Revision b40cd149c2038b0a429e46d60ddee5610e08b0ba authored by Yong He on 19 January 2022, 19:14:38 UTC, committed by GitHub on 19 January 2022, 19:14:38 UTC
* Fixes to GFX.

* Fix binding null resource views in d3d12.
* Fix array render target view creation.
* Add support for more primitive topologies.

* More gfx fixes.

* D3D12 feature report on conservative raster, programmable sample position, barycentrics and ROV.
* Add QueryPool::reset.
* Fix resource setDebugName.
* Dynamically expanding GPU descriptor heap.
* Render passes without render targets (null frame buffer).

* Fix.

Co-authored-by: Yong He <yhe@nvidia.com>
1 parent 3b41c81
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CODE_OF_CONDUCT.md -rw-r--r-- 3.1 KB
LICENSE -rw-r--r-- 1.1 KB
README.md -rw-r--r-- 6.0 KB
github_build.sh -rw-r--r-- 541 bytes
github_test.sh -rw-r--r-- 993 bytes
premake.bat -rw-r--r-- 120 bytes
premake5.lua -rw-r--r-- 53.4 KB
slang-com-helper.h -rw-r--r-- 4.9 KB
slang-com-ptr.h -rw-r--r-- 4.9 KB
slang-gfx.h -rw-r--r-- 69.2 KB
slang-tag-version.h -rw-r--r-- 36 bytes
slang.h -rw-r--r-- 179.2 KB
slang.sln -rw-r--r-- 37.0 KB
test.bat -rw-r--r-- 1.4 KB

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