https://github.com/ialhashim/topo-blend
Revision 373c71bbc05e774e525c463dc4e4b2b999cf173f authored by jjcao1231@gmail.com on 17 December 2013, 12:19:14 UTC, committed by jjcao1231@gmail.com on 17 December 2013, 12:19:14 UTC
1 parent 6bdd92b
Tip revision: 373c71bbc05e774e525c463dc4e4b2b999cf173f authored by jjcao1231@gmail.com on 17 December 2013, 12:19:14 UTC
changed ScorerManager::pathScore( Scheduler * scheduler ), then compute scorer by Demo and Starlab should be the same. But they are still different now. have not located the reason.
changed ScorerManager::pathScore( Scheduler * scheduler ), then compute scorer by Demo and Starlab should be the same. But they are still different now. have not located the reason.
Tip revision: 373c71b
File | Mode | Size |
---|---|---|
GlSplat | ||
shaders | ||
GLVertex.h | -rw-r--r-- | 201 bytes |
GlSplatRenderer.cpp | -rw-r--r-- | 1.3 KB |
GlSplatRenderer.h | -rw-r--r-- | 493 bytes |
GlSplatRendererLib.pro | -rw-r--r-- | 617 bytes |
shaders.qrc | -rw-r--r-- | 149 bytes |
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