Release v0.23.3 created by Yong He on 20 February 2022, 22:38:24 UTC
Slang v0.23.3
Changes: c4790309 gfx: defer downstream shader compilation until draw/dispatch. (#2139) e272aec6 Optimize d3d12 mutable shader object implementation. (#2138) e993ff5f Added implementations for IFence::getSharedHandle() for Vulkan and D3D12 (#2137) 7953c0b6 Fully implement the ray tracing pipeline for Vulkan (#2136)
Target: c4790309ec46ae2f4f7c49eb50699a950ee7a9a4
Directory: e89f2a4a0a8a3fee16ebde5ce5b05ceb1d473398
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