swh:1:snp:f50ab94432af916b5fb8b4ad831e8dddded77084
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Tip revision: 476a60cc2c353d657f61923e92c2806a680c412c authored by Bowen Bao on 02 July 2018, 17:47:37 UTC
small tweak in seq conv to avoid additional gpu memory allocation and increase performance.
Tip revision: 476a60c
targetver.h
//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE.md file in the project root for full license information.
//

#pragma once

// Including SDKDDKVer.h defines the highest available Windows platform.

// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#ifdef __WINDOWS__
#include <SDKDDKVer.h>
#endif
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