Revision 7fd3a7b8ab1e1d1f58d5955e11b3d77d3f00ff65 authored by Marcos Slomp on 16 December 2020, 23:23:50 UTC, committed by GitHub on 16 December 2020, 23:23:50 UTC
* initial setup for Direct3D 12 support for Windows-on-ARM

* fixing runtime modules for Windows on ARM 64

* typo

* wrapping windows_clock for Windows on ARM support

* temporarily disabling windows_clock_[x86/arm]

* wip

* Set -fshort-wchar on generic Windows runtime target.

* removing windows_clock specializations

* replacing accidental tabs

* addressing code review comments

* Hoist fpic in CMakeFile.  Mirror CMake changes to Makefile.

* Add explanatory comment to Makefile

* Add arm64-windows and -windows-d3d12compute targets to correctness_cross_compilation

Co-authored-by: Marcos Slomp <slomp@adobe.com>
Co-authored-by: Shoaib Kamil <kamil@adobe.com>
Co-authored-by: Shoaib Kamil <shoaibkamil@gmail.com>
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CMakeLists.txt -rw-r--r-- 1.1 KB

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