swh:1:snp:49cd9498d6cccc5e78252c27dcb645bcf7bf0c91
Tip revision: a99cde438de0c4c0cecc1d1af1a55a75b10bfdef authored by Linus Torvalds on 04 July 2016, 06:01:00 UTC
Linux 4.7-rc6
Linux 4.7-rc6
Tip revision: a99cde4
accel_2d.c
/**************************************************************************
* Copyright (c) 2007-2011, Intel Corporation.
* All Rights Reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
* develop this driver.
*
**************************************************************************/
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/errno.h>
#include <linux/string.h>
#include <linux/mm.h>
#include <linux/tty.h>
#include <linux/slab.h>
#include <linux/delay.h>
#include <linux/fb.h>
#include <linux/init.h>
#include <linux/console.h>
#include <drm/drmP.h>
#include <drm/drm.h>
#include <drm/drm_crtc.h>
#include "psb_drv.h"
#include "psb_reg.h"
#include "framebuffer.h"
/**
* psb_spank - reset the 2D engine
* @dev_priv: our PSB DRM device
*
* Soft reset the graphics engine and then reload the necessary registers.
* We use this at initialisation time but it will become relevant for
* accelerated X later
*/
void psb_spank(struct drm_psb_private *dev_priv)
{
PSB_WSGX32(_PSB_CS_RESET_BIF_RESET | _PSB_CS_RESET_DPM_RESET |
_PSB_CS_RESET_TA_RESET | _PSB_CS_RESET_USE_RESET |
_PSB_CS_RESET_ISP_RESET | _PSB_CS_RESET_TSP_RESET |
_PSB_CS_RESET_TWOD_RESET, PSB_CR_SOFT_RESET);
PSB_RSGX32(PSB_CR_SOFT_RESET);
msleep(1);
PSB_WSGX32(0, PSB_CR_SOFT_RESET);
wmb();
PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) | _PSB_CB_CTRL_CLEAR_FAULT,
PSB_CR_BIF_CTRL);
wmb();
(void) PSB_RSGX32(PSB_CR_BIF_CTRL);
msleep(1);
PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) & ~_PSB_CB_CTRL_CLEAR_FAULT,
PSB_CR_BIF_CTRL);
(void) PSB_RSGX32(PSB_CR_BIF_CTRL);
PSB_WSGX32(dev_priv->gtt.gatt_start, PSB_CR_BIF_TWOD_REQ_BASE);
}
/**
* psb2_2d_wait_available - wait for FIFO room
* @dev_priv: our DRM device
* @size: size (in dwords) of the command we want to issue
*
* Wait until there is room to load the FIFO with our data. If the
* device is not responding then reset it
*/
static int psb_2d_wait_available(struct drm_psb_private *dev_priv,
unsigned size)
{
uint32_t avail = PSB_RSGX32(PSB_CR_2D_SOCIF);
unsigned long t = jiffies + HZ;
while (avail < size) {
avail = PSB_RSGX32(PSB_CR_2D_SOCIF);
if (time_after(jiffies, t)) {
psb_spank(dev_priv);
return -EIO;
}
}
return 0;
}
/**
* psb_2d_submit - submit a 2D command
* @dev_priv: our DRM device
* @cmdbuf: command to issue
* @size: length (in dwords)
*
* Issue one or more 2D commands to the accelerator. This needs to be
* serialized later when we add the GEM interfaces for acceleration
*/
static int psbfb_2d_submit(struct drm_psb_private *dev_priv, uint32_t *cmdbuf,
unsigned size)
{
int ret = 0;
int i;
unsigned submit_size;
unsigned long flags;
spin_lock_irqsave(&dev_priv->lock_2d, flags);
while (size > 0) {
submit_size = (size < 0x60) ? size : 0x60;
size -= submit_size;
ret = psb_2d_wait_available(dev_priv, submit_size);
if (ret)
break;
submit_size <<= 2;
for (i = 0; i < submit_size; i += 4)
PSB_WSGX32(*cmdbuf++, PSB_SGX_2D_SLAVE_PORT + i);
(void)PSB_RSGX32(PSB_SGX_2D_SLAVE_PORT + i - 4);
}
spin_unlock_irqrestore(&dev_priv->lock_2d, flags);
return ret;
}
/**
* psb_accel_2d_copy_direction - compute blit order
* @xdir: X direction of move
* @ydir: Y direction of move
*
* Compute the correct order setings to ensure that an overlapping blit
* correctly copies all the pixels.
*/
static u32 psb_accel_2d_copy_direction(int xdir, int ydir)
{
if (xdir < 0)
return (ydir < 0) ? PSB_2D_COPYORDER_BR2TL :
PSB_2D_COPYORDER_TR2BL;
else
return (ydir < 0) ? PSB_2D_COPYORDER_BL2TR :
PSB_2D_COPYORDER_TL2BR;
}
/**
* psb_accel_2d_copy - accelerated 2D copy
* @dev_priv: our DRM device
* @src_offset in bytes
* @src_stride in bytes
* @src_format psb 2D format defines
* @dst_offset in bytes
* @dst_stride in bytes
* @dst_format psb 2D format defines
* @src_x offset in pixels
* @src_y offset in pixels
* @dst_x offset in pixels
* @dst_y offset in pixels
* @size_x of the copied area
* @size_y of the copied area
*
* Format and issue a 2D accelerated copy command.
*/
static int psb_accel_2d_copy(struct drm_psb_private *dev_priv,
uint32_t src_offset, uint32_t src_stride,
uint32_t src_format, uint32_t dst_offset,
uint32_t dst_stride, uint32_t dst_format,
uint16_t src_x, uint16_t src_y,
uint16_t dst_x, uint16_t dst_y,
uint16_t size_x, uint16_t size_y)
{
uint32_t blit_cmd;
uint32_t buffer[10];
uint32_t *buf;
uint32_t direction;
buf = buffer;
direction =
psb_accel_2d_copy_direction(src_x - dst_x, src_y - dst_y);
if (direction == PSB_2D_COPYORDER_BR2TL ||
direction == PSB_2D_COPYORDER_TR2BL) {
src_x += size_x - 1;
dst_x += size_x - 1;
}
if (direction == PSB_2D_COPYORDER_BR2TL ||
direction == PSB_2D_COPYORDER_BL2TR) {
src_y += size_y - 1;
dst_y += size_y - 1;
}
blit_cmd =
PSB_2D_BLIT_BH |
PSB_2D_ROT_NONE |
PSB_2D_DSTCK_DISABLE |
PSB_2D_SRCCK_DISABLE |
PSB_2D_USE_PAT | PSB_2D_ROP3_SRCCOPY | direction;
*buf++ = PSB_2D_FENCE_BH;
*buf++ =
PSB_2D_DST_SURF_BH | dst_format | (dst_stride <<
PSB_2D_DST_STRIDE_SHIFT);
*buf++ = dst_offset;
*buf++ =
PSB_2D_SRC_SURF_BH | src_format | (src_stride <<
PSB_2D_SRC_STRIDE_SHIFT);
*buf++ = src_offset;
*buf++ =
PSB_2D_SRC_OFF_BH | (src_x << PSB_2D_SRCOFF_XSTART_SHIFT) |
(src_y << PSB_2D_SRCOFF_YSTART_SHIFT);
*buf++ = blit_cmd;
*buf++ =
(dst_x << PSB_2D_DST_XSTART_SHIFT) | (dst_y <<
PSB_2D_DST_YSTART_SHIFT);
*buf++ =
(size_x << PSB_2D_DST_XSIZE_SHIFT) | (size_y <<
PSB_2D_DST_YSIZE_SHIFT);
*buf++ = PSB_2D_FLUSH_BH;
return psbfb_2d_submit(dev_priv, buffer, buf - buffer);
}
/**
* psbfb_copyarea_accel - copyarea acceleration for /dev/fb
* @info: our framebuffer
* @a: copyarea parameters from the framebuffer core
*
* Perform a 2D copy via the accelerator
*/
static void psbfb_copyarea_accel(struct fb_info *info,
const struct fb_copyarea *a)
{
struct psb_fbdev *fbdev = info->par;
struct psb_framebuffer *psbfb = &fbdev->pfb;
struct drm_device *dev = psbfb->base.dev;
struct drm_framebuffer *fb = fbdev->psb_fb_helper.fb;
struct drm_psb_private *dev_priv = dev->dev_private;
uint32_t offset;
uint32_t stride;
uint32_t src_format;
uint32_t dst_format;
if (!fb)
return;
offset = psbfb->gtt->offset;
stride = fb->pitches[0];
switch (fb->depth) {
case 8:
src_format = PSB_2D_SRC_332RGB;
dst_format = PSB_2D_DST_332RGB;
break;
case 15:
src_format = PSB_2D_SRC_555RGB;
dst_format = PSB_2D_DST_555RGB;
break;
case 16:
src_format = PSB_2D_SRC_565RGB;
dst_format = PSB_2D_DST_565RGB;
break;
case 24:
case 32:
/* this is wrong but since we don't do blending its okay */
src_format = PSB_2D_SRC_8888ARGB;
dst_format = PSB_2D_DST_8888ARGB;
break;
default:
/* software fallback */
drm_fb_helper_cfb_copyarea(info, a);
return;
}
if (!gma_power_begin(dev, false)) {
drm_fb_helper_cfb_copyarea(info, a);
return;
}
psb_accel_2d_copy(dev_priv,
offset, stride, src_format,
offset, stride, dst_format,
a->sx, a->sy, a->dx, a->dy, a->width, a->height);
gma_power_end(dev);
}
/**
* psbfb_copyarea - 2D copy interface
* @info: our framebuffer
* @region: region to copy
*
* Copy an area of the framebuffer console either by the accelerator
* or directly using the cfb helpers according to the request
*/
void psbfb_copyarea(struct fb_info *info,
const struct fb_copyarea *region)
{
if (unlikely(info->state != FBINFO_STATE_RUNNING))
return;
/* Avoid the 8 pixel erratum */
if (region->width == 8 || region->height == 8 ||
(info->flags & FBINFO_HWACCEL_DISABLED))
return drm_fb_helper_cfb_copyarea(info, region);
psbfb_copyarea_accel(info, region);
}
/**
* psbfb_sync - synchronize 2D
* @info: our framebuffer
*
* Wait for the 2D engine to quiesce so that we can do CPU
* access to the framebuffer again
*/
int psbfb_sync(struct fb_info *info)
{
struct psb_fbdev *fbdev = info->par;
struct psb_framebuffer *psbfb = &fbdev->pfb;
struct drm_device *dev = psbfb->base.dev;
struct drm_psb_private *dev_priv = dev->dev_private;
unsigned long _end = jiffies + HZ;
int busy = 0;
unsigned long flags;
spin_lock_irqsave(&dev_priv->lock_2d, flags);
/*
* First idle the 2D engine.
*/
if ((PSB_RSGX32(PSB_CR_2D_SOCIF) == _PSB_C2_SOCIF_EMPTY) &&
((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) & _PSB_C2B_STATUS_BUSY) == 0))
goto out;
do {
busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY);
cpu_relax();
} while (busy && !time_after_eq(jiffies, _end));
if (busy)
busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY);
if (busy)
goto out;
do {
busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) &
_PSB_C2B_STATUS_BUSY) != 0);
cpu_relax();
} while (busy && !time_after_eq(jiffies, _end));
if (busy)
busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) &
_PSB_C2B_STATUS_BUSY) != 0);
out:
spin_unlock_irqrestore(&dev_priv->lock_2d, flags);
return (busy) ? -EBUSY : 0;
}