swh:1:snp:3cba5856b0ddc3feab6c3c2d096d614b02c883ec
Tip revision: 6b9172d759b5f00069e7d2c65f1c649d4a3b0a70 authored by Brad King on 19 March 2018, 13:25:26 UTC
CMake 3.11.0-rc4
CMake 3.11.0-rc4
Tip revision: 6b9172d
DirectXHelper.h
#pragma once
#include <ppl.h>
#include <ppltasks.h>
#include <wrl/client.h>
namespace DX {
inline void ThrowIfFailed(HRESULT hr)
{
if (FAILED(hr)) {
// Set a breakpoint on this line to catch Win32 API errors.
throw Platform::Exception::CreateException(hr);
}
}
// Function that reads from a binary file asynchronously.
inline Concurrency::task<Platform::Array<byte> ^> ReadDataAsync(
Platform::String ^ filename)
{
using namespace Windows::Storage;
using namespace Concurrency;
auto folder = Windows::ApplicationModel::Package::Current->InstalledLocation;
return create_task(folder->GetFileAsync(filename))
.then([](StorageFile ^ file) {
#if !PHONE
return FileIO::ReadBufferAsync(file);
#else
return file->OpenReadAsync();
}).then([](Streams::IRandomAccessStreamWithContentType^ stream)
{
unsigned int bufferSize = static_cast<unsigned int>(stream->Size);
auto fileBuffer = ref new Streams::Buffer(bufferSize);
return stream->ReadAsync(fileBuffer, bufferSize, Streams::InputStreamOptions::None);
#endif
})
.then([](Streams::IBuffer ^ fileBuffer) -> Platform::Array<byte> ^ {
auto fileData = ref new Platform::Array<byte>(fileBuffer->Length);
Streams::DataReader::FromBuffer(fileBuffer)->ReadBytes(fileData);
return fileData;
});
}
}