https://github.com/shader-slang/slang
Revision f9f8d3ec5c749bcbdab5a8fc2d2f919350f2423c authored by Yong He on 20 July 2021, 17:22:20 UTC, committed by GitHub on 20 July 2021, 17:22:20 UTC
* Minor refactor to gfx D3D12 implementation.

- Allow more flexible collection of shader stages in a shader program.
- Add `createRayTracingPipelineState` public interface. (no implementation).

* Fix Vulkan initialization.

Co-authored-by: Yong He <yhe@nvidia.com>
1 parent 6162950
History
Tip revision: f9f8d3ec5c749bcbdab5a8fc2d2f919350f2423c authored by Yong He on 20 July 2021, 17:22:20 UTC
Minor refactor to gfx D3D12 implementation. (#1913)
Tip revision: f9f8d3e
File Mode Size
.github
build
docs
examples
external
extras
prelude
source
tests
tools
.editorconfig -rw-r--r-- 937 bytes
.gitattributes -rw-r--r-- 95 bytes
.gitignore -rw-r--r-- 1.1 KB
.gitmodules -rw-r--r-- 951 bytes
CODE_OF_CONDUCT.md -rw-r--r-- 3.1 KB
LICENSE -rw-r--r-- 1.1 KB
README.md -rw-r--r-- 6.1 KB
github_build.sh -rw-r--r-- 495 bytes
github_test.sh -rw-r--r-- 993 bytes
premake.bat -rw-r--r-- 120 bytes
premake5.lua -rw-r--r-- 49.1 KB
slang-com-helper.h -rw-r--r-- 4.9 KB
slang-com-ptr.h -rw-r--r-- 4.9 KB
slang-gfx.h -rw-r--r-- 51.4 KB
slang-tag-version.h -rw-r--r-- 36 bytes
slang.h -rw-r--r-- 174.8 KB
slang.sln -rw-r--r-- 22.1 KB
test.bat -rw-r--r-- 1.4 KB

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