result code = 0
standard error = {
}
standard output = {
{
"parameters": [
{
"name": "u",
"binding": {"kind": "uniform", "offset": 0, "size": 16},
"type": {
"kind": "vector",
"elementCount": 4,
"elementType": {
"kind": "scalar",
"scalarType": "float32"
}
}
},
{
"name": "t",
"binding": {"kind": "shaderResource", "index": 0},
"type": {
"kind": "resource",
"baseShape": "texture2D"
}
},
{
"name": "s",
"binding": {"kind": "samplerState", "index": 0},
"type": {
"kind": "samplerState"
}
},
{
"name": "CB",
"binding": {"kind": "constantBuffer", "index": 1},
"type": {
"kind": "constantBuffer",
"elementType": {
"kind": "struct",
"fields": [
{
"name": "v",
"type": {
"kind": "vector",
"elementCount": 4,
"elementType": {
"kind": "scalar",
"scalarType": "float32"
}
},
"binding": {"kind": "uniform", "offset": 0, "size": 16}
}
]
}
}
},
{
"name": "w",
"binding": {"kind": "uniform", "offset": 16, "size": 16},
"type": {
"kind": "vector",
"elementCount": 4,
"elementType": {
"kind": "scalar",
"scalarType": "float32"
}
}
}
],
"entryPoints": [
{
"name": "main",
"stage:": "fragment"
}
]
}
}