Revision 2eec13b500aa5dc62b83f2d3ec87ed5a73d8e933 authored by Ian Kilpatrick on 26 March 2018, 18:44:58 UTC, committed by Chromium WPT Sync on 26 March 2018, 18:44:58 UTC
This allows a LayoutChild to have layout performed on it, which will return a Fragment - with the correct inline and block sizes. These Fragments cannot be positioned yet, (next patch). The LayoutChild will be laid out with an available inline/block size of zero by default, and optionally can accept a fixed-inline/block size, which it must respect. Bug: 726125 Change-Id: Ie4386b8f6cd6ccec3f9e52ff332322101058836d Reviewed-on: https://chromium-review.googlesource.com/962870 Commit-Queue: Ian Kilpatrick <ikilpatrick@chromium.org> Reviewed-by: Kentaro Hara <haraken@chromium.org> Reviewed-by: Emil A Eklund <eae@chromium.org> Reviewed-by: Morten Stenshorne <mstensho@chromium.org> Cr-Commit-Position: refs/heads/master@{#545845}
1 parent a35b824
gamepad.idl
interface Gamepad {
readonly attribute DOMString id;
readonly attribute long index;
readonly attribute boolean connected;
readonly attribute DOMHighResTimeStamp timestamp;
readonly attribute GamepadMappingType mapping;
readonly attribute FrozenArray<double> axes;
readonly attribute FrozenArray<GamepadButton> buttons;
};
interface GamepadButton {
readonly attribute boolean pressed;
readonly attribute boolean touched;
readonly attribute double value;
};
enum GamepadMappingType {
"",
"standard",
};
partial interface Navigator {
sequence<Gamepad?> getGamepads();
};
[Constructor(GamepadEventInit eventInitDict)]
interface GamepadEvent : Event {
readonly attribute Gamepad gamepad;
};
dictionary GamepadEventInit : EventInit {
required Gamepad gamepad;
};
Computing file changes ...