Revision 4917d71100aafcc38a81cd99d2a44a4cb3a89a0c authored by jsmall-nvidia on 15 November 2022, 20:27:28 UTC, committed by GitHub on 15 November 2022, 20:27:28 UTC
* #include an absolute path didn't work - because paths were taken to always be relative.

* Fixes around MakeMiss.

* Add preliminary support for HitObject::MakeHit.

* Make Nop.

* Add HitObject::TraceRay.

* HitObject::Invoke for VK.

* Remove line numbers from SER GLSL output.

* Add support for HitObjectAttributes
Add support for GLSL HitObject.GetAttributes<T>()
Simplified code around getting locations.

* Be more explicit about requiring GL_EXT_ray_tracing in SER.

* Split out LocationTracker from CLikeEmitter.

* Small doc improvements.

* Add motion ray support.

* Use inlining to get correct GLSL behavior around hitObjectNV.

* Add assignment HitObject test.

* Add a HitObject array test. Shows doesn't work correctly for VK/GLSL.

* Add call to `hitObjectGetAttributesNV` before getting attributes.
1 parent 7222b6c
History
File Mode Size
slang-cpp-host-prelude.h -rw-r--r-- 801 bytes
slang-cpp-prelude.h -rw-r--r-- 8.4 KB
slang-cpp-scalar-intrinsics.h -rw-r--r-- 16.0 KB
slang-cpp-types.h -rw-r--r-- 38.2 KB
slang-cuda-prelude.h -rw-r--r-- 69.5 KB
slang-hlsl-prelude.h -rw-r--r-- 94 bytes
slang-llvm.h -rw-r--r-- 12.0 KB

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