#include "config.h"
#include "GenericTreeNode.h"
namespace Tree {
GenericTreeNode *BinaryTreeNode::clone() const {
return new BinaryTreeNode(*this);
};
void BinaryTreeNode::pup(PUP::er &p, int depth) {
GenericTreeNode::pup(p);
int isNull;
for (int i=0; i<2; ++i) {
isNull = (children[i]==NULL || depth==0) ? 0 : 1;
p | isNull;
CkAssert(isNull==0 || isNull==1);
if (isNull != 0 && depth != 0) {
if (p.isUnpacking()) children[i] = new BinaryTreeNode();
children[i]->pup(p, depth-1);
if (p.isUnpacking()) children[i]->parent = this;
}
}
};
}