Revision b707a07b1de3535cb0a8ccb6fe2ed4afa4a016d1 authored by jsmall-nvidia on 01 November 2022, 13:43:19 UTC, committed by GitHub on 01 November 2022, 13:43:19 UTC
* #include an absolute path didn't work - because paths were taken to always be relative. * Upgrade slang binaries to include "DX Compiler release for July 2022" https://github.com/microsoft/DirectXShaderCompiler/releases/tag/v1.7.2207
1 parent 64c9669
File | Mode | Size |
---|---|---|
dxc | ||
glm @ 0d973b4 | ||
glslang @ 42398c9 | ||
glslang-generated | ||
imgui @ fd2a90e | ||
lz4 @ d443718 | ||
miniz @ a426483 | ||
slang-binaries @ 5ed82af | ||
spirv | ||
spirv-headers @ 36c0c15 | ||
spirv-tools @ 60761de | ||
spirv-tools-generated | ||
stb | ||
tinyobjloader @ d541711 | ||
vulkan | ||
glext.h | -rw-r--r-- | 792.3 KB |
renderdoc_app.h | -rw-r--r-- | 28.2 KB |
wglext.h | -rw-r--r-- | 43.6 KB |
![swh spinner](/static/img/swh-spinner.gif)
Computing file changes ...