/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsIWidgetListener_h__
#define nsIWidgetListener_h__
#include "nscore.h"
#include "nsGUIEvent.h"
#include "nsIXULWindow.h"
#include "nsRegion.h"
class nsView;
class nsIPresShell;
class nsIWidgetListener
{
public:
/**
* If this listener is for an nsIXULWindow, return it. If this is null, then
* this is likely a listener for a view, which can be determined using
* GetView. If both methods return null, this will be an nsWebBrowser.
*/
virtual nsIXULWindow* GetXULWindow() { return nullptr; }
/**
* If this listener is for an nsView, return it.
*/
virtual nsView* GetView() { return nullptr; }
/**
* Return the presshell for this widget listener.
*/
virtual nsIPresShell* GetPresShell() { return nullptr; }
/**
* Called when a window is moved to location (x, y). Returns true if the
* notification was handled. Coordinates are outer window screen coordinates.
*/
virtual bool WindowMoved(nsIWidget* aWidget, int32_t aX, int32_t aY) { return false; }
/**
* Called when a window is resized to (width, height). Returns true if the
* notification was handled. Coordinates are outer window screen coordinates.
*/
virtual bool WindowResized(nsIWidget* aWidget, int32_t aWidth, int32_t aHeight) { return false; }
/**
* Called when the size mode (minimized, maximized, fullscreen) is changed.
*/
virtual void SizeModeChanged(nsSizeMode sizeMode) { }
/**
* Called when the z-order of the window is changed. Returns true if the
* notification was handled. aPlacement indicates the new z order. If
* placement is nsWindowZRelative, then aRequestBelow should be the
* window to place below. On return, aActualBelow will be set to the
* window actually behind. This generally only applies to Windows.
*/
virtual bool ZLevelChanged(bool aImmediate, nsWindowZ *aPlacement,
nsIWidget* aRequestBelow, nsIWidget** aActualBelow) { return false; }
/**
* Called when the window is activated and focused.
*/
virtual void WindowActivated() { }
/**
* Called when the window is deactivated and no longer focused.
*/
virtual void WindowDeactivated() { }
/**
* Called when the show/hide toolbar button on the Mac titlebar is pressed.
*/
virtual void OSToolbarButtonPressed() { }
/**
* Called when a request is made to close the window. Returns true if the
* notification was handled. Returns true if the notification was handled.
*/
virtual bool RequestWindowClose(nsIWidget* aWidget) { return false; }
/*
* Indicate that a paint is about to occur on this window. This is called
* at a time when it's OK to change the geometry of this widget or of
* other widgets. Must be called before every call to PaintWindow.
*/
virtual void WillPaintWindow(nsIWidget* aWidget) { }
/**
* Paint the specified region of the window. Returns true if the
* notification was handled.
* This is called at a time when it is not OK to change the geometry of
* this widget or of other widgets.
*/
virtual bool PaintWindow(nsIWidget* aWidget, nsIntRegion aRegion) { return false; }
/**
* Indicates that a paint occurred.
* This is called at a time when it is OK to change the geometry of
* this widget or of other widgets.
* Must be called after every call to PaintWindow.
*/
virtual void DidPaintWindow() { }
/**
* Request that layout schedules a repaint on the next refresh driver tick.
*/
virtual void RequestRepaint() { }
/**
* Handle an event.
*/
virtual nsEventStatus HandleEvent(nsGUIEvent* event, bool useAttachedEvents)
{
return nsEventStatus_eIgnore;
}
};
#endif