Revision 5a3aa6159e0ef0241b528812e1d138f0d7055f22 authored by lucy96chen on 17 May 2022, 17:56:14 UTC, committed by GitHub on 17 May 2022, 17:56:14 UTC
* Split render-d3d12 into numerous smaller files to make the code easier to parse * Added all new D3D12 files created from splitting render-d3d12 * Fixed several uses of attachment still floating around; Changed resource-d3d12 and descriptor-heap-d3d12 to match naming conventions of new d3d12 implementation header files * Readded files with name changes because changing them from inside VS apparently results in them being treated as new files * Merged in externals changes from master * Small cleanup changes * Rerun CI Co-authored-by: Theresa Foley <10618364+tangent-vector@users.noreply.github.com>
1 parent 716e75b
File | Mode | Size |
---|---|---|
.github | ||
build | ||
deps | ||
docs | ||
examples | ||
external | ||
extras | ||
prelude | ||
source | ||
tests | ||
tools | ||
.editorconfig | -rw-r--r-- | 937 bytes |
.gitattributes | -rw-r--r-- | 95 bytes |
.gitignore | -rw-r--r-- | 1.3 KB |
.gitmodules | -rw-r--r-- | 951 bytes |
CODE_OF_CONDUCT.md | -rw-r--r-- | 3.1 KB |
LICENSE | -rw-r--r-- | 1.1 KB |
README.md | -rw-r--r-- | 6.1 KB |
github_build.sh | -rw-r--r-- | 541 bytes |
github_macos_build.sh | -rw-r--r-- | 723 bytes |
github_test.sh | -rw-r--r-- | 1.2 KB |
premake.bat | -rw-r--r-- | 120 bytes |
premake5.lua | -rw-r--r-- | 53.6 KB |
slang-com-helper.h | -rw-r--r-- | 4.9 KB |
slang-com-ptr.h | -rw-r--r-- | 4.9 KB |
slang-gfx.h | -rw-r--r-- | 80.4 KB |
slang-tag-version.h | -rw-r--r-- | 36 bytes |
slang.h | -rw-r--r-- | 181.7 KB |
slang.sln | -rw-r--r-- | 38.1 KB |
test.bat | -rw-r--r-- | 1.4 KB |
![swh spinner](/static/img/swh-spinner.gif)
Computing file changes ...