https://github.com/Kitware/CMake
Revision b8937a992b956b16a9181737f695ca118c5eea49 authored by Kyle Edwards on 26 October 2020, 19:43:57 UTC, committed by Kyle Edwards on 26 October 2020, 19:43:57 UTC
2 parent s d13bd6e + 9fa7afe
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Tip revision: b8937a992b956b16a9181737f695ca118c5eea49 authored by Kyle Edwards on 26 October 2020, 19:43:57 UTC
Merge branch 'release' into ninja-multi-per-config-sources
Tip revision: b8937a9
cmGlobalNMakeMakefileGenerator.h
/* Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
   file Copyright.txt or https://cmake.org/licensing for details.  */
#pragma once

#include <iosfwd>
#include <memory>

#include "cmGlobalUnixMakefileGenerator3.h"

/** \class cmGlobalNMakeMakefileGenerator
 * \brief Write a NMake makefiles.
 *
 * cmGlobalNMakeMakefileGenerator manages nmake build process for a tree
 */
class cmGlobalNMakeMakefileGenerator : public cmGlobalUnixMakefileGenerator3
{
public:
  cmGlobalNMakeMakefileGenerator(cmake* cm);
  static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory()
  {
    return std::unique_ptr<cmGlobalGeneratorFactory>(
      new cmGlobalGeneratorSimpleFactory<cmGlobalNMakeMakefileGenerator>());
  }
  //! Get the name for the generator.
  std::string GetName() const override
  {
    return cmGlobalNMakeMakefileGenerator::GetActualName();
  }
  static std::string GetActualName() { return "NMake Makefiles"; }

  /** Get encoding used by generator for makefile files */
  codecvt::Encoding GetMakefileEncoding() const override
  {
    return codecvt::ANSI;
  }

  /** Get the documentation entry for this generator.  */
  static void GetDocumentation(cmDocumentationEntry& entry);

  /**
   * Try to determine system information such as shared library
   * extension, pthreads, byte order etc.
   */
  void EnableLanguage(std::vector<std::string> const& languages, cmMakefile*,
                      bool optional) override;

protected:
  std::vector<GeneratedMakeCommand> GenerateBuildCommand(
    const std::string& makeProgram, const std::string& projectName,
    const std::string& projectDir, std::vector<std::string> const& targetNames,
    const std::string& config, bool fast, int jobs, bool verbose,
    std::vector<std::string> const& makeOptions =
      std::vector<std::string>()) override;

  void PrintBuildCommandAdvice(std::ostream& os, int jobs) const override;

private:
  void PrintCompilerAdvice(std::ostream& os, std::string const& lang,
                           const char* envVar) const override;
};
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