https://bitbucket.org/hudson/magic-lantern
Tip revision: 6842f6f9623369c10c831c9cec2c50bc52dedf00 authored by hudson@kremvax on 24 June 2009, 02:55:55 UTC
Removed tag
Removed tag
Tip revision: 6842f6f
audio.c
/** \file
* Onscreen audio meters
*/
#include "dryos.h"
#include "bmp.h"
/** Read the raw level from the audio device.
*
* Expected values are signed 16-bit?
*/
static inline int16_t
audio_read_level( int channel )
{
uint32_t *audio_level = (uint32_t*)( 0xC0920000 + 0x110 );
return (int16_t) audio_level[channel];
}
struct audio_level
{
int last;
int avg;
int peak;
int pad;
};
struct audio_level audio_levels[2];
/** Returns a dB translated from the raw level
*
* Range is -40 to 0 dB
*/
static int
audio_level_to_db(
int raw_level
)
{
int db;
for( db = 40 ; db ; db-- )
{
if( audio_thresholds[db] > raw_level )
return -db;
}
return 0;
}
#ifdef OSCOPE_METERS
void draw_meters(void)
{
#define MAX_SAMPLES 720
static int16_t levels[ MAX_SAMPLES ];
static uint32_t index;
levels[ index++ ] = audio_read_level();
if( index >= MAX_SAMPLES )
index = 0;
struct vram_info * vram = &vram_info[ vram_get_number(2) ];
//thunk audio_dev_compute_average_level = (void*) 0xFF9725C4;
//audio_dev_compute_average_level();
// The level goes from -40 to 0
uint32_t x;
for( x=0 ; x<MAX_SAMPLES && x<vram->width ; x++ )
{
uint16_t y = 256 + levels[ x ] / 128;
vram->vram[ y * vram->pitch + x ] = 0xFFFF;
}
uint32_t y;
for( y=0 ; y<128 ; y++ )
{
vram->vram[ y * vram->pitch + index ] = 0x888F;
}
}
#else
static uint8_t
db_to_color(
int db
)
{
if( db < -35 )
return 0x2F; // white
if( db < -20 )
return 0x06; // dark green
if( db < -15 )
return 0x0F; // yellow
return 0x0c; // dull red
}
static uint8_t
db_peak_to_color(
int db
)
{
if( db < -35 )
return 0x7f; // dark blue
if( db < -20 )
return 0x7f; // dark blue
if( db < -15 )
return 0xAE; // bright yellow
return 0x08; // bright red
}
static void
draw_meter(
int y_origin,
struct audio_level * level
)
{
const uint32_t width = 640; // bmp_width();
const uint32_t pitch = bmp_pitch();
uint32_t * row = (uint32_t*) bmp_vram();
// Skip to the desired y coord and over the
// space for the numerical levels
row += (pitch/4) * y_origin + 8;
const int db_avg = audio_level_to_db( level->avg );
const int db_peak = audio_level_to_db( level->peak );
// levels go from -40 to 0, so -40 * 16 == 640
const uint32_t x_db_avg = (width + db_avg * 16) / 4;
const uint32_t x_db_peak = (width + db_peak * 16) / 4;
const uint8_t bar_color = db_to_color( db_avg );
const uint8_t peak_color = db_peak_to_color( db_peak );
const int meter_height = 12;
const uint32_t bar_color_word = color_word( bar_color );
const uint32_t peak_color_word = color_word( peak_color );
const uint32_t bg_color_word = color_word( BG_COLOR );
// Write the meter an entire scan line at a time
int y;
for( y=0 ; y<meter_height ; y++, row += pitch/4 )
{
uint32_t x;
for( x=0 ; x<width/4 ; x++ )
{
if( x < x_db_avg )
row[x] = bar_color_word;
else
if( x < x_db_peak )
row[x] = bg_color_word;
else
if( x < x_db_peak + 4 )
row[x] = peak_color_word;
else
row[x] = bg_color_word;
}
}
// Write the current level
bmp_printf( 0, y_origin, "%3d", db_avg );
}
static void
draw_ticks(
int y,
int tick_height
)
{
const uint32_t width = bmp_width();
const uint32_t pitch = bmp_pitch();
uint32_t * row = (uint32_t*) bmp_vram();
row += (pitch/4) * y;
const uint32_t white_word = 0
| ( WHITE_COLOR << 24 )
| ( WHITE_COLOR << 16 )
| ( WHITE_COLOR << 8 )
| ( WHITE_COLOR << 0 );
for( ; tick_height > 0 ; tick_height--, row += pitch/4 )
{
int db;
for( db=-40 * 8; db<= 0 ; db+=5*8 )
{
const uint32_t x_db = width + db * 2;
row[x_db/4] = white_word;
}
}
}
/* Normal VU meter */
static void draw_meters(void)
{
// The db values are multiplied by 8 to make them
// smoother.
draw_meter( 0, &audio_levels[0] );
draw_ticks( 12, 4 );
draw_meter( 16, &audio_levels[1] );
}
#endif
#if 0
static void
draw_events( void )
{
bmp_printf( 0, 10, "A/V jack: %s",
camera_engine.av_jack & 1 ? "No " : "Yes"
);
bmp_hexdump( 0, 30, &camera_engine, 32 );
unsigned i;
for( i=0 ; i<16 ; i++ )
{
struct event * event = &gui_events[ i ];
bmp_printf( 0, 200 + font_height * i,
"%sEvent %x: %x %08x %08x %08x\n",
i == gui_events_index ? "->" : " ",
i,
(unsigned) event->type,
(unsigned) event->param,
(unsigned) event->obj,
(unsigned) event->arg
);
}
}
#endif
#if 0
static void
draw_audio_regs( void )
{
int y = 100, reg;
for( reg=0x20 ; reg < 0x3F ; reg += 8, y += font_height )
{
//DebugMsg( DM_MAGIC, 3,
bmp_printf( 100, y,
"audio reg %02x: %02x %02x %02x %02x %02x %02x %02x %02x",
reg,
audio_ic_read( (reg+0) << 8 ),
audio_ic_read( (reg+1) << 8 ),
audio_ic_read( (reg+2) << 8 ),
audio_ic_read( (reg+3) << 8 ),
audio_ic_read( (reg+4) << 8 ),
audio_ic_read( (reg+5) << 8 ),
audio_ic_read( (reg+6) << 8 ),
audio_ic_read( (reg+7) << 8 )
);
}
//bmp_printf( 100, y, "Volume: %08
bmp_hexdump( 100, y, (uint32_t*)( 0xC0920000 + 0x110 ), 16 );
}
#endif
static void
compute_audio_levels(
int ch
)
{
struct audio_level * const level = &audio_levels[ch];
int raw = audio_read_level( ch );
if( raw < 0 )
raw = -raw;
level->last = raw;
level->avg = (level->avg * 15 + raw) / 16;
if( raw > level->peak )
level->peak = raw;
// Decay the peak to the average
level->peak = ( level->peak * 31 + level->avg ) / 32;
}
/** Task to monitor the audio levels.
*
* Compute the average and peak level, periodically calling
* the draw_meters() function to display the results on screen.
*/
static void
meter_task( void )
{
DebugMsg( DM_MAGIC, 3, "!!!!! User task is running" );
msleep( 4000 );
call( "FA_StartLiveView" );
while(1)
{
msleep( 50 );
draw_meters();
}
}
TASK_CREATE( "meter_task", meter_task, 0, 0x18, 0x1000 );
/** Monitor the audio levels very quickly */
static void
compute_audio_level_task( void )
{
msleep( 4000 );
audio_levels[0].peak = audio_levels[1].peak = 0;
audio_levels[1].avg = audio_levels[1].avg = 0;
while(1)
{
msleep( 16 );
compute_audio_levels( 0 );
compute_audio_levels( 1 );
}
}
TASK_CREATE( "audio_level_task", compute_audio_level_task, 0, 0x1e, 0x1000 );
/** Write the MGAIN2-0 bits.
* See table 19 for the gain values.
* Why is it split between two registers? I don't know.
*/
static inline void
audio_ic_set_mgain(
unsigned bits
)
{
bits &= 0x7;
unsigned sig1 = audio_ic_read( AUDIO_IC_SIG1 );
sig1 &= ~0x3;
sig1 |= (bits & 1);
sig1 |= (bits & 4) >> 1;
audio_ic_write( AUDIO_IC_SIG1 | sig1 );
unsigned sig2 = audio_ic_read( AUDIO_IC_SIG2 );
sig2 &= ~(1<<5);
sig2 |= (bits & 2) << 4;
audio_ic_write( AUDIO_IC_SIG2 | sig2 );
}
static inline void
audio_ic_set_input_volume(
int gain
)
{
unsigned cmd = ( gain * 1000 ) / 375 + 145;
cmd &= 0xFF;
audio_ic_write( AUDIO_IC_IVL | cmd );
audio_ic_write( AUDIO_IC_IVR | cmd );
}
/** Replace the sound dev task with our own to disable AGC.
*
* This task disables the AGC when the sound device is activated.
*/
void
my_sounddev_task( void )
{
//void * file = FIO_CreateFile( "A:/snddev.log" );
//FIO_WriteFile( file, sounddev, sizeof(*sounddev) );
//FIO_CloseFile( file );
DebugMsg( DM_AUDIO, 3, "!!!!! %s started sem=%x", __func__, (uint32_t) sounddev.sem_alc );
sounddev.sem_alc = create_named_semaphore( 0, 0 );
sounddev_active_in(0,0);
while(1)
{
msleep( 1000 );
audio_ic_write( AUDIO_IC_PM1 | 0x6D ); // power up ADC and DAC
audio_ic_write( AUDIO_IC_SIG1 | 0x14 ); // power up, no gain
audio_ic_write( AUDIO_IC_SIG2 | 0x04 ); // external, no gain
audio_ic_write( AUDIO_IC_PM3 | 0x07 ); // external input
audio_ic_write( AUDIO_IC_ALC1 | 0x00 ); // disable all ALC
//audio_ic_write( AUDIO_IC_ALC1 | 0x24 ); // enable recording ALC
// Set manual low gain; +30dB == 0xE1
// gain == (byte - 145) * 0.375
//const uint32_t gain = 12;
extern unsigned audio_dgain;
audio_ic_set_input_volume( audio_dgain );
// 4 == 10 dB
// 5 == 17 dB
// 3 == 32 dB
extern unsigned audio_mgain;
audio_ic_set_mgain( audio_mgain ); // 10 dB
//const uint32_t gain_cmd = (gain * 1000) / 375 + 145;
//audio_ic_write( AUDIO_IC_IVL | (gain_cmd & 0xFF) );
//audio_ic_write( AUDIO_IC_IVR | (gain_cmd & 0xFF) );
// Disable the HPF
//audio_ic_write( AUDIO_IC_HPF0 | 0x00 );
//audio_ic_write( AUDIO_IC_HPF1 | 0x00 );
//audio_ic_write( AUDIO_IC_HPF2 | 0x00 );
//audio_ic_write( AUDIO_IC_HPF3 | 0x00 );
// Enable the LPF
// Canon uses F2A/B = 0x0ED4 and 0x3DA9.
audio_ic_write( AUDIO_IC_LPF0 | 0xD4 );
audio_ic_write( AUDIO_IC_LPF1 | 0x0E );
audio_ic_write( AUDIO_IC_LPF2 | 0xA9 );
audio_ic_write( AUDIO_IC_LPF3 | 0x3D );
audio_ic_write( AUDIO_IC_FIL1 | audio_ic_read( AUDIO_IC_FIL1 ) | (1<<5) );
// Enable loop mode
uint32_t mode3 = audio_ic_read( AUDIO_IC_MODE3 );
mode3 |= (1<<6);
audio_ic_write( AUDIO_IC_MODE3 | mode3 );
//draw_audio_regs();
}
DebugMsg( DM_AUDIO, 3, "!!!!! %s task exited????", __func__ );
}
TASK_OVERRIDE( sounddev_task, my_sounddev_task );
/** Replace the audio level task with our own.
*
* This task runs when the sound device is activated to keep track of
* the average audio level and translate it to dB. Nothing ever seems
* to activate it, so it is commented out for now.
*/
static void
my_audio_level_task( void )
{
//const uint32_t * const thresholds = (void*) 0xFFC60ABC;
DebugMsg( DM_AUDIO, 3, "!!!!! %s: Replaced Canon task %x", __func__, audio_level_task );
audio_in.gain = -40;
audio_in.sample_count = 0;
audio_in.max_sample = 0;
audio_in.sem_interval = create_named_semaphore( 0, 1 );
audio_in.sem_task = create_named_semaphore( 0, 0 );
while(1)
{
DebugMsg( DM_AUDIO, 3, "%s: sleeping init=%d\n", __func__, audio_in.initialized );
if( take_semaphore( audio_in.sem_interval, 0 ) & 1 )
{
//DebugAssert( "!IS_ERROR", "SoundDevice sem_interval", 0x82 );
break;
}
if( take_semaphore( audio_in.sem_task, 0 ) & 1 )
{
//DebugAssert( "!IS_ERROR", SoundDevice", 0x83 );
break;
}
DebugMsg( DM_AUDIO, 3, "%s: awake init=%d\n", __func__, audio_in.initialized );
if( !audio_in.initialized )
{
DebugMsg( DM_AUDIO, 3, "**** %s: agc=%d/%d wind=%d volume=%d",
__func__,
audio_in.agc_on,
audio_in.last_agc_on,
audio_in.windcut,
audio_in.volume
);
audio_set_filter_off();
if( audio_in.last_agc_on == 1
&& audio_in.agc_on == 0
)
audio_set_alc_off();
audio_in.last_agc_on = audio_in.agc_on;
audio_set_windcut( audio_in.windcut );
audio_set_sampling_param( 44100, 0x10, 1 );
audio_set_volume_in(
audio_in.agc_on,
audio_in.volume
);
if( audio_in.agc_on == 1 )
audio_set_alc_on();
audio_in.initialized = 1;
audio_in.gain = -39;
audio_in.sample_count = 0;
}
if( audio_in.asif_started == 0 )
{
DebugMsg( DM_AUDIO, 3, "%s: Starting asif observer", __func__ );
audio_start_asif_observer();
audio_in.asif_started = 1;
}
//uint32_t level = audio_read_level(0);
give_semaphore( audio_in.sem_task );
// Never adjust it!
//set_audio_agc();
//if( file != (void*) 0xFFFFFFFF )
//FIO_WriteFile( file, &level, sizeof(level) );
// audio_interval_wakeup will unlock our semaphore
oneshot_timer( 0x200, audio_interval_unlock, audio_interval_unlock, 0 );
}
DebugMsg( DM_AUDIO, 3, "!!!!! %s task exited????", __func__ );
}
TASK_OVERRIDE( audio_level_task, my_audio_level_task );
#if 0
static void
dump_task( void )
{
msleep( 10000 );
DebugMsg( DM_MAGIC, 3, "Calling dumpf" );
dumpf();
}
TASK_CREATE( "dump_task", dump_task, 0, 0x1f, 0x1000 );
#endif