Revision f8966048c128eff4f57f7c9e7f71360ebd10e1a9 authored by Linus Torvalds on 27 March 2013, 18:18:43 UTC, committed by Linus Torvalds on 27 March 2013, 18:18:43 UTC
Pull HID fixes from Jiri Kosina:

 - fix for potential 3.9 regression in handling of buttons for touchpads
   following HID mt specification; potential because reportedly there is
   no retail product on the market that would be using this feature, but
   nevertheless we'd better follow the spec.  Fix by Benjamin Tissoires.

 - support for two quirky devices added by Josh Boyer.

* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/jikos/hid:
  HID: multitouch: fix touchpad buttons
  HID: usbhid: fix build problem
  HID: usbhid: quirk for MSI GX680R led panel
  HID: usbhid: quirk for Realtek Multi-card reader
2 parent s a8c4528 + 4c43755
Raw File
ulist.h
/*
 * Copyright (C) 2011 STRATO AG
 * written by Arne Jansen <sensille@gmx.net>
 * Distributed under the GNU GPL license version 2.
 *
 */

#ifndef __ULIST__
#define __ULIST__

/*
 * ulist is a generic data structure to hold a collection of unique u64
 * values. The only operations it supports is adding to the list and
 * enumerating it.
 * It is possible to store an auxiliary value along with the key.
 *
 * The implementation is preliminary and can probably be sped up
 * significantly. A first step would be to store the values in an rbtree
 * as soon as ULIST_SIZE is exceeded.
 */

/*
 * number of elements statically allocated inside struct ulist
 */
#define ULIST_SIZE 16

struct ulist_iterator {
	int i;
};

/*
 * element of the list
 */
struct ulist_node {
	u64 val;		/* value to store */
	u64 aux;		/* auxiliary value saved along with the val */
};

struct ulist {
	/*
	 * number of elements stored in list
	 */
	unsigned long nnodes;

	/*
	 * number of nodes we already have room for
	 */
	unsigned long nodes_alloced;

	/*
	 * pointer to the array storing the elements. The first ULIST_SIZE
	 * elements are stored inline. In this case the it points to int_nodes.
	 * After exceeding ULIST_SIZE, dynamic memory is allocated.
	 */
	struct ulist_node *nodes;

	/*
	 * inline storage space for the first ULIST_SIZE entries
	 */
	struct ulist_node int_nodes[ULIST_SIZE];
};

void ulist_init(struct ulist *ulist);
void ulist_fini(struct ulist *ulist);
void ulist_reinit(struct ulist *ulist);
struct ulist *ulist_alloc(gfp_t gfp_mask);
void ulist_free(struct ulist *ulist);
int ulist_add(struct ulist *ulist, u64 val, u64 aux, gfp_t gfp_mask);
int ulist_add_merge(struct ulist *ulist, u64 val, u64 aux,
		    u64 *old_aux, gfp_t gfp_mask);
struct ulist_node *ulist_next(struct ulist *ulist,
			      struct ulist_iterator *uiter);

#define ULIST_ITER_INIT(uiter) ((uiter)->i = 0)

#endif
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