https://bitbucket.org/daniel_fort/magic-lantern
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Tip revision: 74097164038ca3156a715d70c4d021d15cdb4abd authored by a1ex on 15 February 2014, 07:23:31 UTC
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Tip revision: 7409716
bmp.h
#ifndef _bmp_h_
#define _bmp_h_

/** \file
 * Drawing routines for the bitmap VRAM.
 *
 * These are Magic Lantern routines to draw shapes and text into
 * the LVRAM for display on the LCD or HDMI output.
 */

/*
 * Copyright (C) 2009 Trammell Hudson <hudson+ml@osresearch.net>
 * 
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the
 * Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor,
 * Boston, MA  02110-1301, USA.
 */

#include "dryos.h"
#include "font.h"
#include "rbf_font.h"

uint8_t* read_entire_file(const char * filename, int* buf_size);

extern int bmp_enabled;

/** Returns a pointer to the real BMP vram (or to idle BMP vram) */
uint8_t * bmp_vram(void);

/** Returns a pointer to the real BMP vram, as reported by Canon firmware.
 *  Not to be used directly - it may be somewhere in the middle of VRAM! */
inline uint8_t* bmp_vram_raw() { return bmp_vram_info[1].vram2; } 

/**
 * The total BMP area starts at 0x***80008 or 0x***00008 and has 960x540 pixels.
 * 
 * Normally, only the center part (720x480) is used. So, Canon BMP functions 
 * will return a pointer with an offset equal to 30*960 + 120 => VRAM address will end in 0x7100.
 * 
 * End of BMP VRAM is at 0x***80008 + 0x7E900 (960x540). It's not safe to write past this address.
 * 
 * The problem is that HDMI properties are not reliable for telling HDMI size 
 * (race condition while changing display modes).
 * 
 * Workaround: ML will always use a pointer to the CROPPED (720x480) BMP VRAM.
 * 
 * Advantages:
 * 
 * - Zero chances to write past the end of the VRAM due to race condition when changing display modes
 * - Everything you draw on the screen will be visible and centered well on HDMI
 * - Keeps most of the existing code (designed for LCD) unchanged
 * 
 * Disadvantage:
 * - On HDMI, you may have to draw BEHIND the VRAM pointer (you can go at most 30 lines and 120 columns back).
 *   Could be a bit ugly to code.
 * 
 */

/** These are the hard limits - never ever write outside them! */
#ifdef CONFIG_VXWORKS

#define BMP_W_PLUS 720
#define BMP_W_MINUS 0
#define BMP_H_PLUS 480
#define BMP_H_MINUS 0

#define BMPPITCH 360
#define BMP_VRAM_SIZE (360*240)
#define BMP_HDMI_OFFSET 0

/** Returns a pointer to the real BMP vram */
#ifdef CONFIG_5DC
inline uint8_t* bmp_vram_real() { return (uint8_t*) MEM(0x29328); }
#elif defined(CONFIG_40D)
inline uint8_t* bmp_vram_real() { return (uint8_t*) MEM(0x1E330); }
#else
error
#endif

extern int bmp_vram_idle_ptr;

/** Returns a pointer to idle BMP vram */
inline uint8_t* bmp_vram_idle()
{
	return (uint8_t *)((uintptr_t)bmp_vram_idle_ptr);
}

inline uint8_t* BMP_VRAM_START(uint8_t* bmp_buf) { return bmp_buf; }

#define BMP_VRAM_END(bmp_buf) (BMP_VRAM_START((uint8_t*)(bmp_buf)) + BMP_VRAM_SIZE)

#define SET_4BIT_PIXEL(p, x, color) *(char*)(p) = ((x) % 2) ? ((*(char*)(p) & 0x0F) | (D2V(color) << 4)) : ((*(char*)(p) & 0xF0) | (D2V(color) & 0x0F))

#else // dryos

#define BMP_W_PLUS 840
#define BMP_W_MINUS -120
#define BMP_H_PLUS 510
#define BMP_H_MINUS -30

#define BMPPITCH 960
#define BMP_VRAM_SIZE (960*540)

#define BMP_HDMI_OFFSET ((-BMP_H_MINUS)*BMPPITCH + (-BMP_W_MINUS))

// BMP_VRAM_START and BMP_VRAM_START are not generic - they only work on BMP buffer addresses returned by Canon firmware
uint8_t* BMP_VRAM_START(uint8_t* bmp_buf);

#define BMP_VRAM_END(bmp_buf) (BMP_VRAM_START((uint8_t*)(bmp_buf)) + BMP_VRAM_SIZE)

/** Returns a pointer to the real BMP vram */
uint8_t* bmp_vram_real();

/** Returns a pointer to idle BMP vram */
uint8_t* bmp_vram_idle();
#endif


#define BMP_TOTAL_WIDTH (BMP_W_PLUS - BMP_W_MINUS)
#define BMP_TOTAL_HEIGHT (BMP_H_PLUS - BMP_H_MINUS)


void bmp_putpixel_fast(uint8_t * const bvram, int x, int y, uint8_t color);


/** Font specifiers include the font, the fg color and bg color, shadow flag, text alignment, expanded/condensed */
#define FONT_MASK              0x00070000

/* shadow flag */
#define SHADOW_MASK            0x00080000
#define SHADOW_FONT(fnt) ((fnt) | SHADOW_MASK)

/* font alignment macros */
#define FONT_ALIGN_MASK        0x03000000
#define FONT_ALIGN_LEFT        0x00000000   /* anchor: left   */
#define FONT_ALIGN_CENTER      0x01000000   /* anchor: center */
#define FONT_ALIGN_RIGHT       0x02000000   /* anchor: right  */
#define FONT_ALIGN_JUSTIFIED   0x03000000   /* anchor: left   */

/* optional text width (for clipping, filling and justified) */
/* default: longest line from the string */
#define FONT_TEXT_WIDTH_MASK   0xFC000000
#define FONT_TEXT_WIDTH(width)  ((((width+8) >> 4) << 26) & FONT_TEXT_WIDTH_MASK) /* range: 0-1015; round to 6 bits */

/* when aligning text, fill the blank space with background color (so you get a nice solid box) */
#define FONT_ALIGN_FILL        0x00800000

/* expanded/condensed */
/* not yet implemented */
#define FONT_EXPAND_MASK       0x00700000
#define FONT_EXPAND(pix)       (((pix) << 20) & FONT_EXPAND_MASK) /* range: -4 ... +3 pixels per character */

#define FONT(font,fg,bg)        ( 0 \
        | ((font) & (0xFFFF0000)) \
        | ((bg) & 0xFF) << 8 \
        | ((fg) & 0xFF) << 0 \
)

/* font by ID */
#define FONT_DYN(font_id,fg,bg) FONT((font_id)<<16,fg,bg)

/* should match the font loading order from rbf_font.c, rbf_init */
#define FONT_MONO_12  FONT_DYN(0, 0, 0)
#define FONT_MONO_20  FONT_DYN(1, 0, 0)
#define FONT_SANS_23  FONT_DYN(2, 0, 0)
#define FONT_SANS_28  FONT_DYN(3, 0, 0)
#define FONT_SANS_32  FONT_DYN(4, 0, 0)

#define FONT_CANON    FONT_DYN(7, 0, 0) /* uses a different backend */

/* common fonts */
#define FONT_SMALL      FONT_MONO_12
#define FONT_MED        FONT_SANS_23
#define FONT_MED_LARGE  FONT_SANS_28
#define FONT_LARGE      FONT_SANS_32

/* retrieve fontspec fields */
#define FONT_ID(font) (((font) >> 16) & 0x7)
#define FONT_BG(font) (((font) & 0xFF00) >> 8)
#define FONT_FG(font) (((font) & 0x00FF) >> 0)
#define FONT_GET_TEXT_WIDTH(font)    (((font) >> 22) & 0x3F0)
#define FONT_GET_EXPAND_AMOUNT(font) (((font) >> 20) & 0x7)

/* RBF stuff */
#define MAX_DYN_FONTS 7
extern struct font font_dynamic[MAX_DYN_FONTS+1];   /* the extra entry is Canon font - with a different backend */

/* this function is used to dynamically load a font identified by its filename without extension */
extern uint32_t font_by_name(char *file, uint32_t fg_color, uint32_t bg_color);

static inline struct font *
fontspec_font(
    uint32_t fontspec
)
{
    return &(font_dynamic[FONT_ID(fontspec) % COUNT(font_dynamic)]);
}

static inline uint32_t
fontspec_fg(uint32_t fontspec)
{
    return (fontspec >> 0) & 0xFF;
}

static inline uint32_t
fontspec_bg(uint32_t fontspec)
{
    return (fontspec >> 8) & 0xFF;
}

static inline uint32_t
fontspec_height(uint32_t fontspec)
{
    return fontspec_font(fontspec)->height;
}

static inline uint32_t
fontspec_width(uint32_t fontspec)
{
    return fontspec_font(fontspec)->width;
}

int bmp_printf( uint32_t fontspec, int x, int y, const char* fmt, ... );    /* returns width in pixels */
int bmp_string_width(int fontspec, const char* str);                  /* string width in pixels, with a given font */
int bmp_strlen_clipped(int fontspec, const char* str, int maxlen);    /* string len (in chars), if you want to clip at maxlen pix */

size_t read_file( const char * filename, void * buf, size_t size);

extern void
con_printf(
        uint32_t fontspec,
        const char *fmt,
        ...
) __attribute__((format(printf,2,3)));

extern void
bmp_hexdump(
    uint32_t fontspec,
    uint32_t x,
    uint32_t y,
    const void *buf,
    uint32_t len
);


extern int
bmp_puts(
        uint32_t fontspec,
        int *x,
        int *y,
        const char *s
);

/** Fill the screen with a bitmap palette */
extern void
bmp_draw_palette( void );


/** Fill a section of bitmap memory with solid color
 * Only has a four-pixel resolution in X.
 */
extern void
bmp_fill(
        uint8_t color,
        int x,
        int y,
        int w,
        int h
);


/** Some selected colors */

#define COLOR_EMPTY             0x00 // total transparent
#define COLOR_WHITE             0x01 // Normal white
#define COLOR_BLACK             0x02
#ifdef CONFIG_4_3_SCREEN
#define COLOR_BG                0x03 // transparent black
#else
#define COLOR_BG                0x14 // transparent gray
#endif
#define COLOR_BG_DARK           0x03 // transparent black

#define COLOR_CYAN              0x05
#define COLOR_GREEN1            0x06
#define COLOR_GREEN2            0x07
#define COLOR_RED               0x08 // normal red
#define COLOR_LIGHT_BLUE        0x09
#define COLOR_BLUE              0x0B // normal blue
#define COLOR_DARK_RED          0x0C
#define COLOR_MAGENTA           0x0E
#define COLOR_YELLOW            0x0F // normal yellow
#define COLOR_ORANGE            0x13

#define COLOR_ALMOST_BLACK      0x26
#define COLOR_ALMOST_WHITE      0x4F

#define COLOR_GRAY(percent) (38 + (percent) * 41 / 100) // e.g. COLOR_GRAY(50) is 50% gray

#define COLOR_DARK_GREEN1_MOD 21
#define COLOR_DARK_GREEN2_MOD 22
#define COLOR_DARK_ORANGE_MOD 23
#define COLOR_DARK_CYAN1_MOD 24
#define COLOR_DARK_CYAN2_MOD 25
//#define COLOR_DARK_YELLOW_MOD 26

static inline uint32_t
color_word(
        uint8_t                 color
)
{
        return 0
                | ( color << 24 )
                | ( color << 16 )
                | ( color <<  8 )
                | ( color <<  0 )
                ;
}


/** BMP file format.
 * Offsets and meaning from:
 *      http://www.fastgraph.com/help/bmp_header_format.html
 */
struct bmp_file_t
{
        uint16_t                signature;      // off 0
        uint32_t                size;           // off 2, in bytes
        uint16_t                res_0;          // off 6, must be 0
        uint16_t                res_1;          // off 8. must be 0
        uint8_t *               image;          // off 10, offset in bytes
        uint32_t                hdr_size;       // off 14, must be 40
        uint32_t                width;          // off 18, in pixels
        uint32_t                height;         // off 22, in pixels
        uint16_t                planes;         // off 26, must be 1
        uint16_t                bits_per_pixel; // off 28, 1, 4, 8 or 24
        uint32_t                compression;    // off 30, 0=none, 1=RLE8, 2=RLE4
        uint32_t                image_size;     // off 34, in bytes + padding
        uint32_t                hpix_per_meter; // off 38, unreliable
        uint32_t                vpix_per_meter; // off 42, unreliable
        uint32_t                num_colors;     // off 46
        uint32_t                num_imp_colors; // off 50
} PACKED;

SIZE_CHECK_STRUCT( bmp_file_t, 54 );

extern struct bmp_file_t *
bmp_load(
        const char *            name,
        uint32_t                compression // what compression to load the file into. 0: none, 1: RLE8
);

// this has the position of the 3:2 image (onto which we draw cropmarks)
struct bmp_ov_loc_size
{
        int x0; //live view x offset within OSD
        int y0; //live view y offset within OSD
        int x_ex; //live view x extend (x0 + x_ex = xmax)
        int y_ex; //live view y extend
        int x_max; // x0 + x_ex
        int y_max; // y0 + y_ex
        int off_43; // width of one 4:3 bar
        int off_169; // height of one 16:9 bar
        int off_1610; // height of one 16:10 bar
};

void clrscr();
void bmp_draw(struct bmp_file_t * bmp, int x0, int y0, uint8_t* const mirror, int clear);
void bmp_draw_scaled(struct bmp_file_t * bmp, int x0, int y0, int xmax, int ymax);
void bmp_draw_scaled_ex(struct bmp_file_t * bmp, int x0, int y0, int xmax, int ymax, uint8_t* const mirror);
uint8_t bmp_getpixel(int x, int y);

#define TOPBAR_BGCOLOR (bmp_getpixel(os.x0,os.y0))
#define BOTTOMBAR_BGCOLOR (bmp_getpixel(os.x0,os.y_max-1))

//~ struct semaphore * bmp_sem;
//~ struct semaphore * gmt_sem;
//~ #define BMP_SEM(x) { bmp_printf(FONT_LARGE, 50, 100, "B1 %s:%d", __func__, __LINE__); take_semaphore(bmp_sem, 0); x; give_semaphore(bmp_sem); bmp_printf(FONT_LARGE, 50, 100, "B0                                 ");}
//~ #define GMT_SEM(x) { bmp_printf(FONT_LARGE, 50, 50, "G1 %s:%d", __func__, __LINE__); card_led_on(); take_semaphore(gmt_sem, 0); x; give_semaphore(gmt_sem);  card_led_off(); bmp_printf(FONT_LARGE, 50, 50, "G0                                 "); }

extern void* bmp_lock;
extern void* gmt_lock;
//~ extern int bmp_ctr;

//~ #define BMP_LOCK(x) { if(bmp_lock) AcquireRecursiveLock(bmp_lock, 0); x; if(bmp_lock) ReleaseRecursiveLock(bmp_lock, 0);}
//~ #define GMT_LOCxK(x) { if(gmt_lock) AcquireRecursiveLock(gmt_lock, 0); x; if(gmt_lock) ReleaseRecursiveLock(gmt_lock, 0);}

extern void *AcquireRecursiveLock(void *lock, int n);
extern void *CreateRecursiveLock(int n);
extern void *ReleaseRecursiveLock(void *lock);

#define BMP_LOCK(x) { AcquireRecursiveLock(bmp_lock, 0); x; ReleaseRecursiveLock(bmp_lock);}
#define GMT_LOCK(x) { error }

//~ #define BMP_LOCK(x) { CheckBmpAcquireRecursiveLock(bmp_lock, __LINE__, __func__); x; CheckBmpReleaseRecursiveLock(bmp_lock);}

//~ #define BMP_LOCK(x) { x; }
//~ #define BMP_LOCK(x) { bmp_ctr++; bmp_printf(FONT_SMALL, 50, 150, "BMP_LOCK try %s:%d  ", __func__, __LINE__); AcquireRecursiveLock(bmp_lock, 500); bmp_printf(FONT_SMALL, 50, 150, "                          "); bmp_printf(FONT_SMALL, 50, 75, "BMP_LOCK 1 %s:%d  ", __func__, __LINE__); x; bmp_printf(FONT_SMALL, 50, 75, "BMP_LOCK 0 releasing...                    "); ReleaseRecursiveLock(bmp_lock); bmp_printf(FONT_SMALL, 50, 75, "BMP_LOCK 0 %s:%d ", __func__, __LINE__); bmp_ctr--;}
//~ #define GMT_LOCK(x) { bmp_ctr++; bmp_printf(FONT_SMALL, 50, 200, "GMT_LOCK try %s:%d  ", __func__, __LINE__); AcquireRecursiveLock(gmt_lock, 500); bmp_printf(FONT_SMALL, 50, 200, "                          "); bmp_printf(FONT_SMALL, 50, 100, "GMT_LOCK 1 %s:%d  ", __func__, __LINE__); x; bmp_printf(FONT_SMALL, 50, 100, "GMT_LOCK 0 releasing...                    "); ReleaseRecursiveLock(gmt_lock); bmp_printf(FONT_SMALL, 50, 100, "GMT_LOCK 0 %s:%d ", __func__, __LINE__); bmp_ctr--;}


void bmp_flip(uint8_t* dst, uint8_t* src, int voffset);
void bmp_flip_ex(uint8_t* dst, uint8_t* src, uint8_t* mirror, int voffset);


/** 5dc bitmap icons (ones that work and what they are) */
/*  
 0x9EBDEF   =   squigly line like a tilde
 0x8DBCEF   =   dash
 0xBA96EE   =   play icon
 0xBB96EE   =   camera icon
 0xBE96EE   =   computer monitor icon
 0xB596EE   =   35mm film square
 0xB496EE   =   info 'i'
 0xB396EE   =   sharpness icon
 0xB296EE   =   brightness icon [focus]
 0xB196EE   =   contrast icon
 0xB096EE   =   picstyle icon
 0xAF96EE   =   play icon
 0xAD96EE   =   direct print icon
 0xA996EE   =   letter L
 0xA896EE   =   letter M
 0xA796EE   =   letter S
 0xA696EE   =   step icon
 0xA596EE   =   "transfer" arrows (arrows pointing left/right) icon
 0xA496EE   =   RAW icon
 */

// Canon built-in icons (CanonGothic font)
#define ICON_TAB 0xa496ee
#define ICON_PRINT 0xac96ee
#define ICON_CONTRAST 0xae96ee
#define ICON_SATURATION 0xaf96ee
#define ICON_COLOR_BW_FILTER 0xb096ee
#define ICON_COLOR_BW_TONING_PAINTBRUSH 0xb196ee
#define ICON_SHARPNESS 0xb296ee
#define ICON_COLOR_TONE 0xb396ee
#define ICON_i 0xb496ee
#define ICON_FILM 0xb596ee
#define ICON_HEAD_WITH_RAYS 0xb696ee
#define ICON_CUSTOMWB 0xb996ee
#define ICON_PHOTOCAM 0xbb96ee
#define ICON_LANDSCAPE 0xbd96ee
#define ICON_MONITOR 0xbe96ee
#define ICON_BW 0x8297ee
#define ICON_KEY 0x819aee
#define ICON_MIC 0x829aee
#define ICON_SUBDIAL 0x839aee
#define ICON_MAINDIAL 0x849aee
#define ICON_CF1 0x869aee
#define ICON_SD2 0x879aee
#define ICON_CYL 0x889aee
#define ICON_KEY_SQUARE 0x899aee
#define ICON_L_SQUARE 0x8a9aee
#define ICON_N_SQUARE 0x8b9aee
#define ICON_RECTANGLE_VERT 0x8d9aee
#define ICON_4NEIGHBOURS 0x909aee
#define ICON_ISO 0x929aee
#define ICON_8ARROWS 0x939aee
#define ICON_GRID1 0x959aee
#define ICON_GRID2 0x969aee
#define ICON_STAR 0x979aee
#define ICON_RECTANGLE_ROUNDED 0x999aee
#define ICON_VOICE 0x9a9aee
#define ICON_VIDEOCAM 0x9b9aee
#define ICON_FLASH_A 0xa29aee
#define ICON_FLASH_B 0xa59aee

#ifdef CONFIG_500D
#undef ICON_VIDEOCAM
#define ICON_VIDEOCAM ICON_FILM
#endif

#define ICON_ML_AUDIO -1
#define ICON_ML_EXPO -2
#define ICON_ML_OVERLAY -3
#define ICON_ML_MOVIE -4
#define ICON_ML_SHOOT -5
#define ICON_ML_FOCUS -6
#define ICON_ML_DISPLAY -7
#define ICON_ML_PREFS -8
#define ICON_ML_DEBUG -9
#define ICON_ML_INFO -10
#define ICON_ML_MYMENU -11
#define ICON_ML_SCRIPT -12
#define ICON_ML_Q_FORWARD -13
#define ICON_ML_Q_BACK -14
#define ICON_ML_FORWARD -15
#define ICON_ML_MODULES -16
#define ICON_ML_MODIFIED -17
#define ICON_ML_GAMES -18

#define ICON_ML_SUBMENU -100

/** 5dc has to use some different icons than dryos cameras */
#ifdef CONFIG_VXWORKS
#define ICON_CF 0xAC96EE
#define ICON_AE 0xB096EE
#define ICON_P_SQUARE 0xA596EE
#define ICON_SMILE 0xaf96ee
#define ICON_LV 0xbd96EE
#else
#define ICON_CF 0x8e9aee
#define ICON_AE 0x919aee
#define ICON_P_SQUARE 0x8c9aee
#define ICON_SMILE 0x949aee
#define ICON_LV 0x989aee
#endif

#define SYM_DOTS        "\x7F"
#define SYM_ISO         "\x80"
#define SYM_F_SLASH     "\x81"
#define SYM_1_SLASH     "\x82"
#define SYM_DEGREE      "\x83"
#define SYM_MICRO       "\x84"
#define SYM_PLUSMINUS   "\x85"
#define SYM_LV          "\x86"
#define SYM_BULLET      "\x87"
#define SYM_TIMES       "\x88"
#define SYM_SMALL_C     "\x89"
#define SYM_SMALL_M     "\x8A"
#define SYM_INFTY       "\x8B"
#define SYM_DR          "\x9E"
#define SYM_ETTR        "\x9F"

void bfnt_test();

#ifndef CONFIG_VXWORKS
/* DryOS bitmap palette (engio register configuration) */
/* todo: define a structure */
/* palette entry for color i is i*3 + 2 */
/* the DIGIC (ENGIO) register where this is written is i*3 */
extern uint32_t LCD_Palette[];
#endif

#endif //#ifndef _bmp_h_
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