Revision e6da7c9fed111ba1243297ee6eda8e24ae11c384 authored by Eric Sandeen on 23 May 2009, 19:30:12 UTC, committed by Felix Blyakher on 02 June 2009, 03:59:38 UTC
In the case where growing a filesystem would leave the last AG
too small, the fixup code has an overflow in the calculation
of the new size with one fewer ag, because "nagcount" is a 32
bit number.  If the new filesystem has > 2^32 blocks in it
this causes a problem resulting in an EINVAL return from growfs:

 # xfs_io -f -c "truncate 19998630180864" fsfile
 # mkfs.xfs -f -bsize=4096 -dagsize=76288719b,size=3905982455b fsfile
 # mount -o loop fsfile /mnt
 # xfs_growfs /mnt

meta-data=/dev/loop0             isize=256    agcount=52,
agsize=76288719 blks
         =                       sectsz=512   attr=2
data     =                       bsize=4096   blocks=3905982455, imaxpct=5
         =                       sunit=0      swidth=0 blks
naming   =version 2              bsize=4096   ascii-ci=0
log      =internal               bsize=4096   blocks=32768, version=2
         =                       sectsz=512   sunit=0 blks, lazy-count=0
realtime =none                   extsz=4096   blocks=0, rtextents=0
xfs_growfs: XFS_IOC_FSGROWFSDATA xfsctl failed: Invalid argument

Reported-by: richard.ems@cape-horn-eng.com
Signed-off-by: Eric Sandeen <sandeen@sandeen.net>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Felix Blyakher <felixb@sgi.com>
Signed-off-by: Felix Blyakher <felixb@sgi.com>
1 parent 1f23920
Raw File
VGA-softcursor.txt
Software cursor for VGA    by Pavel Machek <pavel@atrey.karlin.mff.cuni.cz>
=======================    and Martin Mares <mj@atrey.karlin.mff.cuni.cz>

   Linux now has some ability to manipulate cursor appearance. Normally, you
can set the size of hardware cursor (and also work around some ugly bugs in
those miserable Trident cards--see #define TRIDENT_GLITCH in drivers/video/
vgacon.c). You can now play a few new tricks:  you can make your cursor look
like a non-blinking red block, make it inverse background of the character it's
over or to highlight that character and still choose whether the original
hardware cursor should remain visible or not.  There may be other things I have
never thought of.

   The cursor appearance is controlled by a "<ESC>[?1;2;3c" escape sequence
where 1, 2 and 3 are parameters described below. If you omit any of them,
they will default to zeroes.

   Parameter 1 specifies cursor size (0=default, 1=invisible, 2=underline, ...,
8=full block) + 16 if you want the software cursor to be applied + 32 if you
want to always change the background color + 64 if you dislike having the
background the same as the foreground.  Highlights are ignored for the last two
flags.

   The second parameter selects character attribute bits you want to change
(by simply XORing them with the value of this parameter). On standard VGA,
the high four bits specify background and the low four the foreground. In both
groups, low three bits set color (as in normal color codes used by the console)
and the most significant one turns on highlight (or sometimes blinking--it
depends on the configuration of your VGA).

   The third parameter consists of character attribute bits you want to set.
Bit setting takes place before bit toggling, so you can simply clear a bit by 
including it in both the set mask and the toggle mask.

Examples:
=========

To get normal blinking underline, use: echo -e '\033[?2c'
To get blinking block, use:            echo -e '\033[?6c'
To get red non-blinking block, use:    echo -e '\033[?17;0;64c'
back to top