Revision ebf0e524d61d81a845daaf244b7ceef6c279f95e authored by jsmall-nvidia on 29 July 2021, 14:39:46 UTC, committed by GitHub on 29 July 2021, 14:39:46 UTC
* #include an absolute path didn't work - because paths were taken to always be relative. * Improvements to how glslang optimizations are handled. Increasing the amount of ids to allow for optimizing more complex shaders, and compacting to try and keep ids within range for usage. * Add other optimizations from current glslang. * Improved -O1/default GLSLANG passes improves output SPIR-V size (Can be more that 1/3 of the size), for a modest increase in compilation time. * Improve comments.
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.github | ||
build | ||
docs | ||
examples | ||
external | ||
extras | ||
prelude | ||
source | ||
tests | ||
tools | ||
.editorconfig | -rw-r--r-- | 937 bytes |
.gitattributes | -rw-r--r-- | 95 bytes |
.gitignore | -rw-r--r-- | 1.1 KB |
.gitmodules | -rw-r--r-- | 951 bytes |
CODE_OF_CONDUCT.md | -rw-r--r-- | 3.1 KB |
LICENSE | -rw-r--r-- | 1.1 KB |
README.md | -rw-r--r-- | 6.1 KB |
github_build.sh | -rw-r--r-- | 495 bytes |
github_test.sh | -rw-r--r-- | 993 bytes |
premake.bat | -rw-r--r-- | 120 bytes |
premake5.lua | -rw-r--r-- | 49.2 KB |
slang-com-helper.h | -rw-r--r-- | 4.9 KB |
slang-com-ptr.h | -rw-r--r-- | 4.9 KB |
slang-gfx.h | -rw-r--r-- | 52.2 KB |
slang-tag-version.h | -rw-r--r-- | 36 bytes |
slang.h | -rw-r--r-- | 174.8 KB |
slang.sln | -rw-r--r-- | 22.9 KB |
test.bat | -rw-r--r-- | 1.4 KB |
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