Revision 0d66862b48e6ca25562f18173d6c427d27547eed authored by Alex Reinking on 12 February 2021, 23:28:35 UTC, committed by GitHub on 12 February 2021, 23:28:35 UTC
* Fix two EGL bugs * Ensure float precision is always given for fragment shaders. * Try multiple displays to find appropriate config. * Use only two return values for halide_opengl_create_context * Detect GL_EXT_color_buffer_float * Improve color-renderable error reporting for OpenGL ES < 3.2 * Use KHR_debug (when available) in the debug runtime * Add skips for RGB tests when EGL enabled.
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.github | ||
apps | ||
cmake | ||
dependencies | ||
doc | ||
packaging | ||
python_bindings | ||
src | ||
test | ||
tools | ||
tutorial | ||
util | ||
.clang-format | -rw-r--r-- | 1.4 KB |
.clang-format-ignore | -rw-r--r-- | 265 bytes |
.clang-tidy | -rw-r--r-- | 1.8 KB |
.gitattributes | -rw-r--r-- | 342 bytes |
.gitignore | -rw-r--r-- | 1.1 KB |
.gitmodules | -rw-r--r-- | 0 bytes |
CMakeLists.txt | -rw-r--r-- | 4.2 KB |
CMakePresets.json | -rw-r--r-- | 2.4 KB |
CODE_OF_CONDUCT.md | -rw-r--r-- | 3.5 KB |
LICENSE.txt | -rw-r--r-- | 3.2 KB |
Makefile | -rw-r--r-- | 98.4 KB |
README.md | -rw-r--r-- | 20.2 KB |
README_cmake.md | -rw-r--r-- | 69.0 KB |
README_rungen.md | -rw-r--r-- | 12.1 KB |
README_webassembly.md | -rw-r--r-- | 7.5 KB |
run-clang-format.sh | -rwxr-xr-x | 1.4 KB |
run-clang-tidy.sh | -rwxr-xr-x | 3.0 KB |
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