Revision 0d66862b48e6ca25562f18173d6c427d27547eed authored by Alex Reinking on 12 February 2021, 23:28:35 UTC, committed by GitHub on 12 February 2021, 23:28:35 UTC
* Fix two EGL bugs * Ensure float precision is always given for fragment shaders. * Try multiple displays to find appropriate config. * Use only two return values for halide_opengl_create_context * Detect GL_EXT_color_buffer_float * Improve color-renderable error reporting for OpenGL ES < 3.2 * Use KHR_debug (when available) in the debug runtime * Add skips for RGB tests when EGL enabled.
1 parent 734fec8
File | Mode | Size |
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vagrant | ||
CMakeLists.txt | -rw-r--r-- | 735 bytes |
conv_select.cpp | -rw-r--r-- | 1.3 KB |
copy_pixels.cpp | -rw-r--r-- | 727 bytes |
copy_to_device.cpp | -rw-r--r-- | 1011 bytes |
copy_to_host.cpp | -rw-r--r-- | 944 bytes |
float_texture.cpp | -rw-r--r-- | 1.1 KB |
inline_reduction.cpp | -rw-r--r-- | 733 bytes |
internal.cpp | -rw-r--r-- | 158 bytes |
lut.cpp | -rw-r--r-- | 1.9 KB |
multiple_stages.cpp | -rw-r--r-- | 1.3 KB |
produce.cpp | -rw-r--r-- | 1.7 KB |
rewrap_texture.cpp | -rw-r--r-- | 1.8 KB |
save_state.cpp | -rw-r--r-- | 11.2 KB |
select.cpp | -rw-r--r-- | 5.3 KB |
set_pixels.cpp | -rw-r--r-- | 590 bytes |
shifted_domains.cpp | -rw-r--r-- | 1.6 KB |
special_funcs.cpp | -rw-r--r-- | 4.6 KB |
sum_reduction.cpp | -rw-r--r-- | 1.2 KB |
sumcolor_reduction.cpp | -rw-r--r-- | 1.1 KB |
testing.h | -rw-r--r-- | 2.5 KB |
tuples.cpp | -rw-r--r-- | 1009 bytes |
varying.cpp | -rw-r--r-- | 7.2 KB |
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