revision: e510a28
File Mode Size
.github
build
docs
examples
external
extras
prelude
source
tests
tools
.editorconfig -rw-r--r-- 937 bytes
.gitattributes -rw-r--r-- 95 bytes
.gitignore -rw-r--r-- 1.1 KB
.gitmodules -rw-r--r-- 951 bytes
CODE_OF_CONDUCT.md -rw-r--r-- 3.1 KB
LICENSE -rw-r--r-- 1.1 KB
README.md -rw-r--r-- 6.1 KB
github_build.sh -rw-r--r-- 495 bytes
github_test.sh -rw-r--r-- 546 bytes
premake.bat -rw-r--r-- 120 bytes
premake5.lua -rw-r--r-- 49.0 KB
slang-com-helper.h -rw-r--r-- 4.9 KB
slang-com-ptr.h -rw-r--r-- 4.9 KB
slang-gfx.h -rw-r--r-- 43.9 KB
slang-tag-version.h -rw-r--r-- 36 bytes
slang.h -rw-r--r-- 172.8 KB
slang.sln -rw-r--r-- 21.2 KB
test.bat -rw-r--r-- 1.4 KB

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