Revision ed01550d58f23762bde148bc6d5d881c0b6caae9 authored by Andrew Adams on 04 March 2024, 20:35:29 UTC, committed by Andrew Adams on 04 March 2024, 20:35:29 UTC
This is one of our largest remaining type of magic name. These were
explicitly constructed in lots of places and then explicitly checked for
with ends_with in lots of places.

This PR makes the names opaque. Only CanonicalizeGPUVars.cpp knows what
they are, and they don't have to be a single fixed thing as long as
they're consistent within a process.

Also reduced the number of GPU dimensions to three more uniformly. We
were already asserting this, but there was lots of dead code in lowering
passes after gpu loop validation that allowed for four.

Also fixed a bug I found in is_block_uniform. It didn't consider that
the dependence on a gpu thread variable in a load index could be because
a let variable encountered depends on a gpu thread variable.
1 parent 7636c44
Raw File
CMakeLists.txt
##
# Test apps from the perspective of a consuming project.
##

cmake_minimum_required(VERSION 3.22)
project(Halide_apps)

enable_testing()

if (WIN32)
    option(ENABLE_APPS_HANNK "Build apps/hannk" OFF)
else ()
    option(ENABLE_APPS_HANNK "Build apps/hannk" ON)
endif ()

function(add_app app_name)
    string(TOUPPER "ENABLE_APPS_${app_name}" opt)
    option(${opt} "Build apps/${app_name}" ON)
    if (${opt})
        add_subdirectory(${app_name})
    endif ()
endfunction()

# TODO: most of the apps need to be smartened to be crosscompilable under wasm.
message(STATUS "Halide_TARGET ${Halide_TARGET}")
if (Halide_TARGET MATCHES "wasm")
    message(WARNING "Skipping apps when building under wasm")
    return()
endif()

# add_app(HelloAndroid)  # TODO(#5374): missing CMake build
# add_app(HelloAndroidCamera2)  # TODO(#5374): missing CMake build
# add_app(HelloPyTorch)  # TODO(#5374): missing CMake build
# add_app(HelloiOS)  # TODO(#5374): missing CMake build
# add_app(auto_viz)  # TODO(#5374): missing CMake build
add_app(bgu)
add_app(bilateral_grid)
add_app(blur)
add_app(c_backend)
add_app(camera_pipe)
add_app(compositing)
add_app(conv_layer)
add_app(cuda_mat_mul)
add_app(depthwise_separable_conv)
add_app(fft)
add_app(hannk)
add_app(harris)
add_app(hexagon_benchmarks)
# add_app(hexagon_dma)  # TODO(#5374): missing CMake build
add_app(hist)
add_app(iir_blur)
add_app(interpolate)
add_app(lens_blur)
add_app(linear_algebra)
# add_app(linear_blur)  # TODO(#5374): missing CMake build
add_app(local_laplacian)
add_app(max_filter)
add_app(nl_means)
# add_app(nn_ops)  # TODO(#5374): missing CMake build
# add_app(onnx)  # TODO(#5374): missing CMake build
add_app(resize)
# add_app(resnet_50)  # TODO(#5374): missing CMake build
# add_app(simd_op_check)  # TODO(#5374): missing CMake build
add_app(stencil_chain)
add_app(unsharp)
add_app(wavelet)
add_app(HelloBaremetal)
back to top