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cmake_minimum_required(VERSION 3.1)
project(fastwinding)

set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake)

# libigl
option(LIBIGL_USE_STATIC_LIBRARY "Use libigl as static library" OFF)
option(LIBIGL_WITH_ANTTWEAKBAR       "Use AntTweakBar"    OFF)
option(LIBIGL_WITH_CGAL              "Use CGAL"           OFF)
option(LIBIGL_WITH_COMISO            "Use CoMiso"         OFF)
option(LIBIGL_WITH_CORK              "Use Cork"           OFF)
option(LIBIGL_WITH_EMBREE            "Use Embree"         OFF)
option(LIBIGL_WITH_LIM               "Use LIM"            OFF)
option(LIBIGL_WITH_MATLAB            "Use Matlab"         OFF)
option(LIBIGL_WITH_MOSEK             "Use MOSEK"          OFF)
option(LIBIGL_WITH_OPENGL            "Use OpenGL"         OFF)
option(LIBIGL_WITH_OPENGL_GLFW       "Use GLFW"           OFF)
option(LIBIGL_WITH_OPENGL_GLFW_IMGUI "Use ImGui"          OFF)
option(LIBIGL_WITH_PNG               "Use PNG"            OFF)
option(LIBIGL_WITH_PYTHON            "Use Python"         OFF)
option(LIBIGL_WITH_TETGEN            "Use Tetgen"         OFF)
option(LIBIGL_WITH_TRIANGLE          "Use Triangle"       OFF)
option(LIBIGL_WITH_VIEWER            "Use OpenGL viewer"  OFF)
option(LIBIGL_WITH_XML               "Use XML"            OFF)

find_package(LIBIGL REQUIRED QUIET)
# Add your project files
file(GLOB SRCFILES ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp)
file(GLOB WNFILES ${CMAKE_CURRENT_SOURCE_DIR}/WindingNumber/*.cpp)
add_executable(${PROJECT_NAME} ${SRCFILES} ${WNFILES})

# Build TBB
set(TBB_BUILD_STATIC ON CACHE BOOL " " FORCE)
set(TBB_BUILD_SHARED OFF CACHE BOOL " " FORCE)
set(TBB_BUILD_TBBMALLOC OFF CACHE BOOL " " FORCE)
set(TBB_BUILD_TBBMALLOC_PROXY OFF CACHE BOOL " " FORCE)
set(TBB_BUILD_TESTS OFF CACHE BOOL " " FORCE)
add_subdirectory(tbb)
target_include_directories(tbb_static PUBLIC tbb/include)

target_link_libraries(${PROJECT_NAME} igl::core tbb_static)

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