https://github.com/Microsoft/CNTK
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Tip revision: 0e9a94b3bb8eb7d27bdd264361feb2da848bf744 authored by Thiago Crepaldi on 29 June 2018, 22:09:49 UTC
Update MKLML to 2018.0.3.20180406 and MKL-DNN to 0.14 versions (windows)
Tip revision: 0e9a94b
Eval.cpp
//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE.md file in the project root for full license information.
//
// Eval.cpp : Defines the exported functions for the DLL application.
//

#define _CRT_SECURE_NO_WARNINGS // "secure" CRT not available on all platforms  --add this at the top of all CPP files that give "function or variable may be unsafe" warnings

#include "stdafx.h"
#include "Basics.h"
#define EVAL_LOCAL
#include "Eval.h"

namespace Microsoft { namespace MSR { namespace CNTK {

template <class ElemType>
std::string GetEvalName(ElemType)
{
    std::string empty;
    return empty;
}

template <>
std::string GetEvalName(float)
{
    std::string name = "GetEvalF";
    return name;
}
template <>
std::string GetEvalName(double)
{
    std::string name = "GetEvalD";
    return name;
}

template <class ElemType>
void Eval<ElemType>::Init(const std::string& /*config*/)
{
    LogicError("Init shouldn't be called, use constructor");
    // not implemented, calls the underlying class instead
}

// Destroy - cleanup and remove this class
// NOTE: this destroys the object, and it can't be used past this point
template <class ElemType>
void Eval<ElemType>::Destroy()
{
    m_eval->Destroy();
}

// Eval Constructor
template <class ElemType>
void Eval<ElemType>::GetEvalClass(const std::string& config)
{
    typedef void (*GetEvalProc)(IEvaluateModel<ElemType>** peval);

    // initialize just in case
    m_eval = NULL;
    std::wstring module = L"CNTKEval";
    // get the name for the dll we want to use, default to CNTKEval.dll
    std::string::size_type found = config.find("evaluator=");
    if (found != std::string::npos)
    {
        std::string::size_type end = config.find_first_of("\n \t", found);
        if (end != std::string::npos)
        {
            module = msra::strfun::utf16(config.substr(found, end - found));
        }
    }
    // create a variable of each type just to call the proper templated version
    ElemType elemType = ElemType();
    GetEvalProc getEvalProc = (GetEvalProc) m_plugin->Load(module, GetEvalName(elemType));
    getEvalProc(&m_eval);
}

// Eval Constructor
// options - [in] string  of options (i.e. "-windowsize:11 -addenergy") data reader specific
template <class ElemType>
Eval<ElemType>::Eval(const std::string& config) : m_plugin(make_shared<Plugin>())
{
    GetEvalClass(config);
    m_eval->Init(config);
}

// destructor - cleanup temp files, etc.
template <class ElemType>
Eval<ElemType>::~Eval()
{
    // free up resources
    if (m_eval != NULL)
    {
        m_eval->Destroy();
        m_eval = NULL;
    }
}


// CreateNetwork - create the network from the specified description
// networkDescription - network description
template <class ElemType>
void Eval<ElemType>::CreateNetwork(const std::string& networkDescription)
{
    m_eval->CreateNetwork(networkDescription);
}

// GetNodeDimensions - Get the node dimensions of the specified nodes
// dimensions - map from name of node to dimension of the node
// nodeGroup - type of node we are requesting (input/output/specified)
template <class ElemType>
void Eval<ElemType>::GetNodeDimensions(std::map<std::wstring, size_t>& dimensions, NodeGroup nodeGroup)
{
    m_eval->GetNodeDimensions(dimensions, nodeGroup);
}

// StartEvaluateMinibatchLoop - Prepare network for Evaluate() calls.
// outputNodeName - name of node that will be evaluated
template <class ElemType>
void Eval<ElemType>::StartEvaluateMinibatchLoop(const std::wstring& outputNodeName)
{
    m_eval->StartEvaluateMinibatchLoop(outputNodeName);
}

// Evaluate - Evalute using the model with the given inputs and outputs
// inputs - map from node name to input vector
// outputs - map from node name to output vector, outputs vectors need to be preallocated by caller, sizing will happen during evaluation
template <class ElemType>
void Eval<ElemType>::Evaluate(std::map<std::wstring, std::vector<ElemType>*>& inputs, std::map<std::wstring, std::vector<ElemType>*>& outputs)
{
    m_eval->Evaluate(inputs, outputs);
}

// Evaluate - Evaluate using the network without input and provide the outputs
// outputs - map from node name to output vector, outputs vectors need to be preallocated by caller, sizing will happen during evaluation
template <class ElemType>
void Eval<ElemType>::Evaluate(std::map<std::wstring, std::vector<ElemType>*>& outputs)
{
    m_eval->Evaluate(outputs);
}

// ResetState - Reset the cell state when we get the start of an utterance
template <class ElemType>
void Eval<ElemType>::ResetState()
{
    m_eval->ResetState();
}

//The explicit instantiation
template class Eval<double>;
template class Eval<float>;
} } }
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