Revision aee4aa3528072e4b5e95ccc4e571868716b47d50 authored by lucy96chen on 10 January 2022, 19:00:50 UTC, committed by GitHub on 10 January 2022, 19:00:50 UTC
* Added instancing support to Vulkan, drawInstanced() test image is upside-down * Fixed inverted drawInstanced() test output by changing Vulkan viewport convention * Replaced vkCmdDraw with vkCmdDrawIndexed in all non-indirect indexed draws, drawIndexedIndirect test now working for Vulkan * Moved index and vertex buffer binding into setIndexBuffer and setVertexBuffers; Defaulted countBuffer to nullptr and countOffset to 0 and added a check for non-null countBuffer to drawIndirect and drawIndexedIndirect in Vulkan; All Vulkan draw tests working (but D3D12 tests broken) * Added support for drawInstanced and drawIndexedInstanced to D3D11 and added tests for both, however D3D11 tests are currently disabled due to readTextureResource assuming a fixed pixel size (among other possible problems); Fixed issues causing D3D12 tests to fail after major back-end fixes to get Vulkan up and running * Removed testing function for dumping images and some other commented out code * Removed some commented out code * Fix initializer list causing builds to fail (attempt 1) * Removed initializer list for VertexStreamDesc in createInputLayout() and fill in struct fields normally (build fix attempt 2) * Removed default values from VertexStreamDesc and changed all initializer lists to reflect this change * Moved applyBinding before setVertexBuffer in RenderTestApp::renderFrame() to ensure the pipeline has already been bound before vertex buffers are * Changed D3D11's readTextureResource to calculate pixel size using format-specific size information; Removed wrapper around D3D11 instanced and indexed instanced draw tests
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