https://github.com/ialhashim/topo-blend
Revision 373c71bbc05e774e525c463dc4e4b2b999cf173f authored by jjcao1231@gmail.com on 17 December 2013, 12:19:14 UTC, committed by jjcao1231@gmail.com on 17 December 2013, 12:19:14 UTC
1 parent 6bdd92b
History
Tip revision: 373c71bbc05e774e525c463dc4e4b2b999cf173f authored by jjcao1231@gmail.com on 17 December 2013, 12:19:14 UTC
changed ScorerManager::pathScore( Scheduler * scheduler ), then compute scorer by Demo and Starlab should be the same. But they are still different now. have not located the reason.
Tip revision: 373c71b
File Mode Size
GlSplat
shaders
GLVertex.h -rw-r--r-- 201 bytes
GlSplatRenderer.cpp -rw-r--r-- 1.3 KB
GlSplatRenderer.h -rw-r--r-- 493 bytes
GlSplatRendererLib.pro -rw-r--r-- 617 bytes
shaders.qrc -rw-r--r-- 149 bytes

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