Revision 0d4a2b733070a1bd52f981313f9e17f126701407 authored by Yi Wu on 04 August 2017, 20:09:56 UTC, committed by Facebook Github Bot on 04 August 2017, 20:12:07 UTC
Summary:
The FsyncFiles background job call Fsync() periodically for blob files. However it can access WritableFileWriter concurrently with a Put() or Write(). And WritableFileWriter does not support concurrent access. It will lead to WritableFileWriter buffer being flush with same content twice, and blob file end up corrupted. Fixing by simply let FsyncFiles hold write_mutex_.
Closes https://github.com/facebook/rocksdb/pull/2685

Differential Revision: D5561908

Pulled By: yiwu-arbug

fbshipit-source-id: f0bb5bcab0e05694e053b8c49eab43640721e872
1 parent 627c9f1
Raw File
thread_operation.h
// Copyright (c) 2011-present, Facebook, Inc.  All rights reserved.
//  This source code is licensed under both the GPLv2 (found in the
//  COPYING file in the root directory) and Apache 2.0 License
//  (found in the LICENSE.Apache file in the root directory).
//
// This file defines the structures for thread operation and state.
// Thread operations are used to describe high level action of a
// thread such as doing compaction or flush, while thread state
// are used to describe lower-level action such as reading /
// writing a file or waiting for a mutex.  Operations and states
// are designed to be independent.  Typically, a thread usually involves
// in one operation and one state at any specific point in time.

#pragma once

#include "rocksdb/thread_status.h"

#include <string>

namespace rocksdb {

#ifdef ROCKSDB_USING_THREAD_STATUS

// The structure that describes a major thread operation.
struct OperationInfo {
  const ThreadStatus::OperationType type;
  const std::string name;
};

// The global operation table.
//
// When updating a status of a thread, the pointer of the OperationInfo
// of the current ThreadStatusData will be pointing to one of the
// rows in this global table.
//
// Note that it's not designed to be constant as in the future we
// might consider adding global count to the OperationInfo.
static OperationInfo global_operation_table[] = {
  {ThreadStatus::OP_UNKNOWN, ""},
  {ThreadStatus::OP_COMPACTION, "Compaction"},
  {ThreadStatus::OP_FLUSH, "Flush"}
};

struct OperationStageInfo {
  const ThreadStatus::OperationStage stage;
  const std::string name;
};

// A table maintains the mapping from stage type to stage string.
// Note that the string must be changed accordingly when the
// associated function name changed.
static OperationStageInfo global_op_stage_table[] = {
  {ThreadStatus::STAGE_UNKNOWN, ""},
  {ThreadStatus::STAGE_FLUSH_RUN,
      "FlushJob::Run"},
  {ThreadStatus::STAGE_FLUSH_WRITE_L0,
      "FlushJob::WriteLevel0Table"},
  {ThreadStatus::STAGE_COMPACTION_PREPARE,
      "CompactionJob::Prepare"},
  {ThreadStatus::STAGE_COMPACTION_RUN,
      "CompactionJob::Run"},
  {ThreadStatus::STAGE_COMPACTION_PROCESS_KV,
      "CompactionJob::ProcessKeyValueCompaction"},
  {ThreadStatus::STAGE_COMPACTION_INSTALL,
      "CompactionJob::Install"},
  {ThreadStatus::STAGE_COMPACTION_SYNC_FILE,
      "CompactionJob::FinishCompactionOutputFile"},
  {ThreadStatus::STAGE_PICK_MEMTABLES_TO_FLUSH,
      "MemTableList::PickMemtablesToFlush"},
  {ThreadStatus::STAGE_MEMTABLE_ROLLBACK,
      "MemTableList::RollbackMemtableFlush"},
  {ThreadStatus::STAGE_MEMTABLE_INSTALL_FLUSH_RESULTS,
      "MemTableList::InstallMemtableFlushResults"},
};

// The structure that describes a state.
struct StateInfo {
  const ThreadStatus::StateType type;
  const std::string name;
};

// The global state table.
//
// When updating a status of a thread, the pointer of the StateInfo
// of the current ThreadStatusData will be pointing to one of the
// rows in this global table.
static StateInfo global_state_table[] = {
  {ThreadStatus::STATE_UNKNOWN, ""},
  {ThreadStatus::STATE_MUTEX_WAIT, "Mutex Wait"},
};

struct OperationProperty {
  int code;
  std::string name;
};

static OperationProperty compaction_operation_properties[] = {
  {ThreadStatus::COMPACTION_JOB_ID, "JobID"},
  {ThreadStatus::COMPACTION_INPUT_OUTPUT_LEVEL, "InputOutputLevel"},
  {ThreadStatus::COMPACTION_PROP_FLAGS, "Manual/Deletion/Trivial"},
  {ThreadStatus::COMPACTION_TOTAL_INPUT_BYTES, "TotalInputBytes"},
  {ThreadStatus::COMPACTION_BYTES_READ, "BytesRead"},
  {ThreadStatus::COMPACTION_BYTES_WRITTEN, "BytesWritten"},
};

static OperationProperty flush_operation_properties[] = {
  {ThreadStatus::FLUSH_JOB_ID, "JobID"},
  {ThreadStatus::FLUSH_BYTES_MEMTABLES, "BytesMemtables"},
  {ThreadStatus::FLUSH_BYTES_WRITTEN, "BytesWritten"}
};

#else

struct OperationInfo {
};

struct StateInfo {
};

#endif  // ROCKSDB_USING_THREAD_STATUS
}  // namespace rocksdb
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