Revision 0d4a2b733070a1bd52f981313f9e17f126701407 authored by Yi Wu on 04 August 2017, 20:09:56 UTC, committed by Facebook Github Bot on 04 August 2017, 20:12:07 UTC
Summary:
The FsyncFiles background job call Fsync() periodically for blob files. However it can access WritableFileWriter concurrently with a Put() or Write(). And WritableFileWriter does not support concurrent access. It will lead to WritableFileWriter buffer being flush with same content twice, and blob file end up corrupted. Fixing by simply let FsyncFiles hold write_mutex_.
Closes https://github.com/facebook/rocksdb/pull/2685

Differential Revision: D5561908

Pulled By: yiwu-arbug

fbshipit-source-id: f0bb5bcab0e05694e053b8c49eab43640721e872
1 parent 627c9f1
Raw File
murmurhash.cc
//  Copyright (c) 2011-present, Facebook, Inc.  All rights reserved.
//  This source code is licensed under both the GPLv2 (found in the
//  COPYING file in the root directory) and Apache 2.0 License
//  (found in the LICENSE.Apache file in the root directory).
//
/*
  Murmurhash from http://sites.google.com/site/murmurhash/

  All code is released to the public domain. For business purposes, Murmurhash
  is under the MIT license.
*/
#include "murmurhash.h"

#if defined(__x86_64__)

// -------------------------------------------------------------------
//
// The same caveats as 32-bit MurmurHash2 apply here - beware of alignment
// and endian-ness issues if used across multiple platforms.
//
// 64-bit hash for 64-bit platforms

uint64_t MurmurHash64A ( const void * key, int len, unsigned int seed )
{
    const uint64_t m = 0xc6a4a7935bd1e995;
    const int r = 47;

    uint64_t h = seed ^ (len * m);

    const uint64_t * data = (const uint64_t *)key;
    const uint64_t * end = data + (len/8);

    while(data != end)
    {
        uint64_t k = *data++;

        k *= m;
        k ^= k >> r;
        k *= m;

        h ^= k;
        h *= m;
    }

    const unsigned char * data2 = (const unsigned char*)data;

    switch(len & 7)
    {
    case 7: h ^= ((uint64_t)data2[6]) << 48; // fallthrough
    case 6: h ^= ((uint64_t)data2[5]) << 40; // fallthrough
    case 5: h ^= ((uint64_t)data2[4]) << 32; // fallthrough
    case 4: h ^= ((uint64_t)data2[3]) << 24; // fallthrough
    case 3: h ^= ((uint64_t)data2[2]) << 16; // fallthrough
    case 2: h ^= ((uint64_t)data2[1]) << 8; // fallthrough
    case 1: h ^= ((uint64_t)data2[0]);
        h *= m;
    };

    h ^= h >> r;
    h *= m;
    h ^= h >> r;

    return h;
}

#elif defined(__i386__)

// -------------------------------------------------------------------
//
// Note - This code makes a few assumptions about how your machine behaves -
//
// 1. We can read a 4-byte value from any address without crashing
// 2. sizeof(int) == 4
//
// And it has a few limitations -
//
// 1. It will not work incrementally.
// 2. It will not produce the same results on little-endian and big-endian
//    machines.

unsigned int MurmurHash2 ( const void * key, int len, unsigned int seed )
{
    // 'm' and 'r' are mixing constants generated offline.
    // They're not really 'magic', they just happen to work well.

    const unsigned int m = 0x5bd1e995;
    const int r = 24;

    // Initialize the hash to a 'random' value

    unsigned int h = seed ^ len;

    // Mix 4 bytes at a time into the hash

    const unsigned char * data = (const unsigned char *)key;

    while(len >= 4)
    {
        unsigned int k = *(unsigned int *)data;

        k *= m;
        k ^= k >> r;
        k *= m;

        h *= m;
        h ^= k;

        data += 4;
        len -= 4;
    }

    // Handle the last few bytes of the input array

    switch(len)
    {
    case 3: h ^= data[2] << 16;
    case 2: h ^= data[1] << 8;
    case 1: h ^= data[0];
        h *= m;
    };

    // Do a few final mixes of the hash to ensure the last few
    // bytes are well-incorporated.

    h ^= h >> 13;
    h *= m;
    h ^= h >> 15;

    return h;
}

#else

// -------------------------------------------------------------------
//
// Same as MurmurHash2, but endian- and alignment-neutral.
// Half the speed though, alas.

unsigned int MurmurHashNeutral2 ( const void * key, int len, unsigned int seed )
{
    const unsigned int m = 0x5bd1e995;
    const int r = 24;

    unsigned int h = seed ^ len;

    const unsigned char * data = (const unsigned char *)key;

    while(len >= 4)
    {
        unsigned int k;

        k  = data[0];
        k |= data[1] << 8;
        k |= data[2] << 16;
        k |= data[3] << 24;

        k *= m;
        k ^= k >> r;
        k *= m;

        h *= m;
        h ^= k;

        data += 4;
        len -= 4;
    }

    switch(len)
    {
    case 3: h ^= data[2] << 16; // fallthrough
    case 2: h ^= data[1] << 8; // fallthrough
    case 1: h ^= data[0];
        h *= m;
    };

    h ^= h >> 13;
    h *= m;
    h ^= h >> 15;

    return h;
}

#endif
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