Revision 3d5546600fb4c585b6f6f6dcdb5e122698d1225e authored by jsmall-nvidia on 05 March 2019, 19:53:44 UTC, committed by GitHub on 05 March 2019, 19:53:44 UTC
* First pass test to see if GatherRed works. * Add support for generating R_Float32 textures. * Set default texture format. * * Alter the texture2d-gather to work with a R_Float32 texture * Add support for scalar Texture2d types with GatherXXX in stdlib * Remove some left over commented out test code from texture2d-gather.hlsl
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CODE_OF_CONDUCT.md | -rw-r--r-- | 3.1 KB |
LICENSE | -rw-r--r-- | 1.1 KB |
Makefile | -rw-r--r-- | 6.0 KB |
README.md | -rw-r--r-- | 6.7 KB |
appveyor.yml | -rw-r--r-- | 3.7 KB |
premake5.lua | -rw-r--r-- | 25.3 KB |
slang-com-helper.h | -rw-r--r-- | 4.8 KB |
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slang.sln | -rw-r--r-- | 9.8 KB |
test.bat | -rw-r--r-- | 1.4 KB |
travis_build.sh | -rw-r--r-- | 304 bytes |
travis_test.sh | -rw-r--r-- | 435 bytes |
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