https://github.com/Kitware/CMake
Revision 5b949bbb9114379120c29134b5effd77e39dd134 authored by Brad King on 16 August 2022, 17:03:26 UTC, committed by Kitware Robot on 16 August 2022, 17:03:33 UTC
a5d45e685f Tests: Add case for ENVIRONMENT_MODIFICATION property OP=reset behavior
e2854b4fa2 cmCTestRunTest: Implement the ENVIRONMENT test property with EnvDiff too
bfa1c5285b cmSystemTools: Add EnvDiff class to hold ENVIRONMENT_MODIFICATION logic
a0b1c4ee90 cmCTestRunTest: Simplify by using GetSystemPathlistSeparator
4e6cbb1f13 cmCTestRunTest: Remove unnecessary CMAKE_BOOTSTRAP guard

Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !7572
2 parent s 4a82938 + a5d45e6
Raw File
Tip revision: 5b949bbb9114379120c29134b5effd77e39dd134 authored by Brad King on 16 August 2022, 17:03:26 UTC
Merge topic 'refactor-environment-modification'
Tip revision: 5b949bb
FindosgShadow.cmake
# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.

#[=======================================================================[.rst:
FindosgShadow
-------------



This is part of the Findosg* suite used to find OpenSceneGraph
components.  Each component is separate and you must opt in to each
module.  You must also opt into OpenGL and OpenThreads (and Producer
if needed) as these modules won't do it for you.  This is to allow you
control over your own system piece by piece in case you need to opt
out of certain components or change the Find behavior for a particular
module (perhaps because the default FindOpenGL.cmake module doesn't
work with your system as an example).  If you want to use a more
convenient module that includes everything, use the
FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.

Locate osgShadow This module defines

OSGSHADOW_FOUND - Was osgShadow found? OSGSHADOW_INCLUDE_DIR - Where
to find the headers OSGSHADOW_LIBRARIES - The libraries to link for
osgShadow (use this)

OSGSHADOW_LIBRARY - The osgShadow library OSGSHADOW_LIBRARY_DEBUG -
The osgShadow debug library

$OSGDIR is an environment variable that would correspond to the
./configure --prefix=$OSGDIR used in building osg.

Created by Eric Wing.
#]=======================================================================]

# Header files are presumed to be included like
# #include <osg/PositionAttitudeTransform>
# #include <osgShadow/ShadowTexture>

include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
OSG_FIND_PATH   (OSGSHADOW osgShadow/ShadowTexture)
OSG_FIND_LIBRARY(OSGSHADOW osgShadow)

include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgShadow DEFAULT_MSG
    OSGSHADOW_LIBRARY OSGSHADOW_INCLUDE_DIR)
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