---
title: Using Transport Layer Security (TLS) to Secure QUIC
abbrev: QUIC over TLS
docname: draft-ietf-quic-tls-latest
date: {DATE}
category: std
ipr: trust200902
area: Transport
workgroup: QUIC
stand_alone: yes
pi: [toc, sortrefs, symrefs, docmapping]
author:
-
ins: M. Thomson
name: Martin Thomson
org: Mozilla
email: martin.thomson@gmail.com
role: editor
-
ins: S. Turner
name: Sean Turner
org: sn3rd
email: sean@sn3rd.com
role: editor
normative:
QUIC-TRANSPORT:
title: "QUIC: A UDP-Based Multiplexed and Secure Transport"
date: {DATE}
seriesinfo:
Internet-Draft: draft-ietf-quic-transport-latest
author:
-
ins: J. Iyengar
name: Jana Iyengar
org: Fastly
role: editor
-
ins: M. Thomson
name: Martin Thomson
org: Mozilla
role: editor
informative:
AEBounds:
title: "Limits on Authenticated Encryption Use in TLS"
author:
- ins: A. Luykx
- ins: K. Paterson
date: 2016-03-08
target: "http://www.isg.rhul.ac.uk/~kp/TLS-AEbounds.pdf"
IMC:
title: "Introduction to Modern Cryptography, Second Edition"
author:
- ins: J. Katz
- ins: Y. Lindell
date: 2014-11-06
seriesinfo:
ISBN: 978-1466570269
QUIC-HTTP:
title: "Hypertext Transfer Protocol (HTTP) over QUIC"
date: {DATE}
seriesinfo:
Internet-Draft: draft-ietf-quic-http-latest
author:
-
ins: M. Bishop
name: Mike Bishop
org: Microsoft
role: editor
QUIC-RECOVERY:
title: "QUIC Loss Detection and Congestion Control"
date: {DATE}
seriesinfo:
Internet-Draft: draft-ietf-quic-recovery-latest
author:
-
ins: J. Iyengar
name: Jana Iyengar
org: Fastly
role: editor
-
ins: I. Swett
name: Ian Swett
org: Google
role: editor
--- abstract
This document describes how Transport Layer Security (TLS) is used to secure
QUIC.
--- note_Note_to_Readers
Discussion of this draft takes place on the QUIC working group mailing list
(quic@ietf.org), which is archived at
<https://mailarchive.ietf.org/arch/search/?email_list=quic>.
Working Group information can be found at <https://github.com/quicwg>; source
code and issues list for this draft can be found at
<https://github.com/quicwg/base-drafts/labels/-tls>.
--- middle
# Introduction
This document describes how QUIC {{QUIC-TRANSPORT}} is secured using Transport
Layer Security (TLS) version 1.3 {{!TLS13=I-D.ietf-tls-tls13}}. TLS 1.3
provides critical latency improvements for connection establishment over
previous versions. Absent packet loss, most new connections can be established
and secured within a single round trip; on subsequent connections between the
same client and server, the client can often send application data immediately,
that is, using a zero round trip setup.
This document describes how the standardized TLS 1.3 acts as a security
component of QUIC.
# Notational Conventions
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD",
"SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and "OPTIONAL" in this
document are to be interpreted as described in BCP 14 {{!RFC2119}} {{!RFC8174}}
when, and only when, they appear in all capitals, as shown here.
This document uses the terminology established in {{QUIC-TRANSPORT}}.
For brevity, the acronym TLS is used to refer to TLS 1.3.
## TLS Overview
TLS provides two endpoints with a way to establish a means of communication over
an untrusted medium (that is, the Internet) that ensures that messages they
exchange cannot be observed, modified, or forged.
Internally, TLS is a layered protocol, with the structure shown below:
~~~~
+--------------+--------------+--------------+
| Handshake | Alerts | Application |
| Layer | | Data |
| | | |
+--------------+--------------+--------------+
| |
| Record Layer |
| |
+--------------------------------------------+
~~~~
Each upper layer (handshake, alerts, and application data) is carried as a
series of typed TLS records. Records are individually cryptographically
protected and then transmitted over a reliable transport (typically TCP) which
provides sequencing and guaranteed delivery.
The TLS authenticated key exchange occurs between two entities: client and
server. The client initiates the exchange and the server responds. If the key
exchange completes successfully, both client and server will agree on a secret.
TLS supports both pre-shared key (PSK) and Diffie-Hellman (DH) key exchanges.
PSK is the basis for 0-RTT; the latter provides perfect forward secrecy (PFS)
when the DH keys are destroyed.
After completing the TLS handshake, the client will have learned and
authenticated an identity for the server and the server is optionally able to
learn and authenticate an identity for the client. TLS supports X.509
{{?RFC5280}} certificate-based authentication for both server and client.
The TLS key exchange is resistent to tampering by attackers and it produces
shared secrets that cannot be controlled by either participating peer.
TLS 1.3 provides two basic handshake modes of interest to QUIC:
* A full 1-RTT handshake in which the client is able to send application data
after one round trip and the server immediately responds after receiving the
first handshake message from the client.
* A 0-RTT handshake in which the client uses information it has previously
learned about the server to send application data immediately. This
application data can be replayed by an attacker so it MUST NOT carry a
self-contained trigger for any non-idempotent action.
A simplified TLS 1.3 handshake with 0-RTT application data is shown in
{{tls-full}}, see {{!TLS13}} for more options and details.
~~~
Client Server
ClientHello
(0-RTT Application Data) -------->
ServerHello
{EncryptedExtensions}
{Finished}
<-------- [Application Data]
(EndOfEarlyData)
{Finished} -------->
[Application Data] <-------> [Application Data]
() Indicates messages protected by early data (0-RTT) keys
{} Indicates messages protected using handshake keys
[] Indicates messages protected using application data
(1-RTT) keys
~~~
{: #tls-full title="TLS Handshake with 0-RTT"}
Data is protected using a number of encryption levels:
- Plaintext
- Early Data (0-RTT) Keys
- Handshake Keys
- Application Data (1-RTT) Keys
Application data may appear only in the early data and application data
levels. Handshake and Alert messages may appear in any level.
The 0-RTT handshake is only possible if the client and server have previously
communicated. In the 1-RTT handshake, the client is unable to send protected
application data until it has received all of the handshake messages sent by the
server.
# Protocol Overview
QUIC {{QUIC-TRANSPORT}} assumes responsibility for the confidentiality and
integrity protection of packets. For this it uses keys derived from a TLS 1.3
handshake {{!TLS13}}, but instead of carrying TLS records over QUIC (as with
TCP), TLS Handshake and Alert messages are carried directly over the QUIC
transport, which takes over the responsibilities of the TLS record layer, as
shown below.
~~~~
+--------------+--------------+ +-------------+
| TLS | TLS | | QUIC |
| Handshake | Alerts | | Applications|
| | | | (h2q, etc.) |
+--------------+--------------+-+-------------+
| |
| QUIC Transport |
| (streams, reliability, congestion, etc.) |
| |
+---------------------------------------------+
| |
| QUIC Packet Protection |
| |
+---------------------------------------------+
~~~~
QUIC also relies on TLS 1.3 for authentication and negotiation of parameters
that are critical to security and performance.
Rather than a strict layering, these two protocols are co-dependent: QUIC uses
the TLS handshake; TLS uses the reliability and ordered delivery provided by
QUIC streams.
At a high level, there are two main interactions between the TLS and QUIC
components:
* The TLS component sends and receives messages via the QUIC component, with
QUIC providing a reliable stream abstraction to TLS.
* The TLS component provides a series of updates to the QUIC component,
including (a) new packet protection keys to install (b) state changes such as
handshake completion, the server certificate, etc.
{{schematic}} shows these interactions in more detail, with the QUIC packet
protection being called out specially.
~~~
+------------+ +------------+
| |<- Handshake Messages ->| |
| |<---- 0-RTT Keys -------| |
| |<--- Handshake Keys-----| |
| QUIC |<---- 1-RTT Keys -------| TLS |
| |<--- Handshake Done ----| |
+------------+ +------------+
| ^
| Protect | Protected
v | Packet
+------------+
| QUIC |
| Packet |
| Protection |
+------------+
~~~
{: #schematic title="QUIC and TLS Interactions"}
Unlike TLS over TCP, QUIC applications which want to send data do not send it
through TLS "application_data" records. Rather, they send it as QUIC STREAM
frames which are then carried in QUIC packets.
# Carrying TLS Messages {#carrying-tls}
QUIC carries TLS handshake data in CRYPTO frames, each of which consists of a
contiguous block of handshake data identified by an offset and length. Those
frames are packaged into QUIC packets and encrypted under the current TLS
encryption level. As with TLS over TCP, once TLS handshake data has been
delivered to QUIC, it is QUIC's responsibility to deliver it reliably. Each
chunk of data that is produced by TLS is associated with the set of keys that
TLS is currently using. If QUIC needs to retransmit that data, it MUST use the
same keys even if TLS has already updated to newer keys.
One important difference between TLS 1.3 records (used with TCP) and QUIC CRYPTO
frames is that in QUIC multiple frames may appear in the same QUIC packet as
long as they are associated with the same encryption level. For instance, an
implementation might bundle a Handshake message and an ACK for some Handshake
data into the same packet.
Each encryption level has a specific list of frames which may appear in it. The
rules here generalize those of TLS, in that frames associated with establishing
the connection can usually appear at any encryption level, whereas those
associated with transferring data can only appear in the 0-RTT and 1-RTT
encryption levels
- CRYPTO frames MAY appear in packets of any encryption level.
- CONNECTION_CLOSE MAY appear in packets of any encryption level other than
0-RTT.
- PADDING and PING frames MAY appear in packets of any encryption level.
- ACK frames MAY appear in packets of any encryption level other than 0-RTT, but
can only acknowledge packets which appeared in that encryption level.
- STREAM frames MUST ONLY appear in the 0-RTT and 1-RTT levels.
- All other frame types MUST only appear at the 1-RTT levels.
Because packets could be reordered on the wire, QUIC uses the packet type to
indicate which level a given packet was encrypted under, as shown in
{{packet-types-levels}}. When multiple packets of different encryption levels
need to be sent, endpoints SHOULD use coalesced packets to send them in the same
UDP datagram.
| Packet Type | Encryption Level | PN Space |
|:----------------|:-----------------|:----------|
| Initial | Initial secrets | Initial |
| 0-RTT Protected | 0-RTT | 0/1-RTT |
| Handshake | Handshake | Handshake |
| Retry | N/A | N/A |
| Short Header | 1-RTT | 0/1-RTT |
{: #packet-types-levels title="Encryption Levels by Packet Type"}
Section 6.3 of {{QUIC-TRANSPORT}} shows how packets at the various encryption
levels fit into the handshake process.
## Interface to TLS
As shown in {{schematic}}, the interface from QUIC to TLS consists of three
primary functions:
- Sending and receiving handshake messages
- Rekeying (both transmit and receive)
- Handshake state updates
Additional functions might be needed to configure TLS.
### Sending and Receiving Handshake Messages
In order to drive the handshake, TLS depends on being able to send and receive
handshake messages. There are two basic functions on this interface: one where
QUIC requests handshake messages and one where QUIC provides handshake packets.
Before starting the handshake QUIC provides TLS with the transport parameters
(see {{quic_parameters}}) that it wishes to carry.
A QUIC client starts TLS by requesting TLS handshake octets from TLS. The
client acquires handshake octets before sending its first packet. A QUIC server
starts the process by providing TLS with the client's handshake octets.
At any given time, the TLS stack at an endpoint will have a current sending
encryption level and receiving encryption level. Each encryption level is
associated with a different flow of bytes, which is reliably transmitted to the
peer in CRYPTO frames. When TLS provides handshake octets to be sent, they are
appended to the current flow and any packet that includes the CRYPTO frame is
protected using keys from the corresponding encryption level.
When an endpoint receives a QUIC packet containing a CRYPTO frame from the
network, it proceeds as follows:
- If the packet was in the TLS receiving encryption level, sequence the data
into the input flow as usual. As with STREAM frames, the offset is used to
find the proper location in the data sequence. If the result of this process
is that new data is available, then it is delivered to TLS in order.
- If the packet is from a previously installed encryption level, it MUST not
contain data which extends past the end of previously received data in that
flow. Implementations MUST treat any violations of this requirement as a
connection error of type PROTOCOL_VIOLATION.
- If the packet is from a new encryption level, it is saved for later processing
by TLS. Once TLS moves to receiving from this encryption level, saved data
can be provided. When providing data from any new encryption level to TLS, if
there is data from a previous encryption level that TLS has not consumed, this
MUST be treated as a connection error of type PROTOCOL_VIOLATION.
Each time that TLS is provided with new data, new handshake octets are requested
from TLS. TLS might not provide any octets if the handshake messages it has
received are incomplete or it has no data to send.
Once the TLS handshake is complete, this is indicated to QUIC along with any
final handshake octets that TLS needs to send. TLS also provides QUIC with the
transport parameters that the peer advertised during the handshake.
Once the handshake is complete, TLS becomes passive. TLS can still receive data
from its peer and respond in kind, but it will not need to send more data unless
specifically requested - either by an application or QUIC. One reason to send
data is that the server might wish to provide additional or updated session
tickets to a client.
When the handshake is complete, QUIC only needs to provide TLS with any data
that arrives in CRYPTO streams. In the same way that is done during the
handshake, new data is requested from TLS after providing received data.
Important:
: Until the handshake is reported as complete, the connection and key exchange
are not properly authenticated at the server. Even though 1-RTT keys are
available to a server after receiving the first handshake messages from a
client, the server cannot consider the client to be authenticated until it
receives and validates the client's Finished message.
: The requirement for the server to wait for the client Finished message creates
a dependency on that message being delivered. A client can avoid the
potential for head-of-line blocking that this implies by sending a copy of the
STREAM frame that carries the Finished message in multiple packets. This
enables immediate server processing for those packets.
### Encryption Level Changes
At each change of encryption level in either direction, TLS signals QUIC,
providing the new level and the encryption keys. These events are not
asynchronous, they always occur immediately after TLS is provided with new
handshake octets, or after TLS produces handshake octets.
If 0-RTT is possible, it is ready after the client sends a TLS ClientHello
message or the server receives that message. After providing a QUIC client with
the first handshake octets, the TLS stack might signal the change to 0-RTT
keys. On the server, after receiving handshake octets that contain a ClientHello
message, a TLS server might signal that 0-RTT keys are available.
Note that although TLS only uses one encryption level at a time, QUIC may use
more than one level. For instance, after sending its Finished message (using a
CRYPTO frame in Handshake encryption) may send STREAM data (in 1-RTT
encryption). However, if the Finished is lost, the client would have to
retransmit the Finished, in which case it would use Handshake encryption.
### TLS Interface Summary
{{exchange-summary}} summarizes the exchange between QUIC and TLS for both
client and server. Each arrow is tagged with the encryption level used for that
transmission.
~~~
Client Server
Get Handshake
Initial ------------>
Rekey tx to 0-RTT Keys
0-RTT -------------->
Handshake Received
Get Handshake
<------------ Initial
Rekey rx to 0-RTT keys
Handshake Received
Rekey rx to Handshake keys
Get Handshake
<----------- Handshake
Rekey tx to 1-RTT keys
Handshake Received
Rekey rx to Handshake keys
Handshake Received
Get Handshake
Handshake Complete
Rekey tx to 1-RTT keys
Handshake ---------->
Handshake Received
Rekey rx to 1-RTT keys
Get Handshake
Handshake Complete
<--------------- 1-RTT
Handshake Received
~~~
{: #exchange-summary title="Interaction Summary between QUIC and TLS"}
## TLS Version
This document describes how TLS 1.3 {{!TLS13}} is used with QUIC.
In practice, the TLS handshake will negotiate a version of TLS to use. This
could result in a newer version of TLS than 1.3 being negotiated if both
endpoints support that version. This is acceptable provided that the features
of TLS 1.3 that are used by QUIC are supported by the newer version.
A badly configured TLS implementation could negotiate TLS 1.2 or another older
version of TLS. An endpoint MUST terminate the connection if a version of TLS
older than 1.3 is negotiated.
## ClientHello Size {#clienthello-size}
QUIC requires that the initial handshake packet from a client fit within the
payload of a single packet. The size limits on QUIC packets mean that a record
containing a ClientHello needs to fit within 1129 octets, though endpoints can
reduce the size of their connection ID to increase by up to 22 octets.
A TLS ClientHello can fit within this limit with ample space remaining.
However, there are several variables that could cause this limit to be exceeded.
Implementations are reminded that large session tickets or HelloRetryRequest
cookies, multiple or large key shares, and long lists of supported ciphers,
signature algorithms, versions, QUIC transport parameters, and other negotiable
parameters and extensions could cause this message to grow.
For servers, the size of the session tickets and HelloRetryRequest cookie
extension can have an effect on a client's ability to connect. Choosing a small
value increases the probability that these values can be successfully used by a
client.
The TLS implementation does not need to ensure that the ClientHello is
sufficiently large. QUIC PADDING frames are added to increase the size of the
packet as necessary.
## Peer Authentication
The requirements for authentication depend on the application protocol that is
in use. TLS provides server authentication and permits the server to request
client authentication.
A client MUST authenticate the identity of the server. This typically involves
verification that the identity of the server is included in a certificate and
that the certificate is issued by a trusted entity (see for example
{{?RFC2818}}).
A server MAY request that the client authenticate during the handshake. A server
MAY refuse a connection if the client is unable to authenticate when requested.
The requirements for client authentication vary based on application protocol
and deployment.
A server MUST NOT use post-handshake client authentication (see Section 4.6.2 of
{{!TLS13}}).
## Enabling 0-RTT {#enable-0rtt}
In order to be usable for 0-RTT, TLS MUST provide a NewSessionTicket message
that contains the "max_early_data" extension with the value 0xffffffff; the
amount of data which the client can send in 0-RTT is controlled by the
"initial_max_data" transport parameter supplied by the server. A client MUST
treat receipt of a NewSessionTicket that contains a "max_early_data" extension
with any other value as a connection error of type PROTOCOL_VIOLATION.
Early data within the TLS connection MUST NOT be used. As it is for other TLS
application data, a server MUST treat receiving early data on the TLS connection
as a connection error of type PROTOCOL_VIOLATION.
## Rejecting 0-RTT
A server rejects 0-RTT by rejecting 0-RTT at the TLS layer. This also prevents
QUIC from sending 0-RTT data. A client that attempts 0-RTT MUST also consider
0-RTT to be rejected if it receives a Version Negotiation packet.
When 0-RTT is rejected, all connection characteristics that the client assumed
might be incorrect. This includes the choice of application protocol, transport
parameters, and any application configuration. The client therefore MUST reset
the state of all streams, including application state bound to those streams.
## HelloRetryRequest
In TLS over TCP, the HelloRetryRequest feature (see Section 4.1.4 of {{!TLS13}})
can be used to correct a client's incorrect KeyShare extension as well as for a
stateless round-trip check. From the perspective of QUIC, this just looks like
additional messages carried in the Initial encryption level. Although it is in
principle possible to use this feature for address verification in QUIC, QUIC
implementations SHOULD instead use the Retry feature (see Section 4.4.2 of
{{QUIC-TRANSPORT}}). HelloRetryRequest is still used to request key shares.
## TLS Errors
If TLS experiences an error, it generates an appropriate alert as defined in
Section 6 of {{TLS13}}.
A TLS alert is turned into a QUIC connection error by converting the one-octet
alert description into a QUIC error code. The alert description is added to
0x100 to produce a QUIC error code from the range reserved for CRYPTO_ERROR.
The resulting value is sent in a QUIC CONNECTION_CLOSE frame.
The alert level of all TLS alerts is "fatal"; a TLS stack MUST NOT generate
alerts at the "warning" level.
# QUIC Packet Protection {#packet-protection}
As with TLS over TCP, QUIC encrypts packets with keys derived from the TLS
handshake, using the AEAD algorithm negotiated by TLS.
## QUIC Packet Encryption Keys {#encryption-keys}
QUIC derives packet encryption keys in the same way as TLS 1.3: Each encryption
level/direction pair has a secret value, which is then used to derive the
traffic keys using as described in Section 7.3 of {{!TLS13}}
The keys for the Initial encryption level are computed based on the client's
initial Destination Connection ID, as described in {{initial-secrets}}.
The keys for the remaining encryption level are computed in the same fashion as
the corresponding TLS keys (see Section 7 of {{!TLS13}}), except that the label
for HKDF-Expand-Label uses the prefix "quic " rather than "tls13 ". A different
label provides key separation between TLS and QUIC.
### Initial Secrets {#initial-secrets}
Initial packets are protected with a secret derived from the Destination
Connection ID field from the client's first Initial packet of the
connection. Specifically:
~~~
initial_salt = 0x9c108f98520a5c5c32968e950e8a2c5fe06d6c38
initial_secret =
HKDF-Extract(initial_salt, client_dst_connection_id)
client_initial_secret =
HKDF-Expand-Label(initial_secret, "client in", Hash.length)
server_initial_secret =
HKDF-Expand-Label(initial_secret, "server in", Hash.length)
~~~
Note that if the server sends a Retry, the client's Initial will correspond to a
new connection and thus use the server provided Destination Connection ID.
The hash function for HKDF when deriving handshake secrets and keys is SHA-256
{{!SHA=DOI.10.6028/NIST.FIPS.180-4}}. The connection ID used with
HKDF-Expand-Label is the initial Destination Connection ID.
The value of initial_salt is a 20 octet sequence shown in the figure in
hexadecimal notation. Future versions of QUIC SHOULD generate a new salt value,
thus ensuring that the keys are different for each version of QUIC. This
prevents a middlebox that only recognizes one version of QUIC from seeing or
modifying the contents of handshake packets from future versions.
Note:
: The Destination Connection ID is of arbitrary length, and it could be zero
length if the server sends a Retry packet with a zero-length Source Connection
ID field. In this case, the Initial keys provide no assurance to the client
that the server received its packet; the client has to rely on the exchange
that included the Retry packet for that property.
## QUIC AEAD Usage {#aead}
The Authentication Encryption with Associated Data (AEAD) {{!AEAD}} function
used for QUIC packet protection is the AEAD that is negotiated for use with the
TLS connection. For example, if TLS is using the TLS_AES_128_GCM_SHA256, the
AEAD_AES_128_GCM function is used.
QUIC packets are protected prior to applying packet number encryption
({{pn-encrypt}}). The unprotected packet number is part of the associated data
(A). When removing packet protection, an endpoint first removes the protection
from the packet number.
All QUIC packets other than Version Negotiation and Retry packets are protected
with an AEAD algorithm {{!AEAD}}. Prior to establishing a shared secret, packets
are protected with AEAD_AES_128_GCM and a key derived from the destination
connection ID in the client's first Initial packet (see {{initial-secrets}}).
This provides protection against off-path attackers and robustness against QUIC
version unaware middleboxes, but not against on-path attackers.
All ciphersuites currently defined for TLS 1.3 - and therefore QUIC - have a
16-byte authentication tag and produce an output 16 bytes larger than their
input.
The key and IV for the packet are computed as described in {{encryption-keys}}.
The nonce, N, is formed by combining the packet protection IV with the
packet number. The 64 bits of the reconstructed QUIC packet number in
network byte order are left-padded with zeros to the size of the IV.
The exclusive OR of the padded packet number and the IV forms the AEAD
nonce.
The associated data, A, for the AEAD is the contents of the QUIC header,
starting from the flags octet in either the short or long header.
The input plaintext, P, for the AEAD is the content of the QUIC frame following
the header, as described in {{QUIC-TRANSPORT}}.
The output ciphertext, C, of the AEAD is transmitted in place of P.
Some AEAD functions have limits for how many packets can be encrypted under the
same key and IV (see for example {{AEBounds}}). This might be lower than the
packet number limit. An endpoint MUST initiate a key update ({{key-update}})
prior to exceeding any limit set for the AEAD that is in use.
## Packet Number Protection {#pn-encrypt}
QUIC packet numbers are protected using a key that is derived from the current
set of secrets. The key derived using the "pn" label is used to protect the
packet number from casual observation. The packet number protection algorithm
depends on the negotiated AEAD.
Packet number protection is applied after packet protection is applied (see
{{aead}}). The ciphertext of the packet is sampled and used as input to an
encryption algorithm.
In sampling the packet ciphertext, the packet number length is assumed to be 4
octets (its maximum possible encoded length), unless there is insufficient space
in the packet for sampling. The sampled ciphertext starts after allowing for a
4 octet packet number unless this would cause the sample to extend past the end
of the packet. If the sample would extend past the end of the packet, the end
of the packet is sampled.
For example, the sampled ciphertext for a packet with a short header can be
determined by:
~~~
sample_offset = 1 + len(connection_id) + 4
if sample_offset + sample_length > packet_length then
sample_offset = packet_length - sample_length
sample = packet[sample_offset..sample_offset+sample_length]
~~~
A packet with a long header is sampled in the same way, noting that multiple
QUIC packets might be included in the same UDP datagram and that each one is
handled separately.
~~~
sample_offset = 6 + len(destination_connection_id) +
len(source_connection_id) +
len(payload_length) + 4
~~~
To ensure that this process does not sample the packet number, packet number
protection algorithms MUST NOT sample more ciphertext than the minimum expansion
of the corresponding AEAD.
Packet number protection is applied to the packet number encoded as described in
Section 4.8 of {{QUIC-TRANSPORT}}. Since the length of the packet number is
stored in the first octet of the encoded packet number, it may be necessary to
progressively decrypt the packet number.
Before a TLS ciphersuite can be used with QUIC, a packet protection algorithm
MUST be specifed for the AEAD used with that ciphersuite. This document defines
algorithms for AEAD_AES_128_GCM, AEAD_AES_128_CCM, AEAD_AES_256_GCM,
AEAD_AES_256_CCM (all AES AEADs are defined in {{!AEAD=RFC5116}}), and
AEAD_CHACHA20_POLY1305 ({{!CHACHA=RFC7539}}).
### AES-Based Packet Number Protection
This section defines the packet protection algorithm for AEAD_AES_128_GCM,
AEAD_AES_128_CCM, AEAD_AES_256_GCM, and AEAD_AES_256_CCM. AEAD_AES_128_GCM and
AEAD_AES_128_CCM use 128-bit AES {{!AES=DOI.10.6028/NIST.FIPS.197}} in
counter (CTR) mode. AEAD_AES_256_GCM, and AEAD_AES_256_CCM use
256-bit AES in CTR mode.
This algorithm samples 16 octets from the packet ciphertext. This value is
used as the counter input to AES-CTR.
~~~
encrypted_pn = AES-CTR(pn_key, sample, packet_number)
~~~
### ChaCha20-Based Packet Number Protection
When AEAD_CHACHA20_POLY1305 is in use, packet number protection uses the
raw ChaCha20 function as defined in Section 2.4 of {{!CHACHA}}. This uses a
256-bit key and 16 octets sampled from the packet protection output.
The first 4 octets of the sampled ciphertext are interpreted as a 32-bit number
in little-endian order and are used as the block count. The remaining 12 octets
are interpreted as three concatenated 32-bit numbers in little-endian order and
used as the nonce.
The encoded packet number is then encrypted with ChaCha20 directly. In
pseudocode:
~~~
counter = DecodeLE(sample[0..3])
nonce = DecodeLE(sample[4..7], sample[8..11], sample[12..15])
encrypted_pn = ChaCha20(pn_key, counter, nonce, packet_number)
~~~
## Receiving Protected Packets
Once an endpoint successfully receives a packet with a given packet number, it
MUST discard all packets in the same packet number space with higher packet
numbers if they cannot be successfully unprotected with either the same key, or
- if there is a key update - the next packet protection key (see
{{key-update}}). Similarly, a packet that appears to trigger a key update, but
cannot be unprotected successfully MUST be discarded.
Failure to unprotect a packet does not necessarily indicate the existence of a
protocol error in a peer or an attack. The truncated packet number encoding
used in QUIC can cause packet numbers to be decoded incorrectly if they are
delayed significantly.
## Use of 0-RTT Keys {#using-early-data}
If 0-RTT keys are available (see {{enable-0rtt}}), the lack of replay protection
means that restrictions on their use are necessary to avoid replay attacks on
the protocol.
A client MUST only use 0-RTT keys to protect data that is idempotent. A client
MAY wish to apply additional restrictions on what data it sends prior to the
completion of the TLS handshake. A client otherwise treats 0-RTT keys as
equivalent to 1-RTT keys, except that it MUST NOT send ACKs with 0-RTT keys.
A client that receives an indication that its 0-RTT data has been accepted by a
server can send 0-RTT data until it receives all of the server's handshake
messages. A client SHOULD stop sending 0-RTT data if it receives an indication
that 0-RTT data has been rejected.
A server MUST NOT use 0-RTT keys to protect packets; it uses 1-RTT keys to
protect acknowledgements of 0-RTT packets. Clients MUST NOT attempt to decrypt
0-RTT packets it receives and instead MUST discard them.
Note:
: 0-RTT data can be acknowledged by the server as it receives it, but any
packets containing acknowledgments of 0-RTT data cannot have packet protection
removed by the client until the TLS handshake is complete. The 1-RTT keys
necessary to remove packet protection cannot be derived until the client
receives all server handshake messages.
## Receiving Out-of-Order Protected Frames {#pre-hs-protected}
Due to reordering and loss, protected packets might be received by an endpoint
before the final TLS handshake messages are received. A client will be unable
to decrypt 1-RTT packets from the server, whereas a server will be able to
decrypt 1-RTT packets from the client.
However, a server MUST NOT process data from incoming 1-RTT protected packets
before verifying either the client Finished message or - in the case that the
server has chosen to use a pre-shared key - the pre-shared key binder (see
Section 4.2.11 of {{!TLS13}}). Verifying these values provides the server with
an assurance that the ClientHello has not been modified. Packets protected with
1-RTT keys MAY be stored and later decrypted and used once the handshake is
complete.
A server could receive packets protected with 0-RTT keys prior to receiving a
TLS ClientHello. The server MAY retain these packets for later decryption in
anticipation of receiving a ClientHello.
# Key Update
Once the 1-RTT keys are established and the short header is in use, it is
possible to update the keys. The KEY_PHASE bit in the short header is used to
indicate whether key updates have occurred. The KEY_PHASE bit is initially set
to 0 and then inverted with each key update {{key-update}}.
The KEY_PHASE bit allows a recipient to detect a change in keying material
without necessarily needing to receive the first packet that triggered the
change. An endpoint that notices a changed KEY_PHASE bit can update keys and
decrypt the packet that contains the changed bit, see {{key-update}}.
An endpoint MUST NOT initiate more than one key update at a time. A new key
cannot be used until the endpoint has received and successfully decrypted a
packet with a matching KEY_PHASE.
A receiving endpoint detects an update when the KEY_PHASE bit doesn't match what
it is expecting. It creates a new secret (see Section 7.2 of {{TLS13}}) and the
corresponding read key and IV. If the packet can be decrypted and authenticated
using these values, then the keys it uses for packet protection are also
updated. The next packet sent by the endpoint will then use the new keys.
An endpoint doesn't need to send packets immediately when it detects that its
peer has updated keys. The next packet that it sends will simply use the new
keys. If an endpoint detects a second update before it has sent any packets
with updated keys it indicates that its peer has updated keys twice without
awaiting a reciprocal update. An endpoint MUST treat consecutive key updates as
a fatal error and abort the connection.
An endpoint SHOULD retain old keys for a short period to allow it to decrypt
packets with smaller packet numbers than the packet that triggered the key
update. This allows an endpoint to consume packets that are reordered around
the transition between keys. Packets with higher packet numbers always use the
updated keys and MUST NOT be decrypted with old keys.
Keys and their corresponding secrets SHOULD be discarded when an endpoint has
received all packets with packet numbers lower than the lowest packet number
used for the new key. An endpoint might discard keys if it determines that the
length of the delay to affected packets is excessive.
This ensures that once the handshake is complete, packets with the same
KEY_PHASE will have the same packet protection keys, unless there are multiple
key updates in a short time frame succession and significant packet reordering.
~~~
Initiating Peer Responding Peer
@M QUIC Frames
New Keys -> @N
@N QUIC Frames
-------->
QUIC Frames @M
New Keys -> @N
QUIC Frames @N
<--------
~~~
{: #ex-key-update title="Key Update"}
A packet that triggers a key update could arrive after successfully processing a
packet with a higher packet number. This is only possible if there is a key
compromise and an attack, or if the peer is incorrectly reverting to use of old
keys. Because the latter cannot be differentiated from an attack, an endpoint
MUST immediately terminate the connection if it detects this condition.
# Security of Initial Messages
Initial packets are not protected with a secret key, so they are subject to
potential tampering by an attacker. QUIC provides protection against attackers
that cannot read packets, but does not attempt to provide additional protection
against attacks where the attacker can observe and inject packets. Some forms
of tampering -- such as modifying the TLS messages themselves -- are detectable,
but some -- such as modifying ACKs -- are not.
For example, an attacker could inject a packet containing an ACK frame that
makes it appear that a packet had not been received or to create a false
impression of the state of the connection (e.g., by modifying the ACK Delay).
Note that such a packet could cause a legitimate packet to be dropped as a
duplicate. Implementations SHOULD use caution in relying on any data which is
contained in Initial packets that is not otherwise authenticated.
It is also possible for the attacker to tamper with data that is carried in
Handshake packets, but because that tampering requires modifying TLS handshake
messages, that tampering will cause the TLS handshake to fail.
# QUIC-Specific Additions to the TLS Handshake
QUIC uses the TLS handshake for more than just negotiation of cryptographic
parameters. The TLS handshake validates protocol version selection, provides
preliminary values for QUIC transport parameters, and allows a server to perform
return routeability checks on clients.
## Protocol and Version Negotiation {#version-negotiation}
The QUIC version negotiation mechanism is used to negotiate the version of QUIC
that is used prior to the completion of the handshake. However, this packet is
not authenticated, enabling an active attacker to force a version downgrade.
To ensure that a QUIC version downgrade is not forced by an attacker, version
information is copied into the TLS handshake, which provides integrity
protection for the QUIC negotiation. This does not prevent version downgrade
prior to the completion of the handshake, though it means that a downgrade
causes a handshake failure.
TLS uses Application Layer Protocol Negotiation (ALPN) {{!RFC7301}} to select an
application protocol. The application-layer protocol MAY restrict the QUIC
versions that it can operate over. Servers MUST select an application protocol
compatible with the QUIC version that the client has selected.
If the server cannot select a compatible combination of application protocol and
QUIC version, it MUST abort the connection. A client MUST abort a connection if
the server picks an incompatible combination of QUIC version and ALPN
identifier.
## QUIC Transport Parameters Extension {#quic_parameters}
QUIC transport parameters are carried in a TLS extension. Different versions of
QUIC might define a different format for this struct.
Including transport parameters in the TLS handshake provides integrity
protection for these values.
~~~
enum {
quic_transport_parameters(0xffa5), (65535)
} ExtensionType;
~~~
The `extension_data` field of the quic_transport_parameters extension contains a
value that is defined by the version of QUIC that is in use. The
quic_transport_parameters extension carries a TransportParameters when the
version of QUIC defined in {{QUIC-TRANSPORT}} is used.
The quic_transport_parameters extension is carried in the ClientHello and the
EncryptedExtensions messages during the handshake.
While the transport parameters are technically available prior to the completion
of the handshake, they cannot be fully trusted until the handshake completes,
and reliance on them should be minimized. However, any tampering with the
parameters will cause the handshake to fail.
# Security Considerations
There are likely to be some real clangers here eventually, but the current set
of issues is well captured in the relevant sections of the main text.
Never assume that because it isn't in the security considerations section it
doesn't affect security. Most of this document does.
## Packet Reflection Attack Mitigation {#reflection}
A small ClientHello that results in a large block of handshake messages from a
server can be used in packet reflection attacks to amplify the traffic generated
by an attacker.
QUIC includes three defenses against this attack. First, the packet containing a
ClientHello MUST be padded to a minimum size. Second, if responding to an
unverified source address, the server is forbidden to send more than three UDP
datagrams in its first flight (see Section 4.4.3 of
{{QUIC-TRANSPORT}}). Finally, because acknowledgements of Handshake packets are
authenticated, a blind attacker cannot forge them. Put together, these defenses
limit the level of amplification.
## Peer Denial of Service {#useless}
QUIC, TLS and HTTP/2 all contain a messages that have legitimate uses in some
contexts, but that can be abused to cause a peer to expend processing resources
without having any observable impact on the state of the connection. If
processing is disproportionately large in comparison to the observable effects
on bandwidth or state, then this could allow a malicious peer to exhaust
processing capacity without consequence.
QUIC prohibits the sending of empty `STREAM` frames unless they are marked with
the FIN bit. This prevents `STREAM` frames from being sent that only waste
effort.
While there are legitimate uses for some redundant packets, implementations
SHOULD track redundant packets and treat excessive volumes of any non-productive
packets as indicative of an attack.
## Packet Number Protection Analysis {#pn-encrypt-analysis}
Packet number protection relies on the packet protection AEAD being a
pseudorandom function (PRF), which is not a property that AEAD algorithms
guarantee. Therefore, no strong assurances about the general security of this
mechanism can be shown in the general case. The AEAD algorithms described in
this document are assumed to be PRFs.
The packet number protection algorithms defined in this document take the
form:
~~~
encrypted_pn = packet_number XOR PRF(pn_key, sample)
~~~
This construction is secure against chosen plaintext attacks (IND-CPA) {{IMC}}.
Use of the same key and ciphertext sample more than once risks compromising
packet number protection. Protecting two different packet numbers with the same
key and ciphertext sample reveals the exclusive OR of those packet numbers.
Assuming that the AEAD acts as a PRF, if L bits are sampled, the odds of two
ciphertext samples being identical approach 2^(-L/2), that is, the birthday
bound. For the algorithms described in this document, that probability is one in
2^64.
Note:
: In some cases, inputs shorter than the full size required by the packet
protection algorithm might be used.
To prevent an attacker from modifying packet numbers, values of packet numbers
are transitively authenticated using packet protection; packet numbers are part
of the authenticated additional data. A falsified or modified packet number can
only be detected once the packet protection is removed.
An attacker can guess values for packet numbers and have an endpoint confirm
guesses through timing side channels. If the recipient of a packet discards
packets with duplicate packet numbers without attempting to remove packet
protection they could reveal through timing side-channels that the packet number
matches a received packet. For authentication to be free from side-channels,
the entire process of packet number protection removal, packet number recovery,
and packet protection removal MUST be applied together without timing and other
side-channels.
For the sending of packets, construction and protection of packet payloads and
packet numbers MUST be free from side-channels that would reveal the packet
number or its encoded size.
# IANA Considerations
This document does not create any new IANA registries, but it registers the
values in the following registries:
* TLS ExtensionsType Registry
{{!TLS-REGISTRIES=I-D.ietf-tls-iana-registry-updates}} - IANA is to register
the quic_transport_parameters extension found in {{quic_parameters}}.
The Recommended column is to be marked Yes. The TLS 1.3 Column
is to include CH and EE.
--- back
# Change Log
> **RFC Editor's Note:** Please remove this section prior to publication of a
> final version of this document.
Issue and pull request numbers are listed with a leading octothorp.
## Since draft-ietf-quic-tls-12
- Changes to integration of the TLS handshake (#829, #1018, #1094, #1165, #1190,
#1233, #1242, #1252, #1450)
- The cryptographic handshake uses CRYPTO frames, not stream 0
- QUIC packet protection is used in place of TLS record protection
- Separate QUIC packet number spaces are used for the handshake
- Changed Retry to be independent of the cryptographic handshake
- Limit the use of HelloRetryRequest to address TLS needs (like key shares)
- Changed codepoint of TLS extension (#1395, #1402)
## Since draft-ietf-quic-tls-11
- Encrypted packet numbers.
## Since draft-ietf-quic-tls-10
- No significant changes.
## Since draft-ietf-quic-tls-09
- Cleaned up key schedule and updated the salt used for handshake packet
protection (#1077)
## Since draft-ietf-quic-tls-08
- Specify value for max_early_data_size to enable 0-RTT (#942)
- Update key derivation function (#1003, #1004)
## Since draft-ietf-quic-tls-07
- Handshake errors can be reported with CONNECTION_CLOSE (#608, #891)
## Since draft-ietf-quic-tls-05
No significant changes.
## Since draft-ietf-quic-tls-04
- Update labels used in HKDF-Expand-Label to match TLS 1.3 (#642)
## Since draft-ietf-quic-tls-03
No significant changes.
## Since draft-ietf-quic-tls-02
- Updates to match changes in transport draft
## Since draft-ietf-quic-tls-01
- Use TLS alerts to signal TLS errors (#272, #374)
- Require ClientHello to fit in a single packet (#338)
- The second client handshake flight is now sent in the clear (#262, #337)
- The QUIC header is included as AEAD Associated Data (#226, #243, #302)
- Add interface necessary for client address validation (#275)
- Define peer authentication (#140)
- Require at least TLS 1.3 (#138)
- Define transport parameters as a TLS extension (#122)
- Define handling for protected packets before the handshake completes (#39)
- Decouple QUIC version and ALPN (#12)
## Since draft-ietf-quic-tls-00
- Changed bit used to signal key phase
- Updated key phase markings during the handshake
- Added TLS interface requirements section
- Moved to use of TLS exporters for key derivation
- Moved TLS error code definitions into this document
## Since draft-thomson-quic-tls-01
- Adopted as base for draft-ietf-quic-tls
- Updated authors/editors list
- Added status note
# Acknowledgments
{:numbered="false"}
This document has benefited from input from Dragana Damjanovic, Christian
Huitema, Jana Iyengar, Adam Langley, Roberto Peon, Eric Rescorla, Ian Swett, and
many others.
# Contributors
{:numbered="false"}
Ryan Hamilton was originally an author of this specification.