swh:1:snp:122bde0cb0e54f3d002c308e151c63f07e45e6be
Tip revision: fff29182352fedf9c5323dedecb66a7cb8aa1f6f authored by Hanno Rein on 04 March 2024, 20:38:19 UTC
4 pl
4 pl
Tip revision: fff2918
boundary.c
/**
* @file boundary.c
* @brief Implementation of all boundary conditions.
* @author Hanno Rein <hanno@hanno-rein.de>
*
* @details The code supports different boundary conditions.
*
*
* @section LICENSE
* Copyright (c) 2015 Hanno Rein, Shangfei Liu
*
* This file is part of rebound.
*
* rebound is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* rebound is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with rebound. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include <stdio.h>
#include <stdlib.h>
#include "particle.h"
#include "integrator.h"
#include "rebound.h"
#include "boundary.h"
#include "tree.h"
void reb_boundary_check(struct reb_simulation* const r){
struct reb_particle* const particles = r->particles;
int N = r->N;
const struct reb_vec3d boxsize = r->boxsize;
switch(r->boundary){
case REB_BOUNDARY_OPEN:
for (int i=0;i<N;i++){ // run through loop backwards so we don't have to recheck same index after removing
int removep = 0;
if(particles[i].x>boxsize.x/2.){
removep = 1;
}
if(particles[i].x<-boxsize.x/2.){
removep = 1;
}
if(particles[i].y>boxsize.y/2.){
removep = 1;
}
if(particles[i].y<-boxsize.y/2.){
removep = 1;
}
if(particles[i].z>boxsize.z/2.){
removep = 1;
}
if(particles[i].z<-boxsize.z/2.){
removep = 1;
}
if (removep==1){
if(r->track_energy_offset){
double Ei = reb_simulation_energy(r);
reb_simulation_remove_particle(r, i,1);
r->energy_offset += Ei - reb_simulation_energy(r);
} else {
reb_simulation_remove_particle(r, i,0); // keep_sorted=0 by default in C version
}
if (r->tree_root==NULL){
i--; // need to recheck the particle that replaced the removed one
N--; // This is the local N
}else{
// particle just marked, will be removed later
r->tree_needs_update= 1;
}
}
}
break;
case REB_BOUNDARY_SHEAR:
{
// The offset of ghostcell is time dependent.
const double OMEGA = r->ri_sei.OMEGA;
const double offsetp1 = -fmod(-1.5*OMEGA*boxsize.x*r->t+boxsize.y/2.,boxsize.y)-boxsize.y/2.;
const double offsetm1 = -fmod( 1.5*OMEGA*boxsize.x*r->t-boxsize.y/2.,boxsize.y)+boxsize.y/2.;
struct reb_particle* const particles = r->particles;
#pragma omp parallel for schedule(guided)
for (int i=0;i<N;i++){
// Radial
while(particles[i].x>boxsize.x/2.){
particles[i].x -= boxsize.x;
particles[i].y += offsetp1;
particles[i].vy += 3./2.*OMEGA*boxsize.x;
}
while(particles[i].x<-boxsize.x/2.){
particles[i].x += boxsize.x;
particles[i].y += offsetm1;
particles[i].vy -= 3./2.*OMEGA*boxsize.x;
}
// Azimuthal
while(particles[i].y>boxsize.y/2.){
particles[i].y -= boxsize.y;
}
while(particles[i].y<-boxsize.y/2.){
particles[i].y += boxsize.y;
}
// Vertical (there should be no boundary, but periodic makes life easier)
while(particles[i].z>boxsize.z/2.){
particles[i].z -= boxsize.z;
}
while(particles[i].z<-boxsize.z/2.){
particles[i].z += boxsize.z;
}
}
}
break;
case REB_BOUNDARY_PERIODIC:
#pragma omp parallel for schedule(guided)
for (int i=0;i<N;i++){
while(particles[i].x>boxsize.x/2.){
particles[i].x -= boxsize.x;
}
while(particles[i].x<-boxsize.x/2.){
particles[i].x += boxsize.x;
}
while(particles[i].y>boxsize.y/2.){
particles[i].y -= boxsize.y;
}
while(particles[i].y<-boxsize.y/2.){
particles[i].y += boxsize.y;
}
while(particles[i].z>boxsize.z/2.){
particles[i].z -= boxsize.z;
}
while(particles[i].z<-boxsize.z/2.){
particles[i].z += boxsize.z;
}
}
break;
default:
break;
}
}
static const struct reb_vec6d nan_ghostbox = {.x = 0, .y = 0, .z = 0, .vx = 0, .vy = 0, .vz = 0};
struct reb_vec6d reb_boundary_get_ghostbox(struct reb_simulation* const r, int i, int j, int k){
switch(r->boundary){
case REB_BOUNDARY_OPEN:
{
struct reb_vec6d gb;
gb.x = r->boxsize.x*(double)i;
gb.y = r->boxsize.y*(double)j;
gb.z = r->boxsize.z*(double)k;
gb.vx = 0;
gb.vy = 0;
gb.vz = 0;
return gb;
}
case REB_BOUNDARY_SHEAR:
{
const double OMEGA = r->ri_sei.OMEGA;
struct reb_vec6d gb;
// Ghostboxes habe a finite velocity.
gb.vx = 0.;
gb.vy = -1.5*(double)i*OMEGA*r->boxsize.x;
gb.vz = 0.;
// The shift in the y direction is time dependent.
double shift;
if (i==0){
shift = -fmod(gb.vy*r->t,r->boxsize.y);
}else{
if (i>0){
shift = -fmod(gb.vy*r->t-r->boxsize.y/2.,r->boxsize.y)-r->boxsize.y/2.;
}else{
shift = -fmod(gb.vy*r->t+r->boxsize.y/2.,r->boxsize.y)+r->boxsize.y/2.;
}
}
gb.x = r->boxsize.x*(double)i;
gb.y = r->boxsize.y*(double)j-shift;
gb.z = r->boxsize.z*(double)k;
return gb;
}
case REB_BOUNDARY_PERIODIC:
{
struct reb_vec6d gb;
gb.x = r->boxsize.x*(double)i;
gb.y = r->boxsize.y*(double)j;
gb.z = r->boxsize.z*(double)k;
gb.vx = 0;
gb.vy = 0;
gb.vz = 0;
return gb;
}
default:
return nan_ghostbox;
}
}
int reb_boundary_particle_is_in_box(const struct reb_simulation* const r, struct reb_particle p){
switch(r->boundary){
case REB_BOUNDARY_OPEN:
case REB_BOUNDARY_SHEAR:
case REB_BOUNDARY_PERIODIC:
if(p.x>r->boxsize.x/2.){
return 0;
}
if(p.x<-r->boxsize.x/2.){
return 0;
}
if(p.y>r->boxsize.y/2.){
return 0;
}
if(p.y<-r->boxsize.y/2.){
return 0;
}
if(p.z>r->boxsize.z/2.){
return 0;
}
if(p.z<-r->boxsize.z/2.){
return 0;
}
return 1;
default:
case REB_BOUNDARY_NONE:
return 1;
}
}