https://bitbucket.org/hudson/magic-lantern
Tip revision: c326bc9a68a6bde8f07621fd89cb1cf9c67080f4 authored by a1ex on 22 October 2013, 21:31:00 UTC
Close branch 60d.
Close branch 60d.
Tip revision: c326bc9
consts-60d.109.h
#define HIJACK_INSTR_BL_CSTART 0xFF01019C
#define HIJACK_INSTR_BSS_END 0xFF0110D0
#define HIJACK_FIXBR_BZERO32 0xFF011038
#define HIJACK_FIXBR_CREATE_ITASK 0xFF0110C0
#define HIJACK_INSTR_MY_ITASK 0xFF0110DC
#define HIJACK_TASK_ADDR 0x1a2c
// 720x480, changes when external monitor is connected
#define YUV422_LV_BUFFER 0x41B07800
#define YUV422_LV_BUFFER_2 0x5C307800
#define YUV422_LV_BUFFER_3 0x5F11D800
#define YUV422_LV_PITCH 1440
#define YUV422_LV_PITCH_RCA 1080
#define YUV422_LV_PITCH_HDMI 3840
#define YUV422_LV_HEIGHT 480
#define YUV422_LV_HEIGHT_RCA 540
#define YUV422_LV_HEIGHT_HDMI 1080
#define YUV422_LV_BUFFER_DMA_ADDR (*(uint32_t*)0x2518)
// changes during record
#define YUV422_HD_BUFFER 0x46000080
#define YUV422_HD_BUFFER_2 0x48000080
#define YUV422_HD_PITCH_IDLE 2112
#define YUV422_HD_HEIGHT_IDLE 704
#define YUV422_HD_PITCH_ZOOM 2048
#define YUV422_HD_HEIGHT_ZOOM 680
#define YUV422_HD_PITCH_REC_FULLHD 3440
#define YUV422_HD_HEIGHT_REC_FULLHD 974
// guess
#define YUV422_HD_PITCH_REC_720P 2560
#define YUV422_HD_HEIGHT_REC_720P 580
#define YUV422_HD_PITCH_REC_480P 1280
#define YUV422_HD_HEIGHT_REC_480P 480
#define FOCUS_CONFIRMATION (*(int*)0x4680)
#define FOCUS_CONFIRMATION_AF_PRESSED (*(int*)0x1bdc) // only used to show trap focus status
#define DISPLAY_SENSOR 0x2dec
#define DISPLAY_SENSOR_MAYBE 0xC0220104
#define DISPLAY_SENSOR_POWERED (*(int*)0x3138)
// for gui_main_task
#define GMT_NFUNCS 7
#define GMT_FUNCTABLE 0xFF53D898
// button codes as received by gui_main_task
#define BGMT_PRESS_LEFT 0x2a
#define BGMT_PRESS_UP 0x24
#define BGMT_PRESS_RIGHT 0x26
#define BGMT_PRESS_DOWN 0x28
#define BGMT_PRESS_UP_LEFT 0x2b
#define BGMT_PRESS_UP_RIGHT 0x25
#define BGMT_PRESS_DOWN_LEFT 0x29
#define BGMT_PRESS_DOWN_RIGHT 0x27
#define BGMT_UNPRESS_UDLR 0x2c
#define BGMT_NO_SEPARATE_UNPRESS 1
#define BGMT_PRESS_SET 0x4
#define BGMT_UNPRESS_SET 0x5
#define BGMT_TRASH 0xC
#define BGMT_MENU 6
#define BGMT_DISP 7
#define BGMT_Q 0x19
#define BGMT_Q_ALT 0xF
#define BGMT_PLAY 0xb
#define BGMT_UNLOCK 0x11
#define BGMT_PRESS_HALFSHUTTER 0x41
#define BGMT_UNPRESS_HALFSHUTTER 0x42
#define BGMT_LV 0x1A
#define BGMT_WHEEL_LEFT 2
#define BGMT_WHEEL_RIGHT 3
#define BGMT_WHEEL_UP 0
#define BGMT_WHEEL_DOWN 1
// these are not sent always
// zoomout sends the same codes as shutter press/release
#define BGMT_PRESS_ZOOMOUT_MAYBE 0xF
#define BGMT_UNPRESS_ZOOMOUT_MAYBE 0x10
#define BGMT_PRESS_ZOOMIN_MAYBE 0xD
#define BGMT_UNPRESS_ZOOMIN_MAYBE 0xE
#define SENSOR_RES_X 5202
#define SENSOR_RES_Y 3465
#define FLASH_BTN_MOVIE_MODE ((*(int*)0x14c1c) & 0x40000)
#define CLK_25FPS 0x1e24c // this is updated at 25fps and seems to be related to auto exposure
/*
* From 550D - needs testing / modification
* START
*/
#define AJ_LCD_Palette 0x3BFA4
#define LV_BOTTOM_BAR_DISPLAYED (((*(int*)0x5680) == 0xF) || ((*(int*)0x2A430) != 0x17))
#define ISO_ADJUSTMENT_ACTIVE ((*(int*)0x5680) == 0xF)
#define COLOR_FG_NONLV 1
#define MVR_968_STRUCT (*(void**)0x1eF0)
#define MEM(x) (*(int*)(x))
#define div_maybe(a,b) ((a)/(b))
// see mvrGetBufferUsage, which is not really safe to call => err70
// macros copied from arm-console
#define MVR_BUFFER_USAGE_FRAME ABS(div_maybe(-100*MEM(340 + MVR_968_STRUCT) - 100*MEM(348 + MVR_968_STRUCT) - 100*MEM(928 + MVR_968_STRUCT) - 100*MEM(936 + MVR_968_STRUCT) + 100*MEM(344 + MVR_968_STRUCT) + 100*MEM(352 + MVR_968_STRUCT), -MEM(340 + MVR_968_STRUCT) - MEM(348 + MVR_968_STRUCT) + MEM(344 + MVR_968_STRUCT) + MEM(352 + MVR_968_STRUCT)))
#define MVR_BUFFER_USAGE_SOUND div_maybe(-100*MEM(528 + MVR_968_STRUCT) + 100*MEM(516 + MVR_968_STRUCT), 0xa)
#define MVR_BUFFER_USAGE MAX(MVR_BUFFER_USAGE_FRAME, MVR_BUFFER_USAGE_SOUND)
#define MVR_FRAME_NUMBER (*(int*)(312 + MVR_968_STRUCT))
//#define MVR_LAST_FRAME_SIZE (*(int*)(512 + MVR_968_STRUCT))
#define MVR_BYTES_WRITTEN (*(int*)(280 + MVR_968_STRUCT))
#define MOV_REC_STATEOBJ (*(void**)0x5A40)
#define MOV_REC_CURRENT_STATE *(int*)(MOV_REC_STATEOBJ + 28)
#define MOV_RES_AND_FPS_COMBINATIONS 7
#define MOV_OPT_NUM_PARAMS 2
#define MOV_GOP_OPT_NUM_PARAMS 5
#define MOV_OPT_STEP 5
//~ #define MOV_OPT_SIZE_FULLHD 0x5dfc
//~ #define MOV_OPT_SIZE_HD 0x5e38
//~ #define MOV_OPT_SIZE_VGA 0x5e88
//~ #define MOV_GOP_OPT_SIZE_FULLHD 0x5ef8
//~ #define MOV_GOP_OPT_SIZE_HD 0x5f34
//~ #define MOV_GOP_OPT_SIZE_VGA 0x5f84
#define AE_VALUE (*(int8_t*)0x24bd9)
#define CURRENT_DIALOG_MAYBE (*(int*)0x5680)
#define DLG_FOCUS_MODE 0xA
#define DLG_DRIVE_MODE 0xB
#define DLG_ISO 0xF
#define DLG_METERING 0xC
#define DLG_AF_POINTS 0xE
#define DLG_Q_UNAVI 0x1F
#define DLG_MOVIE_ENSURE_A_LENS_IS_ATTACHED (*(int*)0x3D70 == 0x1c)
#define DLG_MOVIE_PRESS_LV_TO_RESUME (*(int*)0x3D70 == 0x1d)
#define AUDIO_MONITORING_HEADPHONES_CONNECTED (!((*(int*)0xc0220070) & 1))
#define HOTPLUG_VIDEO_OUT_PROP_DELIVER_ADDR 0x1a8c // this prop_deliver performs the action for Video Connect and Video Disconnect
#define HOTPLUG_VIDEO_OUT_STATUS_ADDR 0x1ac4 // passed as 2nd arg to prop_deliver; 1 = display connected, 0 = not, other values disable this event (trick)
#define PLAY_MODE (gui_state == GUISTATE_PLAYMENU && *(int*)0x3d74 == 1)
#define MENU_MODE (gui_state == GUISTATE_PLAYMENU && *(int*)0x3d74 == 2)
#define BTN_METERING_PRESSED_IN_LV ((*(int*)0x24c0c) & 0x800)
//~ 308f4 & 0x10000
//~ 24bd0 & 0x80000
/*
* From 550D - needs testing / modification
* END
*/