Revision 5a3aa6159e0ef0241b528812e1d138f0d7055f22 authored by lucy96chen on 17 May 2022, 17:56:14 UTC, committed by GitHub on 17 May 2022, 17:56:14 UTC
* Split render-d3d12 into numerous smaller files to make the code easier to parse * Added all new D3D12 files created from splitting render-d3d12 * Fixed several uses of attachment still floating around; Changed resource-d3d12 and descriptor-heap-d3d12 to match naming conventions of new d3d12 implementation header files * Readded files with name changes because changing them from inside VS apparently results in them being treated as new files * Merged in externals changes from master * Small cleanup changes * Rerun CI Co-authored-by: Theresa Foley <10618364+tangent-vector@users.noreply.github.com>
1 parent 716e75b
File | Mode | Size |
---|---|---|
README.md | -rw-r--r-- | 156 bytes |
diagnostic-defs.h | -rw-r--r-- | 1.3 KB |
diagnostics.cpp | -rw-r--r-- | 492 bytes |
diagnostics.h | -rw-r--r-- | 532 bytes |
options.cpp | -rw-r--r-- | 8.8 KB |
options.h | -rw-r--r-- | 2.2 KB |
png-serialize-util.cpp | -rw-r--r-- | 589 bytes |
png-serialize-util.h | -rw-r--r-- | 252 bytes |
render-test-main.cpp | -rw-r--r-- | 53.1 KB |
shader-input-layout.cpp | -rw-r--r-- | 48.9 KB |
shader-input-layout.h | -rw-r--r-- | 6.9 KB |
shader-renderer-util.cpp | -rw-r--r-- | 4.8 KB |
shader-renderer-util.h | -rw-r--r-- | 1.3 KB |
slang-support.cpp | -rw-r--r-- | 16.0 KB |
slang-support.h | -rw-r--r-- | 2.9 KB |
test.txt | -rw-r--r-- | 22 bytes |
![swh spinner](/static/img/swh-spinner.gif)
Computing file changes ...