#import <Cocoa/Cocoa.h>
#include "gfxTestCocoaHelper.h"
static NSAutoreleasePool *sPool = NULL;
void
CocoaPoolInit() {
if (sPool)
[sPool release];
sPool = [[NSAutoreleasePool alloc] init];
}
void
CocoaPoolRelease() {
[sPool release];
sPool = NULL;
}