swh:1:snp:122bde0cb0e54f3d002c308e151c63f07e45e6be
Tip revision: 9642ea4353415a16ff327cd312b72a711de0974f authored by Hanno Rein on 14 February 2024, 15:12:58 UTC
Fixed reb_simulation_copy so that it properly resets the simulation and
Fixed reb_simulation_copy so that it properly resets the simulation and
Tip revision: 9642ea4
integrator_mercurius.c
/**
* @file integrator_mercurius.c
* @brief MERCURIUS, a modified version of John Chambers' MERCURY algorithm
* using the IAS15 integrator and WHFast. It works with planet-planry
* collisions, test particles, and additional forces.
* @author Hanno Rein, Dan Tamayo
*
* @section LICENSE
* Copyright (c) 2019 Hanno Rein, Dan Tamayo
*
* This file is part of rebound.
*
* rebound is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* rebound is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with rebound. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "rebound.h"
#include "integrator.h"
#include "gravity.h"
#include "integrator_mercurius.h"
#include "integrator_ias15.h"
#include "integrator_whfast.h"
#include "collision.h"
#define MIN(a, b) ((a) > (b) ? (b) : (a)) ///< Returns the minimum of a and b
#define MAX(a, b) ((a) > (b) ? (a) : (b)) ///< Returns the maximum of a and b
double reb_integrator_mercurius_L_mercury(const struct reb_simulation* const r, double d, double dcrit){
// This is the changeover function used by the Mercury integrator.
double y = (d-0.1*dcrit)/(0.9*dcrit);
if (y<0.){
return 0.;
}else if (y>1.){
return 1.;
}else{
return 10.*(y*y*y) - 15.*(y*y*y*y) + 6.*(y*y*y*y*y);
}
}
double reb_integrator_mercurius_L_C4(const struct reb_simulation* const r, double d, double dcrit){
// This is the changeover function C4 proposed by Hernandez (2019)
double y = (d-0.1*dcrit)/(0.9*dcrit);
if (y<0.){
return 0.;
}else if (y>1.){
return 1.;
}else{
return (70.*y*y*y*y -315.*y*y*y +540.*y*y -420.*y +126.)*y*y*y*y*y;
}
}
double reb_integrator_mercurius_L_C5(const struct reb_simulation* const r, double d, double dcrit){
// This is the changeover function C5 proposed by Hernandez (2019)
double y = (d-0.1*dcrit)/(0.9*dcrit);
if (y<0.){
return 0.;
}else if (y>1.){
return 1.;
}else{
return (-252.*y*y*y*y*y +1386.*y*y*y*y -3080.*y*y*y +3465.*y*y -1980.*y +462.)*y*y*y*y*y*y;
}
}
static double f(double x){
if (x<0) return 0;
return exp(-1./x);
}
double reb_integrator_mercurius_L_infinity(const struct reb_simulation* const r, double d, double dcrit){
// Infinitely differentiable function.
double y = (d-0.1*dcrit)/(0.9*dcrit);
if (y<0.){
return 0.;
}else if (y>1.){
return 1.;
}else{
return f(y) /(f(y) + f(1.-y));
}
}
void reb_integrator_mercurius_inertial_to_dh(struct reb_simulation* r){
struct reb_particle* restrict const particles = r->particles;
struct reb_vec3d com_pos = {0};
struct reb_vec3d com_vel = {0};
double mtot = 0.;
const int N_active = (r->N_active==-1 || r->testparticle_type==1)?(int)r->N:r->N_active;
const int N = r->N;
for (int i=0;i<N_active;i++){
double m = particles[i].m;
com_pos.x += m * particles[i].x;
com_pos.y += m * particles[i].y;
com_pos.z += m * particles[i].z;
com_vel.x += m * particles[i].vx;
com_vel.y += m * particles[i].vy;
com_vel.z += m * particles[i].vz;
mtot += m;
}
com_pos.x /= mtot; com_pos.y /= mtot; com_pos.z /= mtot;
com_vel.x /= mtot; com_vel.y /= mtot; com_vel.z /= mtot;
// Particle 0 is also changed to allow for easy collision detection
for (int i=N-1;i>=0;i--){
particles[i].x -= particles[0].x;
particles[i].y -= particles[0].y;
particles[i].z -= particles[0].z;
particles[i].vx -= com_vel.x;
particles[i].vy -= com_vel.y;
particles[i].vz -= com_vel.z;
}
r->ri_mercurius.com_pos = com_pos;
r->ri_mercurius.com_vel = com_vel;
}
void reb_integrator_mercurius_dh_to_inertial(struct reb_simulation* r){
struct reb_particle* restrict const particles = r->particles;
struct reb_particle temp = {0};
const int N = r->N;
const int N_active = (r->N_active==-1 || r->testparticle_type==1)?(int)r->N:r->N_active;
for (int i=1;i<N_active;i++){
double m = particles[i].m;
temp.x += m * particles[i].x;
temp.y += m * particles[i].y;
temp.z += m * particles[i].z;
temp.vx += m * particles[i].vx;
temp.vy += m * particles[i].vy;
temp.vz += m * particles[i].vz;
temp.m += m;
}
temp.m += r->particles[0].m;
temp.x /= temp.m;
temp.y /= temp.m;
temp.z /= temp.m;
temp.vx /= particles[0].m;
temp.vy /= particles[0].m;
temp.vz /= particles[0].m;
// Use com to calculate central object's position.
// This ignores previous values stored in particles[0].
// Should not matter unless collisions occured.
particles[0].x = r->ri_mercurius.com_pos.x - temp.x;
particles[0].y = r->ri_mercurius.com_pos.y - temp.y;
particles[0].z = r->ri_mercurius.com_pos.z - temp.z;
for (int i=1;i<N;i++){
particles[i].x += particles[0].x;
particles[i].y += particles[0].y;
particles[i].z += particles[0].z;
particles[i].vx += r->ri_mercurius.com_vel.x;
particles[i].vy += r->ri_mercurius.com_vel.y;
particles[i].vz += r->ri_mercurius.com_vel.z;
}
particles[0].vx = r->ri_mercurius.com_vel.x - temp.vx;
particles[0].vy = r->ri_mercurius.com_vel.y - temp.vy;
particles[0].vz = r->ri_mercurius.com_vel.z - temp.vz;
}
static void reb_mercurius_encounter_predict(struct reb_simulation* const r){
// This function predicts close encounters during the timestep
// It makes use of the old and new position and velocities obtained
// after the Kepler step.
struct reb_integrator_mercurius* rim = &(r->ri_mercurius);
struct reb_particle* const particles = r->particles;
struct reb_particle* const particles_backup = rim->particles_backup;
const double* const dcrit = rim->dcrit;
const unsigned int N = r->N;
const unsigned int N_active = r->N_active==-1?r->N:(unsigned int)r->N_active;
const double dt = r->dt;
rim->encounter_N = 1;
rim->encounter_map[0] = 1;
if (r->testparticle_type==1){
rim->tponly_encounter = 0; // testparticles affect massive particles
}else{
rim->tponly_encounter = 1;
}
for (unsigned int i=1; i<N; i++){
rim->encounter_map[i] = 0;
}
for (unsigned int i=0; i<N_active; i++){
for (unsigned int j=i+1; j<N; j++){
const double dxn = particles[i].x - particles[j].x;
const double dyn = particles[i].y - particles[j].y;
const double dzn = particles[i].z - particles[j].z;
const double dvxn = particles[i].vx - particles[j].vx;
const double dvyn = particles[i].vy - particles[j].vy;
const double dvzn = particles[i].vz - particles[j].vz;
const double rn = (dxn*dxn + dyn*dyn + dzn*dzn);
const double dxo = particles_backup[i].x - particles_backup[j].x;
const double dyo = particles_backup[i].y - particles_backup[j].y;
const double dzo = particles_backup[i].z - particles_backup[j].z;
const double dvxo = particles_backup[i].vx - particles_backup[j].vx;
const double dvyo = particles_backup[i].vy - particles_backup[j].vy;
const double dvzo = particles_backup[i].vz - particles_backup[j].vz;
const double ro = (dxo*dxo + dyo*dyo + dzo*dzo);
const double drndt = (dxn*dvxn+dyn*dvyn+dzn*dvzn)*2.;
const double drodt = (dxo*dvxo+dyo*dvyo+dzo*dvzo)*2.;
const double a = 6.*(ro-rn)+3.*dt*(drodt+drndt);
const double b = 6.*(rn-ro)-2.*dt*(2.*drodt+drndt);
const double c = dt*drodt;
double rmin = MIN(rn,ro);
const double s = b*b-4.*a*c;
const double sr = sqrt(MAX(0.,s));
const double tmin1 = (-b + sr)/(2.*a);
const double tmin2 = (-b - sr)/(2.*a);
if (tmin1>0. && tmin1<1.){
const double rmin1 = (1.-tmin1)*(1.-tmin1)*(1.+2.*tmin1)*ro
+ tmin1*tmin1*(3.-2.*tmin1)*rn
+ tmin1*(1.-tmin1)*(1.-tmin1)*dt*drodt
- tmin1*tmin1*(1.-tmin1)*dt*drndt;
rmin = MIN(MAX(rmin1,0.),rmin);
}
if (tmin2>0. && tmin2<1.){
const double rmin2 = (1.-tmin2)*(1.-tmin2)*(1.+2.*tmin2)*ro
+ tmin2*tmin2*(3.-2.*tmin2)*rn
+ tmin2*(1.-tmin2)*(1.-tmin2)*dt*drodt
- tmin2*tmin2*(1.-tmin2)*dt*drndt;
rmin = MIN(MAX(rmin2,0.),rmin);
}
double dcritmax2 = MAX(dcrit[i],dcrit[j]);
dcritmax2 *= 1.21*dcritmax2;
if (rmin < dcritmax2){
if (rim->encounter_map[i]==0){
rim->encounter_map[i] = i;
rim->encounter_N++;
}
if (rim->encounter_map[j]==0){
rim->encounter_map[j] = j;
rim->encounter_N++;
}
if (j<N_active){ // Two massive particles have a close encounter
rim->tponly_encounter = 0;
}
}
}
}
}
void reb_integrator_mercurius_interaction_step(struct reb_simulation* const r, double dt){
struct reb_particle* restrict const particles = r->particles;
const int N = r->N;
for (int i=1;i<N;i++){
particles[i].vx += dt*particles[i].ax;
particles[i].vy += dt*particles[i].ay;
particles[i].vz += dt*particles[i].az;
}
}
void reb_integrator_mercurius_jump_step(struct reb_simulation* const r, double dt){
struct reb_particle* restrict const particles = r->particles;
const unsigned int N_active = r->N_active==-1?r->N: (unsigned int)r->N_active;
const int N = r->testparticle_type==0 ? N_active: r->N;
double px=0., py=0., pz=0.;
for (int i=1;i<N;i++){
px += r->particles[i].vx*r->particles[i].m; // in dh
py += r->particles[i].vy*r->particles[i].m;
pz += r->particles[i].vz*r->particles[i].m;
}
px /= r->particles[0].m;
py /= r->particles[0].m;
pz /= r->particles[0].m;
const int N_all = r->N;
for (int i=1;i<N_all;i++){
particles[i].x += dt*px;
particles[i].y += dt*py;
particles[i].z += dt*pz;
}
}
void reb_integrator_mercurius_com_step(struct reb_simulation* const r, double dt){
r->ri_mercurius.com_pos.x += dt*r->ri_mercurius.com_vel.x;
r->ri_mercurius.com_pos.y += dt*r->ri_mercurius.com_vel.y;
r->ri_mercurius.com_pos.z += dt*r->ri_mercurius.com_vel.z;
}
void reb_integrator_mercurius_kepler_step(struct reb_simulation* const r, double dt){
struct reb_particle* restrict const particles = r->particles;
const int N = r->N;
for (int i=1;i<N;i++){
reb_whfast_kepler_solver(r,particles,r->G*particles[0].m,i,dt); // in dh
}
}
static void reb_mercurius_encounter_step(struct reb_simulation* const r, const double _dt){
// Only particles having a close encounter are integrated by IAS15.
struct reb_integrator_mercurius* rim = &(r->ri_mercurius);
if (rim->encounter_N<2){
return; // If there are no particles (other than the star) having a close encounter, then there is nothing to do.
}
int i_enc = 0;
rim->encounter_N_active = 0;
for (unsigned int i=0; i<r->N; i++){
if(rim->encounter_map[i]){
struct reb_particle tmp = r->particles[i]; // Copy for potential use for tponly_encounter
r->particles[i] = rim->particles_backup[i]; // Use coordinates before whfast step
rim->encounter_map[i_enc] = i;
i_enc++;
if (r->N_active==-1 || (int)i<r->N_active){
rim->encounter_N_active++;
if (rim->tponly_encounter){
rim->particles_backup[i] = tmp; // Make copy of particles after the kepler step.
// used to restore the massive objects' states in the case
// of only massless test-particle encounters
}
}
}
}
rim->mode = 1;
// run
const double old_dt = r->dt;
const double old_t = r->t;
double t_needed = r->t + _dt;
reb_integrator_ias15_reset(r);
r->dt = 0.0001*_dt; // start with a small timestep.
while(r->t < t_needed && fabs(r->dt/old_dt)>1e-14 ){
struct reb_particle star = r->particles[0]; // backup velocity
r->particles[0].vx = 0; // star does not move in dh
r->particles[0].vy = 0;
r->particles[0].vz = 0;
reb_simulation_update_acceleration(r);
reb_integrator_ias15_part2(r);
r->particles[0].vx = star.vx; // restore every timestep for collisions
r->particles[0].vy = star.vy;
r->particles[0].vz = star.vz;
if (r->t+r->dt > t_needed){
r->dt = t_needed-r->t;
}
// Search and resolve collisions
reb_collision_search(r);
// Do any additional post_timestep_modifications.
// Note: post_timestep_modifications is called here but also
// at the end of the full timestep. The function thus needs
// to be implemented with care as not to do the same
// modification multiple times. To do that, check the value of
// r->ri_mercurius.mode
if (r->post_timestep_modifications){
r->post_timestep_modifications(r);
}
star.vx = r->particles[0].vx; // keep track of changed star velocity for later collisions
star.vy = r->particles[0].vy;
star.vz = r->particles[0].vz;
if (r->particles[0].x !=0 || r->particles[0].y !=0 || r->particles[0].z !=0){
// Collision with star occured
// Shift all particles back to heliocentric coordinates
// Ignore stars velocity:
// - will not be used after this
// - com velocity is unchained. this velocity will be used
// to reconstruct star's velocity later.
for (int i=r->N-1; i>=0; i--){
r->particles[i].x -= r->particles[0].x;
r->particles[i].y -= r->particles[0].y;
r->particles[i].z -= r->particles[0].z;
}
}
}
// if only test particles encountered massive bodies, reset the
// massive body coordinates to their post Kepler step state
if(rim->tponly_encounter){
for (unsigned int i=1;i<rim->encounter_N_active;i++){
unsigned int mi = rim->encounter_map[i];
r->particles[mi] = rim->particles_backup[mi];
}
}
// Reset constant for global particles
r->t = old_t;
r->dt = old_dt;
rim->mode = 0;
}
double reb_integrator_mercurius_calculate_dcrit_for_particle(struct reb_simulation* r, unsigned int i){
struct reb_integrator_mercurius* const rim = &(r->ri_mercurius);
const double m0 = r->particles[0].m;
const double dx = r->particles[i].x; // in dh
const double dy = r->particles[i].y;
const double dz = r->particles[i].z;
const double dvx = r->particles[i].vx - r->particles[0].vx;
const double dvy = r->particles[i].vy - r->particles[0].vy;
const double dvz = r->particles[i].vz - r->particles[0].vz;
const double _r = sqrt(dx*dx + dy*dy + dz*dz);
const double v2 = dvx*dvx + dvy*dvy + dvz*dvz;
const double GM = r->G*(m0+r->particles[i].m);
const double a = GM*_r / (2.*GM - _r*v2);
const double vc = sqrt(GM/fabs(a));
double dcrit = 0;
// Criteria 1: average velocity
dcrit = MAX(dcrit, vc*0.4*r->dt);
// Criteria 2: current velocity
dcrit = MAX(dcrit, sqrt(v2)*0.4*r->dt);
// Criteria 3: Hill radius
dcrit = MAX(dcrit, rim->r_crit_hill*a*cbrt(r->particles[i].m/(3.*r->particles[0].m)));
// Criteria 4: physical radius
dcrit = MAX(dcrit, 2.*r->particles[i].r);
return dcrit;
}
void reb_integrator_mercurius_part1(struct reb_simulation* r){
if (r->N_var_config){
reb_simulation_warning(r,"Mercurius does not work with variational equations.");
}
struct reb_integrator_mercurius* const rim = &(r->ri_mercurius);
const unsigned int N = r->N;
if (rim->N_allocated_dcrit<N){
// Need to safe these arrays in Simulationarchive
rim->dcrit = realloc(rim->dcrit, sizeof(double)*N);
rim->N_allocated_dcrit = N;
// If particle number increased (or this is the first step), need to calculate critical radii
rim->recalculate_r_crit_this_timestep = 1;
// Heliocentric coordinates were never calculated.
// This will get triggered on first step only (not when loaded from archive)
rim->recalculate_coordinates_this_timestep = 1;
}
if (rim->N_allocated<N){
// These arrays are only used within one timestep.
// Can be recreated without loosing bit-wise reproducibility
rim->particles_backup = realloc(rim->particles_backup,sizeof(struct reb_particle)*N);
rim->encounter_map = realloc(rim->encounter_map,sizeof(int)*N);
rim->N_allocated = N;
}
if (rim->safe_mode || rim->recalculate_coordinates_this_timestep){
if (rim->is_synchronized==0){
reb_integrator_mercurius_synchronize(r);
reb_simulation_warning(r,"MERCURIUS: Recalculating heliocentric coordinates but coordinates were not synchronized before.");
}
reb_integrator_mercurius_inertial_to_dh(r);
rim->recalculate_coordinates_this_timestep = 0;
}
if (rim->recalculate_r_crit_this_timestep){
rim->recalculate_r_crit_this_timestep = 0;
if (rim->is_synchronized==0){
reb_integrator_mercurius_synchronize(r);
reb_integrator_mercurius_inertial_to_dh(r);
rim->recalculate_coordinates_this_timestep = 0;
reb_simulation_warning(r,"MERCURIUS: Recalculating dcrit but pos/vel were not synchronized before.");
}
rim->dcrit[0] = 2.*r->particles[0].r; // central object only uses physical radius
for (unsigned int i=1;i<N;i++){
rim->dcrit[i] = reb_integrator_mercurius_calculate_dcrit_for_particle(r, i);
}
}
// Calculate collisions only with DIRECT method
if (r->collision != REB_COLLISION_NONE && r->collision != REB_COLLISION_DIRECT){
reb_simulation_warning(r,"Mercurius only works with a direct collision search.");
}
// Calculate gravity with special function
if (r->gravity != REB_GRAVITY_BASIC && r->gravity != REB_GRAVITY_MERCURIUS){
reb_simulation_warning(r,"Mercurius has it's own gravity routine. Gravity routine set by the user will be ignored.");
}
r->gravity = REB_GRAVITY_MERCURIUS;
rim->mode = 0;
if (rim->L == NULL){
// Setting default switching function
rim->L = reb_integrator_mercurius_L_mercury;
}
}
void reb_integrator_mercurius_part2(struct reb_simulation* const r){
struct reb_integrator_mercurius* const rim = &(r->ri_mercurius);
const int N = r->N;
if (rim->is_synchronized){
reb_integrator_mercurius_interaction_step(r,r->dt/2.);
}else{
reb_integrator_mercurius_interaction_step(r,r->dt);
}
reb_integrator_mercurius_jump_step(r,r->dt/2.);
reb_integrator_mercurius_com_step(r,r->dt);
// Make copy of particles before the kepler step.
// Then evolve all particles in kepler step.
// Result will be used in encounter prediction.
// Particles having a close encounter will be overwritten
// later by encounter step.
memcpy(rim->particles_backup,r->particles,N*sizeof(struct reb_particle));
reb_integrator_mercurius_kepler_step(r,r->dt);
reb_mercurius_encounter_predict(r);
reb_mercurius_encounter_step(r,r->dt);
reb_integrator_mercurius_jump_step(r,r->dt/2.);
rim->is_synchronized = 0;
if (rim->safe_mode){
reb_integrator_mercurius_synchronize(r);
}
r->t+=r->dt;
r->dt_last_done = r->dt;
}
void reb_integrator_mercurius_synchronize(struct reb_simulation* r){
struct reb_integrator_mercurius* const rim = &(r->ri_mercurius);
if (rim->is_synchronized == 0){
r->gravity = REB_GRAVITY_MERCURIUS; // needed here again for Simulationarchive
rim->mode = 0;
if (rim->L == NULL){
// Setting default switching function
rim->L = reb_integrator_mercurius_L_mercury;
}
reb_simulation_update_acceleration(r);
reb_integrator_mercurius_interaction_step(r,r->dt/2.);
reb_integrator_mercurius_dh_to_inertial(r);
rim->recalculate_coordinates_this_timestep = 1;
rim->is_synchronized = 1;
}
}
void reb_integrator_mercurius_reset(struct reb_simulation* r){
r->ri_mercurius.L = NULL;
r->ri_mercurius.mode = 0;
r->ri_mercurius.encounter_N = 0;
r->ri_mercurius.encounter_N_active = 0;
r->ri_mercurius.r_crit_hill = 3;
r->ri_mercurius.tponly_encounter = 0;
r->ri_mercurius.recalculate_coordinates_this_timestep = 0;
// Internal arrays (only used within one timestep)
free(r->ri_mercurius.particles_backup);
r->ri_mercurius.particles_backup = NULL;
free(r->ri_mercurius.particles_backup_additional_forces);
r->ri_mercurius.particles_backup_additional_forces = NULL;
free(r->ri_mercurius.encounter_map);
r->ri_mercurius.encounter_map = NULL;
r->ri_mercurius.N_allocated = 0;
r->ri_mercurius.N_allocated_additional_forces = 0;
// dcrit array
free(r->ri_mercurius.dcrit);
r->ri_mercurius.dcrit = NULL;
r->ri_mercurius.N_allocated_dcrit = 0;
}