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#include "TROOT.h"
#include "TFile.h"
#include "TTree.h"
#include "TBrowser.h"
#include "TH2.h"
#include "TMath.h"
#include "TRandom.h"
#include "TCanvas.h"

//+ This example is the same as tree2.C, but uses a class instead of a C-struct.
// In this example, we are mapping a class to one of the Geant3
// common blocks /gctrak/. In the real life, this common will be filled
// by Geant3 at each step and only the Tree Fill function should be called.
// The example emulates the Geant3 step routines.
//
// to run the example, do:
// .x tree2a.C+ to execute with native compiler
//
//  Note that this example cannot be run under CINT (ie .x tree2a.c)
//  because an interpreted class cannot derive from a compiled class.
//
//  Author: Rene Brun

const Int_t MAXMEC = 30;

class Gctrak : public TObject {
public:
  Float_t  vect[7]; 
  Float_t  getot; 
  Float_t  gekin; 
  Float_t  vout[7];   //! not persistent
  Int_t    nmec; 
  Int_t   *lmec;      //[nmec]
  Int_t   *namec;     //[nmec]
  Int_t    nstep;     //! not persistent
  Int_t    pid; 
  Float_t  destep; 
  Float_t  destel;    //! not persistent
  Float_t  safety;    //! not persistent
  Float_t  sleng;     //! not persistent
  Float_t  step;      //! not persistent
  Float_t  snext;     //! not persistent
  Float_t  sfield;    //! not persistent 
  Float_t  tofg;      //! not persistent
  Float_t  gekrat;    //! not persistent 
  Float_t  upwght;    //! not persistent 
  
  Gctrak() {lmec=0; namec=0;}
  
  ClassDef(Gctrak,1)
}; 


void helixStep(Float_t step, Float_t *vect, Float_t *vout)
{
  // extrapolate track in constant field
   Float_t field = 20;      //magnetic field in kilogauss
   enum Evect {kX,kY,kZ,kPX,kPY,kPZ,kPP};
   vout[kPP] = vect[kPP];
   Float_t h4    = field*2.99792e-4;
   Float_t rho   = -h4/vect[kPP];
   Float_t tet   = rho*step;
   Float_t tsint = tet*tet/6;
   Float_t sintt = 1 - tsint;
   Float_t sint  = tet*sintt;
   Float_t cos1t = tet/2;
   Float_t f1 = step*sintt;
   Float_t f2 = step*cos1t;
   Float_t f3 = step*tsint*vect[kPZ];
   Float_t f4 = -tet*cos1t;
   Float_t f5 = sint;
   Float_t f6 = tet*cos1t*vect[kPZ];
   vout[kX]   = vect[kX]  + (f1*vect[kPX] - f2*vect[kPY]);
   vout[kY]   = vect[kY]  + (f1*vect[kPY] + f2*vect[kPX]);
   vout[kZ]   = vect[kZ]  + (f1*vect[kPZ] + f3);
   vout[kPX]  = vect[kPX] + (f4*vect[kPX] - f5*vect[kPY]);
   vout[kPY]  = vect[kPY] + (f4*vect[kPY] + f5*vect[kPX]);
   vout[kPZ]  = vect[kPZ] + (f4*vect[kPZ] + f6);   
}

void tree2aw()
{
   //create a Tree file tree2.root
   
   //create the file, the Tree and a few branches with 
   //a subset of gctrak
   TFile f("tree2.root","recreate");
   TTree t2("t2","a Tree with data from a fake Geant3");
   Gctrak *gstep = new Gctrak;
   t2.Branch("track",&gstep,8000,1);
   
   //Initialize particle parameters at first point
   Float_t px,py,pz,p,charge=0;
   Float_t vout[7];
   Float_t mass  = 0.137;
   Bool_t newParticle = kTRUE;
   gstep->lmec    = new Int_t[MAXMEC];
   gstep->namec   = new Int_t[MAXMEC];
   gstep->step    = 0.1;
   gstep->destep  = 0;
   gstep->nmec    = 0;
   gstep->pid     = 0;
      
   //transport particles 
   for (Int_t i=0;i<10000;i++) {
      //generate a new particle if necessary
      if (newParticle) {
         px = gRandom->Gaus(0,.02);
         py = gRandom->Gaus(0,.02);
         pz = gRandom->Gaus(0,.02);
         p  = TMath::Sqrt(px*px+py*py+pz*pz);
         charge = 1; if (gRandom->Rndm() < 0.5) charge = -1;
         gstep->pid    += 1;
         gstep->vect[0] = 0;
         gstep->vect[1] = 0;
         gstep->vect[2] = 0;
         gstep->vect[3] = px/p;
         gstep->vect[4] = py/p;
         gstep->vect[5] = pz/p;
         gstep->vect[6] = p*charge;
         gstep->getot   = TMath::Sqrt(p*p + mass*mass);
         gstep->gekin   = gstep->getot - mass;
         newParticle = kFALSE;
      }
      
      // fill the Tree with current step parameters
      t2.Fill();
      
      //transport particle in magnetic field
      helixStep(gstep->step, gstep->vect, vout); //make one step
      
      //apply energy loss
      gstep->destep = gstep->step*gRandom->Gaus(0.0002,0.00001);
      gstep->gekin -= gstep->destep;
      gstep->getot   = gstep->gekin + mass;
      gstep->vect[6] = charge*TMath::Sqrt(gstep->getot*gstep->getot - mass*mass);
      gstep->vect[0] = vout[0];
      gstep->vect[1] = vout[1];
      gstep->vect[2] = vout[2];
      gstep->vect[3] = vout[3];
      gstep->vect[4] = vout[4];
      gstep->vect[5] = vout[5];
      gstep->nmec    = (Int_t)(5*gRandom->Rndm());
      for (Int_t l=0;l<gstep->nmec;l++) {
         gstep->lmec[l] = l;
         gstep->namec[l] = l+100;
      }
      if (gstep->gekin < 0.001)            newParticle = kTRUE;
      if (TMath::Abs(gstep->vect[2]) > 30) newParticle = kTRUE;
   }
  
   //save the Tree header. The file will be automatically closed
   //when going out of the function scope
   t2.Write();
}

void tree2ar()
{
   //read the Tree generated by tree2w and fill one histogram
   //we are only interested by the destep branch.
     
   //note that we use "new" to create the TFile and TTree objects !
   //because we want to keep these objects alive when we leave 
   //this function.
   TFile *f = new TFile("tree2.root");
   TTree *t2 = (TTree*)f->Get("t2");
   Gctrak *gstep = 0;
   t2->SetBranchAddress("track",&gstep);
   TBranch *b_destep = t2->GetBranch("destep");
   
   //create one histogram
   TH1F *hdestep   = new TH1F("hdestep","destep in Mev",100,1e-5,3e-5);
   
   //read only the destep branch for all entries
   Int_t nentries = (Int_t)t2->GetEntries();
   for (Int_t i=0;i<nentries;i++) {
      b_destep->GetEntry(i); 
      hdestep->Fill(gstep->destep);
   }
  
   //we do not close the file. 
   //We want to keep the generated histograms
   //We fill a 3-d scatter plot with the particle step coordinates
   TCanvas *c1 = new TCanvas("c1","c1",600,800);
   c1->SetFillColor(42);
   c1->Divide(1,2);
   c1->cd(1);
   hdestep->SetFillColor(45);
   hdestep->Fit("gaus");
   c1->cd(2);
   gPad->SetFillColor(37);
   t2->SetMarkerColor(kRed);
   t2->Draw("vect[0]:vect[1]:vect[2]");
   if (gROOT->IsBatch()) return;
   
   // invoke the x3d viewer
   gPad->GetViewer3D("x3d");
}   

void tree2a() {
   tree2aw();
   tree2ar();
}
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