https://github.com/pupil-labs/pupil

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Revision Author Date Message Commit Date
0dab470 adding explicit release of VideoWriter 02 December 2013, 12:17:10 UTC
22d0a5c adding slightly improve sync code. Fixed typos. 29 November 2013, 08:28:22 UTC
1a9288d fix bug that skewed gl display of images loaded on linux machines 18 November 2013, 11:10:45 UTC
56de5d0 small speed improvement 18 November 2013, 08:46:51 UTC
454cb40 Merge branch 'master' of https://github.com/pupil-labs/pupil 16 November 2013, 12:47:29 UTC
1d32be6 make git_tag_version now return “unknown” instead of None on failure to be more type consistent. 16 November 2013, 12:47:17 UTC
c3c1719 Adding “fixations only” flavored simple player scripts. Less noisy visualizations based on a manhattan distance metric to measure difference in movement between current point and past points. 16 November 2013, 02:34:24 UTC
23e0873 Minor cosmetic updates to simple player scripts. 16 November 2013, 02:32:37 UTC
e6ca3ae Merge branch 'master' of https://github.com/pupil-labs/pupil 14 November 2013, 08:38:52 UTC
7d0b9d4 Tiny cosmetic formatting change to readme 14 November 2013, 06:20:33 UTC
93b09c2 Adding analytics code/badge 14 November 2013, 06:18:06 UTC
629d676 removing billiard for now. 13 November 2013, 18:52:51 UTC
44e4476 a few performance and bug fixes 13 November 2013, 12:02:18 UTC
8cd4437 adding billiard as multiprocessing replace on maces for more flexible use of camera types and resolutions in the eye process. 12 November 2013, 18:25:04 UTC
bb362e2 small bug fixes 12 November 2013, 17:58:59 UTC
e72c890 do not use debug vid 11 November 2013, 14:44:07 UTC
52e8e37 removed unused var 11 November 2013, 14:36:36 UTC
f41c237 adding context sharing functionality. 11 November 2013, 13:49:18 UTC
ee235ba made custom shader work on software gl and ubuntu gma graphics 11 November 2013, 12:19:54 UTC
9a2fe9f test. 10 November 2013, 21:32:01 UTC
857ae14 rm print statement 10 November 2013, 16:39:55 UTC
83bc3a3 adding explicit fn call for points 10 November 2013, 16:39:15 UTC
5675bf1 added option to render multiple points at once. using gl point size instead to letting the vertex shader decide that... 10 November 2013, 16:18:56 UTC
1334ab9 adding custom shaders to the point fn. 10 November 2013, 15:56:09 UTC
a0ef889 Cosmetic changes, fixing typos, adding license header. 09 November 2013, 01:49:31 UTC
5af141e adding points drawn by shader instead of legacy fns. 08 November 2013, 17:50:51 UTC
db309b3 Merge branch 'master' of https://github.com/pupil-labs/pupil 07 November 2013, 17:13:45 UTC
0138c95 small bugfix for spaced paths 07 November 2013, 17:13:26 UTC
a56c9df small tweaks, made detector settings persistent. 07 November 2013, 17:08:29 UTC
c2a0e1f small typo fix 06 November 2013, 20:15:22 UTC
44a6721 changed min contour size threshold 06 November 2013, 20:12:02 UTC
c71aa3b small fixes, typos. implemented curvature eval using numexpr but no speed increase measured. 06 November 2013, 19:32:52 UTC
9a737d0 corrected world cam size 06 November 2013, 18:13:29 UTC
d3fb28e typo 06 November 2013, 10:53:01 UTC
39f8955 removed forced framerate left over from development. 06 November 2013, 09:22:43 UTC
4f7a834 removed test video list 06 November 2013, 09:18:54 UTC
13775d3 ux improvement for debug window 06 November 2013, 08:43:31 UTC
948805d changed sample video 06 November 2013, 08:19:40 UTC
d71dbcb fixed conditional import 06 November 2013, 08:18:54 UTC
107f9d4 small optimization: don't evaluate contours if you already have a good solution. 06 November 2013, 08:16:57 UTC
a977b89 adding confidence measure, quick exit when the solution is at hand and we have confidence in our prior. 06 November 2013, 07:23:04 UTC
72ab887 small optimizations. 05 November 2013, 16:07:33 UTC
64b4420 small improvements. Returning pupil now. 05 November 2013, 08:49:01 UTC
75b2db0 more work. 04 November 2013, 16:41:52 UTC
602f3c3 first working version. need optimization to decrease cpu time. 03 November 2013, 19:19:31 UTC
d465b06 adding pupil history. 01 November 2013, 18:04:29 UTC
c0bff99 more work on pupil detector. 01 November 2013, 16:45:09 UTC
c5b8847 split pupil detectors into multiple files started implementation of new canny edge based combinatorial detector 31 October 2013, 14:07:11 UTC
579f9da cosmetics, comments. 30 October 2013, 10:05:22 UTC
7d9ab5d remove old fns added custom combination fn 30 October 2013, 10:00:06 UTC
1f1c389 adding some combinatorial search routines. 29 October 2013, 17:20:11 UTC
a7c46df incremental work, its broken now... 28 October 2013, 17:21:54 UTC
0bf5e14 adding ellipse fit error estimation, option to do nearest neighbor texture interpolation 28 October 2013, 17:21:35 UTC
941e479 more work, added pupil debug window 27 October 2013, 17:23:23 UTC
9309993 more work on pupil detection. 26 October 2013, 19:32:30 UTC
aa523ad some work, trying to be smart with contour segments though curvature analyses. 25 October 2013, 15:37:15 UTC
240c3cc adding timestamp support for reading videos 24 October 2013, 15:45:11 UTC
fee7ead adding MSER detector. Just to see how it performs… time to get some detector work done... 23 October 2013, 16:32:24 UTC
788268f minor fix and cosmetics 23 October 2013, 14:44:03 UTC
a0c23e7 added Sony PS3 eye support 23 October 2013, 14:34:32 UTC
bb1331a cosmetic work and fixes to proofed word and eye 22 October 2013, 14:47:07 UTC
fb60607 Merge branch 'proper_logging' 22 October 2013, 14:37:14 UTC
cdc9701 renamed to reflect the fact that this should work cross platform 22 October 2013, 14:36:40 UTC
0b1cd76 moved rec and user dir creation up so the logger can place its file 22 October 2013, 13:21:54 UTC
40091fb adding build script for standalone version of simple circle 22 October 2013, 13:09:13 UTC
2f6f4f3 more logger.info less print 22 October 2013, 12:38:24 UTC
807d2d3 set up two logging streams. One for each process . both stream to the console and eye/world.log replaced most print lines with logger.debug/info/warn/error 22 October 2013, 11:20:59 UTC
3b6c137 v0.3.4 GLFW3 - We upgraded to GLFW3 which come with multi window and monitor support and many more good things - This means that we changes a dependency (see install instructions) - Pupil Streaming: - using 0MQ Pupil Capture can now stream Pupil positions locally and via network. - see https://code.google.com/p/pupil/wiki/Streaming_Data - More UI work: - Good bye Player window - we got rid of a permanent window for calibration ect. - Hello Plug-in windows: Instead we can now create any number of windows (calibration) on any screen and even in Fullscreen. - new data format: - this change had been introduced a few weeks ago and the wiki already reflects the new change: data is now always timestamped. - eye and world are correlated in time using the timestamps and only when needed during playback and calibration. 21 October 2013, 12:21:31 UTC
ae81044 removing branch switching scripts. 21 October 2013, 11:55:47 UTC
c6238fc adding workaround starter app to run pupil capture on mac. 18 October 2013, 11:39:41 UTC
6716719 work on build instructions for mac 18 October 2013, 10:40:38 UTC
f4d2a27 small fix. 16 October 2013, 11:12:38 UTC
9d7d164 cosmetics and renaming of calibration routine. 16 October 2013, 10:48:07 UTC
1cc7a8c updated read me removed unneeded file 15 October 2013, 12:14:34 UTC
511516c switched back to pyinstaller as py2app did not bundle cv2. First wokring version of mac bundle 15 October 2013, 09:46:29 UTC
17b022a work on py2app suport 14 October 2013, 14:37:42 UTC
65f7b56 close device during a premature exit 12 October 2013, 10:01:16 UTC
b758435 moved queue flush back into eye process, still need a cleaner way to do this. 12 October 2013, 09:40:44 UTC
98cd973 clean up of comments. 12 October 2013, 08:49:27 UTC
f211f5e cosmetic work, minor improvements. 12 October 2013, 08:40:08 UTC
165ec19 moved queue flushing out of eye process... 09 October 2013, 16:15:20 UTC
4e867b7 smal fix to make vidoe capture initialization more robust, small fix to make window closure more robust 08 October 2013, 18:47:46 UTC
1d03f73 more debugging, moved all window creation and desrtuction out of callbacks 08 October 2013, 15:54:33 UTC
7ab8544 small stuff 08 October 2013, 09:21:55 UTC
24c9010 defined rec_dir in main.py for clarity 08 October 2013, 09:13:27 UTC
15bed92 cleanup 08 October 2013, 08:51:32 UTC
582b9ca various bugfixes of errors that occured when running frozen on ubnutu. 08 October 2013, 08:49:27 UTC
bdf4107 removed unused chmod 07 October 2013, 13:42:01 UTC
71d1385 adding some mac bundle tests 07 October 2013, 09:56:56 UTC
ef861b2 pyinstaller work on mac side 06 October 2013, 16:32:10 UTC
7bc75e4 adding ubuntu bundle tools 06 October 2013, 12:34:09 UTC
690279b Minor formatting changes to readme and spelling cleanup. 05 October 2013, 11:15:55 UTC
eedf444 tiny sytax streamlining 04 October 2013, 11:32:07 UTC
cd92594 made version string in atb abr readonly 04 October 2013, 09:43:32 UTC
96df28f added depoly version tool and readme 04 October 2013, 09:40:33 UTC
53a9f69 added version support for frozen pupil app, added user_dir 04 October 2013, 09:39:45 UTC
fd78bfd adding deploy folder 02 October 2013, 15:52:42 UTC
f014a9c moved .spec files into new deploy folder 02 October 2013, 15:22:36 UTC
cdcd41a small patches for pyinstaller support on mac 02 October 2013, 15:21:56 UTC
b82dd84 Merge branch 'dev' of http://github.com/pupil-labs/pupil into dev 02 October 2013, 10:00:20 UTC
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