Revision af91e770f99da18ae97d6b601c706343cece11e9 authored by kaizhangNV on 23 January 2024, 23:56:21 UTC, committed by GitHub on 23 January 2024, 23:56:21 UTC
Add a member function to RayQuery<RAY_FLAG> class GetIntersectionTriangleVertexPositions to support the GLSL built-int rayQueryGetIntersectionTriangleVertexPositionsEXT. Also add new test file under tests/vkray/rayquery-closesthit.slang to test this functionality.
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assets | ||
design | ||
gfx-user-guide | ||
gpu-feature | ||
language-reference | ||
proposals | ||
scripts | ||
user-guide | ||
64bit-type-support.md | -rw-r--r-- | 7.5 KB |
README.md | -rw-r--r-- | 2.2 KB |
_config.yml | -rw-r--r-- | 27 bytes |
api-users-guide.md | -rw-r--r-- | 21.9 KB |
build_toc.ps1 | -rw-r--r-- | 536 bytes |
building.md | -rw-r--r-- | 14.9 KB |
command-line-slangc-reference.md | -rw-r--r-- | 51.1 KB |
command-line-slangc.md | -rw-r--r-- | 9.8 KB |
cpu-target.md | -rw-r--r-- | 34.9 KB |
cuda-target.md | -rw-r--r-- | 19.1 KB |
doc-system.md | -rw-r--r-- | 3.5 KB |
faq.md | -rw-r--r-- | 2.9 KB |
language-guide.md | -rw-r--r-- | 10.1 KB |
layout.md | -rw-r--r-- | 12.4 KB |
linking.md | -rw-r--r-- | 10.9 KB |
nvapi-support.md | -rw-r--r-- | 5.4 KB |
repro.md | -rw-r--r-- | 11.0 KB |
shader-execution-reordering.md | -rw-r--r-- | 13.1 KB |
shader-playground.md | -rw-r--r-- | 1.1 KB |
stdlib-doc.md | -rw-r--r-- | 1.4 MB |
target-compatibility.md | -rw-r--r-- | 18.7 KB |
wave-intrinsics.md | -rw-r--r-- | 12.8 KB |
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