Revision 0d66862b48e6ca25562f18173d6c427d27547eed authored by Alex Reinking on 12 February 2021, 23:28:35 UTC, committed by GitHub on 12 February 2021, 23:28:35 UTC
* Fix two EGL bugs

* Ensure float precision is always given for fragment shaders.

* Try multiple displays to find appropriate config.

* Use only two return values for halide_opengl_create_context

* Detect GL_EXT_color_buffer_float

* Improve color-renderable error reporting for OpenGL ES < 3.2

* Use KHR_debug (when available) in the debug runtime

* Add skips for RGB tests when EGL enabled.
1 parent 734fec8
History
File Mode Size
.github
apps
cmake
dependencies
doc
packaging
python_bindings
src
test
tools
tutorial
util
.clang-format -rw-r--r-- 1.4 KB
.clang-format-ignore -rw-r--r-- 265 bytes
.clang-tidy -rw-r--r-- 1.8 KB
.gitattributes -rw-r--r-- 342 bytes
.gitignore -rw-r--r-- 1.1 KB
.gitmodules -rw-r--r-- 0 bytes
CMakeLists.txt -rw-r--r-- 4.2 KB
CMakePresets.json -rw-r--r-- 2.4 KB
CODE_OF_CONDUCT.md -rw-r--r-- 3.5 KB
LICENSE.txt -rw-r--r-- 3.2 KB
Makefile -rw-r--r-- 98.4 KB
README.md -rw-r--r-- 20.2 KB
README_cmake.md -rw-r--r-- 69.0 KB
README_rungen.md -rw-r--r-- 12.1 KB
README_webassembly.md -rw-r--r-- 7.5 KB
run-clang-format.sh -rwxr-xr-x 1.4 KB
run-clang-tidy.sh -rwxr-xr-x 3.0 KB

README.md

back to top