Revision ecdb52cd49f99a5a6cdd9c7ff4277340c3406f6d authored by Wenqing Wang on 01 October 2021, 14:19:08 UTC, committed by Dmitry Yu. Naumov on 11 November 2021, 10:53:01 UTC
1 parent 46a4437
PrismRule15.h
/**
* \file
* \copyright
* Copyright (c) 2012-2021, OpenGeoSys Community (http://www.opengeosys.org)
* Distributed under a Modified BSD License.
* See accompanying file LICENSE.txt or
* http://www.opengeosys.org/project/license
*
*/
#pragma once
#include "MeshLib/MeshEnums.h"
#include "Element.h"
#include "EdgeReturn.h"
#include "PrismRule6.h"
namespace MeshLib
{
/**
* This class represents a 3d prism element with 15 nodes. The following sketch shows the node and edge numbering.
* @anchor PrismNodeAndEdgeNumbering
* @code
* 5
* / \
* / : \
* 11/ : \10
* / :14 \
* / : \
* 3------9----4
* | : |
* | 2 |
* | . . |
* 12| . . |13
* | 8. .7 |
* | . . |
* |. .|
* 0-----------1
* 6
*
* @endcode
*/
class PrismRule15 : public PrismRule6
{
public:
/// Constant: The number of all nodes for this element
static const unsigned n_all_nodes = 15u;
/// Constant: The FEM type of the element
static const CellType cell_type = CellType::PRISM15;
/// Constant: Local node index table for faces
static const unsigned face_nodes[5][8];
/// Constant: Local node index table for edge
static const unsigned edge_nodes[9][3];
/// Constant: Table for the number of nodes for each face
static const unsigned n_face_nodes[5];
/// Returns the i-th edge of the element.
using EdgeReturn = MeshLib::QuadraticEdgeReturn;
/// Returns the i-th face of the element.
static const Element* getFace(const Element* e, unsigned i);
}; /* class */
} // namespace MeshLib
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