Revision 3657cf5f363fd64aeaf06432e62e3960800927b0 authored by Andrew Adams on 26 January 2024, 17:26:12 UTC, committed by GitHub on 26 January 2024, 17:26:12 UTC
* Fix bounds_of_nested_lanes bounds_of_nested_lanes assumed that one layer of nested vectorization could be removed at a time. When faced with the expression: min(ramp(x8(a), x8(b), 5), x40(27)) It panicked, because on the left hand side it reduced the bounds to x8(a) ... x8(a) + x8(b) * 4, and on the right hand side it reduced the bounds to 27. It then attempted to take a min of mismatched types. In general we can't assume that binary operators on nested vectors have the same nesting structure on both sides, so I just rewrote it to reduce directly to a scalar. Fixes #8038
1 parent 4590a09
CodeGen_WebGPU_Dev.h
#ifndef HALIDE_CODEGEN_WEBGPU_DEV_H
#define HALIDE_CODEGEN_WEBGPU_DEV_H
/** \file
* Defines the code-generator for producing WebGPU shader code (WGSL)
*/
#include <memory>
namespace Halide {
struct Target;
namespace Internal {
struct CodeGen_GPU_Dev;
std::unique_ptr<CodeGen_GPU_Dev> new_CodeGen_WebGPU_Dev(const Target &target);
} // namespace Internal
} // namespace Halide
#endif
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