// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#ifdef OS_AIX
#include "gtest/gtest.h"
#else
#include <gtest/gtest.h>
#endif
#include <string>
#include "rocksdb/env.h"
namespace rocksdb {
namespace test {
// Return the directory to use for temporary storage.
std::string TmpDir(Env* env = Env::Default());
// Return a randomization seed for this run. Typically returns the
// same number on repeated invocations of this binary, but automated
// runs may be able to vary the seed.
int RandomSeed();
::testing::AssertionResult AssertStatus(const char* s_expr, const Status& s);
#define ASSERT_OK(s) ASSERT_PRED_FORMAT1(rocksdb::test::AssertStatus, s)
#define ASSERT_NOK(s) ASSERT_FALSE((s).ok())
#define EXPECT_OK(s) EXPECT_PRED_FORMAT1(rocksdb::test::AssertStatus, s)
#define EXPECT_NOK(s) EXPECT_FALSE((s).ok())
} // namespace test
} // namespace rocksdb